- added some buttons to settings menu
+ winetricks
+ winecfg
+ launcher folder
+ game folder
- made `Button` component
- fixed textarea and input background in dark theme in tables
From previous commits:
- made outdated files deletion
- reworked runners selection list
- removed `purge_dxvk_logs` config
- added `purge_logs.game` and `purge_logs.launcher` configs
- now launcher can delete its own old log files
- made DXVK logs deletion option works
- `Patch/Stream`'s `patchFinish()` callback now have `result: boolean` argument
which indicates whether the patch was successfully applied
- `Patch/Stream` now also logs patch script output
- if the patch wasn't successfully applied - then `ApplyPatch` script
will show user a notification about it
- also was fixed notification icon in telemetry checking
- fixed typo in notahuman's shaders
- `Patch/Stream`'s `patchFinish()` callback now have `result: boolean` argument
which indicates whether the patch was successfully applied
- `Patch/Stream` now also logs patch script output
- if the patch wasn't successfully applied - then `ApplyPatch` script
will show user a notification about it
- also was fixed notification icon in telemetry checking
- added Italian
- added `Locales.supported()` and `Locales.fallback()` methods
now launcher can have locales unsupported by the game
From previous commits:
- fixed shaders work
- made `Tray` class to manage tray features
- added tray icon
- added `folders` field in config file
and now you can specify some pathes
- added `constants.paths.tempDir` field
- Discord RPC icons were moved to `src/assets/images/discord` folder
and highly optimized
- added templates for `fr-fr`, `es-es` and `vi-vn` translations
- added Discord RPC icons selection
- added windows centering;
also added `Window.current.center()` method
- added custom shaders option in settings menu
- fixed `applied` patch info field caching
- decreased splash screen timings
- Discord RPC icons were moved to `src/assets/images/discord` folder
and highly optimized
- added templates for `fr-fr`, `es-es` and `vi-vn` translations
- added Discord RPC icons selection
- added windows centering;
also added `Window.current.center()` method
- added `Patch.getPatchInfo()` now caches its data
- increased `Game.getLatestData()` method caching time to 6 hours
From other commits:
- improved dropdown item contrast (!18)
- fixed DXVK applying
- fixed `Cache.set()` work
- added log files auto-saving
- fixed `Domain.getInfo()` work with different system languages
- added debug logs printing in console
- added proper launched game closing handling
- added `patch` property to `Patch.install()` method to optimize it a bit
- added `button-blue` and `aria-label` thingies removing after test patch applying
- added some visual tweaks during patch applying
- updated logo
- updated discord rpc structure, settings menu and so on
- (probably) fixed .tmp files deletion
- decreased `Game.getLatestData()` caching period
- fixed discord-rpc binary execution
- made preparations to make discord rpc settings
- fixed game updating mechanism
- fixed `Patch.getPatchInfo()` method work
- added proper design for patch-related launcher states
- fixed progress bar displaying issues during pre-downloaded game unpacking
- added remained .tmp files removing before launcher closes
- improved `Process.run()`, fixed its work with AppImages
also now it finds the real process id by the `pgrep -P` command
which is a lot faster and better
- made Discord RPC preparations
made `discord-rpc` cli utility
made `DiscordRPC` class to manage it
- changed `'` to `"` in every command execution
- `Voice.current` field changed to `Voice.installed`
- `Voice.selected` field now returns list of selected voice packages
- added `Voice.delete()` method to delete voice package
- `Voice.isUpdatePredownloaded()` method now can check list of voice packages
- fixed ProgressBar's `showTotals` property work
- decreased maximal wine prefix creation log size in progress bar
- improved `Process.run` command which now finds correct process id
- made DropdownCheckboxes component
- made voice packages selection system
- `Prefix.getWinetricks()` now makes `winetricks.sh` executable
- added test patch hint
- fixed `Install` script error with game updating
- fixed `InstallWine` and `InstallDXVK` scripts work
now they select installed things in config file
- now Archive Stream creates folders recursively before unpacking
- `DXVK.list()` and `Runners.list()` now don't require related to them folders to work
- now launcher automatically creates `constants.paths.launcherDir` directory at the start
- Wine-GE runners family moved to the top of the runners list
- now installed runner will be automatically selected
- launcher controls were slightly moved down
- fixed double resolved unpack directory logging in AbstractInstaller
- fixed `Prefix.create()` method work
- added `State.update()` method logging
- now settings button will be hidden when user are doing something
- added `InstallWine` and `InstallDXVK` scripts; added related launcher states
- decreased splash window size
- added `Game.getLatestData()` result caching, so basically every
`Game` and `Voice` method and field now caches most of the data
- Made `Game.predownloadUpdate()` method
- Made `Game.isUpdatePredownloaded()` method
- Made `Voice.predownloadUpdate()` method
- Made `Voice.isUpdatePredownloaded()` method
- fixed `Cache.get()` method work
- now launcher window hides when you launch the game
- added `pre_download_game` API field type definition
- added game pre-downloading button
- changed aur package name and link
- removed webkit2gtk from the install commands in readme
- added theme auto-switching
- fixed dxvk config updating after installation
- fixed `fetch()` delaying issues
- disabled already selected dxvk/runner re-selection
- fixed `Voice.current` output
- made `Debug` and `DebugThread` classes
- fixed `winecfg` usage during DXVK installation
- `bash` usage was changed to the `./`
- added voice update state identification
- fixed shaders usage in game launching script
- added debugging to the `[launchder]/logs` folder
- added `tooltip` property for the `Checkbox` and `SelectionBox` components
- changed text selection cursor to default
- added tooltips for some options in the settings menu
- updated vite version
- made `Game.isTelemetryDisabled()` method to check whether game's telemetry is disabled
- made `Domain` class and `Domain.getInfo()` method
to get information about some domain
- made `Notifications` class to manage system notifications
- added telemetry checking before game launching
- some `Wine-GE` things recommended now
- added loading gif during dxvk (runner) applying / something deleting
- added dxvk installation, deletion and applying
- `DXVK.current` field was reworked as a `DXVK.current()` method
- added `DXVK.delete()` method
- added `DXVK.apply()` method
- fixed `runners.json` `Wine-6.16-GE-1` URI
- added recommendable only checkboxes for DXVK and runners lists
- fixed empty config property creation
- added runners installation, deletion and selection abilities
- `Runners.current` field was reworked as a `Runners.current()` method to be able
to change selected runner according to the config file