mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-20 17:01:47 +03:00
Fixed Domain.getInfo()
method work
This commit is contained in:
parent
becb7db124
commit
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7 changed files with 20 additions and 20 deletions
15
README.md
15
README.md
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@ -141,27 +141,25 @@ This is our current roadmap goals. You can find older ones [here](ROADMAP.md)
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* <s>Ability to get current installed patch</s>
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* <s>Ability to get latest available patch</s>
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* <s>Ability to download and install it</s>
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* Add project binaries bundling
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* <s>AppImage</s> *(seems to be impossible)*
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* One-time small installation script because then launcher will have auto updates
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* <s>Add project binaries bundling</s>
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* <s>AppImage</s>
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#### Launcher functions
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* Make `Launcher` class to manage launcher-related features
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* <s>Make `Launcher` class to manage launcher-related features</s>
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* <s>Downloading progress</s>
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* Launcher state functionality
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* <s>Launcher state functionality</s>
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* <s>Game launch available</s>
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* <s>Game update (installation) required</s>
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* <s>Voice data update (installation) required</s>
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* Patch unavailable
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* Test patch available
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* <s>Patch unavailable</s>
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* <s>Test patch available</s>
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* Make Svelte components
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* <s>Checkbox</s>
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* <s>Selectbox</s>
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* <s>SelectionList</s>
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* SelectableCheckbox
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* PropertiesEditor
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* Rewrite sass code, provide more flexible theming ability
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* <s>Add `svelte-i18n`</s>
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* <s>Telemetry checking</s>
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* <s>Tooltips for some options</s>
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@ -174,6 +172,7 @@ This is our current roadmap goals. You can find older ones [here](ROADMAP.md)
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* Ability to change the temp directory where the launcher should download some files
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* Launcher auto-updates
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* Changelog window
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* Rewrite sass code, provide more flexible theming ability
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### Features
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@ -35,7 +35,7 @@ const bundler = new Bundler({
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output: path.join(__dirname, 'dist/An Anime Game Launcher.AppImage'),
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// Application version
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version: '2.0.0'
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version: '2.0.0-beta-2'
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});
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// Bundle project
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@ -1,6 +1,6 @@
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{
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"applicationId": "com.krypt0nn.an-anime-game-launcher",
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"version": "2.0.0",
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"version": "2.0.0-beta-2",
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"defaultMode": "window",
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"port": 0,
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"documentRoot": "/bundle/",
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@ -1,6 +1,6 @@
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{
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"name": "an-anime-game-launcher",
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"version": "2.0.0",
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"version": "2.0.0-beta-2",
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"license": "GPL-3.0",
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"type": "module",
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"scripts": {
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@ -24,16 +24,16 @@ export default class Domain
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const regex = /PING (.*) \(([0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3})\) from ([0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}\.[0-9]{1,3}) : [\d]+\([\d]+\) bytes of data/gm.exec(output);
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if (regex !== null)
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if (regex !== null || output.includes('Name or service not known'))
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{
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process.outputInterval = null;
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process.runningInterval = null;
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const info: DomainInfo = {
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uri: regex[1],
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remoteIp: regex[2],
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localIp: regex[3],
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available: regex[2] !== regex[3]
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uri: regex ? regex[1] : uri,
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remoteIp: regex ? regex[2] : undefined,
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localIp: regex ? regex[3] : undefined,
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available: regex ? regex[2] !== regex[3] : false
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};
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debugThread.log({ message: info });
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@ -26,14 +26,15 @@ export default class State
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protected events = {
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'runner-installation-required': import('./states/InstallWine'),
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'dxvk-installation-required': import('./states/InstallDXVK'),
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'game-launch-available': import('./states/Launch'),
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'game-installation-available': import('./states/Install'),
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'game-update-available': import('./states/Install'),
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'game-voice-update-required': import('./states/InstallVoice'),
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'test-patch-available': import('./states/ApplyPatch'),
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'patch-available': import('./states/ApplyPatch')
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'patch-available': import('./states/ApplyPatch'),
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'game-launch-available': import('./states/Launch')
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};
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public constructor(launcher: Launcher)
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4
src/ts/types/Domain.d.ts
vendored
4
src/ts/types/Domain.d.ts
vendored
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@ -1,7 +1,7 @@
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type DomainInfo = {
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uri: string;
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remoteIp: string;
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localIp: string;
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remoteIp?: string;
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localIp?: string;
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available: boolean;
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};
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