mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-21 01:11:46 +03:00
d2d690a114
- decreased splash window size - added `Game.getLatestData()` result caching, so basically every `Game` and `Voice` method and field now caches most of the data - Made `Game.predownloadUpdate()` method - Made `Game.isUpdatePredownloaded()` method - Made `Voice.predownloadUpdate()` method - Made `Voice.isUpdatePredownloaded()` method - fixed `Cache.get()` method work - now launcher window hides when you launch the game - added `pre_download_game` API field type definition - added game pre-downloading button |
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.. | ||
assets | ||
components | ||
css | ||
pages | ||
sass | ||
ts | ||
defaultSettings.ts | ||
i18n.ts | ||
index.svelte | ||
settings.svelte | ||
splash.svelte | ||
vite-env.d.ts |