- updated German
From previous commits:
- Discord RPC option returned back to General
- changed Discord RPC title to `An Anime Game`
- added downloads resuming (!2)
- added actions button (open launcher's folder, winetricks, winecfg)
- improved `i18n.translation` method
- disabled text selection
- added prefix directory selection
From !5 implementation (Nov 28, 2021)
- added Lutris 6.21-5 runner
- added recommendable field to the runners (for future feature)
- removed PrefixSelector class which functionality now partially moved
as an anonymous class in the constants.prefixDir property
- fixed temp winetricks and winecfg buttons disabling
- made LauncherLib.getGameVersion method to gather game version from its files
- added Lutris 6.21-5 runner
- added `recommendable` field to the runners (for future feature)
- removed PrefixSelector class which functionality now partially moved
as an anonymous class in the `constants.prefixDir` property
- fixed temp winetricks and winecfg buttons disabling
- made `LauncherLib.getGameVersion` method to gather game version from its files
- added action buttons (open launcher's folder, winecfg, winetricks)
- improved i18n.translate method which now can use user-provided placeholders
- disabled text selection ability
- added dark theme (add themes system at all)
From 1.6.1 preparations:
- fixed default runner installation
- disabled dxvk cache auto-deletion
- added wineserver env to winetricks
- added cabextract requirement
- added roadmap goal (issue #35)
- fixed issue with incorrect wine version unpacking
- added temp unpacking notification to progress bar
because for some reasons it lags a bit
- removed excess locales
- added forgotten xdelta3 requirement
- added GPU selection (thanks to Laurin Neff)
- added DXVK logs auto-deletion option
- added winetricks and default wine version
auto-installation so they're no more required
- some settings were moved to "Enhancements"
- updated statistics
- added execution command log before game launch
- updated typescript, electron-builder and electron versions
- updated readme:
+ added link to the discord server
+ added roadmap goal
+ added development delay notification
- added new lutris and proton-ge versions
- updated launcher's banner
- removed old config file compatibility check
- added verification for MangoHud and shaders when you want to select them
if they even exist in your system
- now statistics also shows amount of minutes
- fixed some possible issue with patching process
- all classes now are exported as default
- improved some inner functions
- added HUD option with DXVK HUD and MangoHud support
- added shaders manager based on vkBasalt
- updated readme
+ added patch's update delation notification
+ game's name replacement request moved to the top of the repository
because readme became too large
+ added additional requirements table
+ updated goals
- updated statistics
- added additional horizontal padding for selectable options
- removed old config file compatibilities checks
- now selectable options can be dynamically extended
- some let variables changed to const
- added constants.appDir / chadersDir properties
- added i18n.language property
- updated electron version to 15.3.1
- added statistics section
for now launcher stores time spent in the game
- added Korean machine translation
- fixed an issue with analytics dialogue
- improved new launcher versions finder algorithm
- updated Japanese locale
- updated repository pictures
Minor changes:
- repainted settings button icon with the other buttons style
- changed default launcher title for conspiracy
- added roadmap goal
- added voicepacks support
- added LauncherUI.updateLauncherState method
to automatically update launcher state
it possibly can break clear game installation because I changed the way
launcher identifies its state after some actions
- changed way the main button identifies what should it do
- now settings button hides when the launcher downloading something
- updated settings button icon
- updated background picture caching algorithm
- fixed main window flickering at start
- added environmental variables manager
- moved common styles to the basic.sass file
- added excess files deletion when game's update comes
- updated project logo
- fixed integrated AppImage's icons
- fixed launcher updates notification
- config.js now saves in the launcher's local directory
- removed excess installation step in the installPrefix function
- fixed and improved game patching process
- added launcher updates notifications
- made automatic patch state parsing
- added Baal icons to all notifications
- fixed menu category changing in settings
- removed excess code
- added analytics window
- added Proton 6.20 GE 1 to the runners list
- all common components moved to the separate files
- changed Launch button's shadow