2020-05-08 21:53:05 +03:00
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/*
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Copyright 2015, 2016 OpenMarket Ltd
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Copyright 2017 New Vector Ltd
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Copyright 2018 Michael Telatynski <7t3chguy@gmail.com>
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Copyright 2019, 2020 The Matrix.org Foundation C.I.C.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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http://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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import React, { createRef } from "react";
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import { Room } from "matrix-js-sdk/src/models/room";
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import classNames from "classnames";
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import { RovingTabIndexWrapper } from "../../../accessibility/RovingTabIndex";
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2020-06-16 23:43:48 +03:00
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import AccessibleButton, { ButtonEvent } from "../../views/elements/AccessibleButton";
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2020-05-08 21:53:05 +03:00
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import RoomAvatar from "../../views/avatars/RoomAvatar";
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2020-05-14 22:45:17 +03:00
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import dis from '../../../dispatcher/dispatcher';
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2020-05-12 01:29:32 +03:00
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import { Key } from "../../../Keyboard";
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2020-06-05 23:08:20 +03:00
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import ActiveRoomObserver from "../../../ActiveRoomObserver";
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2020-06-08 22:42:18 +03:00
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import NotificationBadge, { INotificationState, NotificationColor, RoomNotificationState } from "./NotificationBadge";
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2020-06-10 08:09:15 +03:00
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import { _t } from "../../../languageHandler";
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import { ContextMenu, ContextMenuButton } from "../../structures/ContextMenu";
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import { DefaultTagID, TagID } from "../../../stores/room-list/models";
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2020-06-11 03:37:59 +03:00
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import { MessagePreviewStore } from "../../../stores/MessagePreviewStore";
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2020-06-16 23:43:48 +03:00
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import RoomTileIcon from "./RoomTileIcon";
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2020-05-14 21:53:00 +03:00
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/*******************************************************************
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* CAUTION *
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*******************************************************************
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* This is a work in progress implementation and isn't complete or *
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* even useful as a component. Please avoid using it until this *
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* warning disappears. *
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2020-05-21 20:53:16 +03:00
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*******************************************************************/
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2020-05-14 21:53:00 +03:00
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2020-05-08 21:53:05 +03:00
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interface IProps {
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room: Room;
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showMessagePreview: boolean;
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isMinimized: boolean;
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tag: TagID;
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2020-05-14 21:53:00 +03:00
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// TODO: Allow falsifying counts (for invites and stuff)
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// TODO: Transparency? Was this ever used?
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// TODO: Incoming call boxes?
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}
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2020-05-23 03:05:09 +03:00
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interface IState {
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hover: boolean;
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notificationState: INotificationState;
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selected: boolean;
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generalMenuDisplayed: boolean;
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}
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export default class RoomTile2 extends React.Component<IProps, IState> {
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private roomTileRef: React.RefObject<HTMLDivElement> = createRef();
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private generalMenuButtonRef: React.RefObject<HTMLButtonElement> = createRef();
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// TODO: Custom status
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// TODO: Lock icon
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// TODO: Presence indicator
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// TODO: e2e shields
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// TODO: Handle changes to room aesthetics (name, join rules, etc)
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// TODO: scrollIntoView?
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// TODO: hover, badge, etc
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// TODO: isSelected for hover effects
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// TODO: Context menu
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// TODO: a11y
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constructor(props: IProps) {
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super(props);
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this.state = {
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hover: false,
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notificationState: new RoomNotificationState(this.props.room),
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selected: ActiveRoomObserver.activeRoomId === this.props.room.roomId,
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generalMenuDisplayed: false,
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};
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2020-05-26 00:54:02 +03:00
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2020-06-05 23:08:20 +03:00
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ActiveRoomObserver.addListener(this.props.room.roomId, this.onActiveRoomUpdate);
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}
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public componentWillUnmount() {
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if (this.props.room) {
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ActiveRoomObserver.removeListener(this.props.room.roomId, this.onActiveRoomUpdate);
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}
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}
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private onTileMouseEnter = () => {
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this.setState({hover: true});
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};
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private onTileMouseLeave = () => {
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this.setState({hover: false});
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};
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2020-05-12 01:29:32 +03:00
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private onTileClick = (ev: React.KeyboardEvent) => {
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dis.dispatch({
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action: 'view_room',
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// TODO: Support show_room_tile in new room list
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show_room_tile: true, // make sure the room is visible in the list
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room_id: this.props.room.roomId,
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clear_search: (ev && (ev.key === Key.ENTER || ev.key === Key.SPACE)),
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});
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};
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private onActiveRoomUpdate = (isActive: boolean) => {
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this.setState({selected: isActive});
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};
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private onGeneralMenuOpenClick = (ev: InputEvent) => {
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ev.preventDefault();
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ev.stopPropagation();
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this.setState({generalMenuDisplayed: true});
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};
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private onCloseGeneralMenu = (ev: InputEvent) => {
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ev.preventDefault();
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ev.stopPropagation();
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this.setState({generalMenuDisplayed: false});
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};
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private onTagRoom = (ev: ButtonEvent, tagId: TagID) => {
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ev.preventDefault();
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ev.stopPropagation();
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if (tagId === DefaultTagID.DM) {
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// TODO: DM Flagging
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} else {
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// TODO: XOR favourites and low priority
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}
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};
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private onLeaveRoomClick = (ev: ButtonEvent) => {
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ev.preventDefault();
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ev.stopPropagation();
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dis.dispatch({
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action: 'leave_room',
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room_id: this.props.room.roomId,
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});
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this.setState({generalMenuDisplayed: false}); // hide the menu
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};
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private onOpenRoomSettings = (ev: ButtonEvent) => {
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ev.preventDefault();
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ev.stopPropagation();
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dis.dispatch({
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action: 'open_room_settings',
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room_id: this.props.room.roomId,
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});
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this.setState({generalMenuDisplayed: false}); // hide the menu
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};
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private renderGeneralMenu(): React.ReactElement {
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if (this.props.isMinimized) return null; // no menu when minimized
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2020-06-10 08:09:15 +03:00
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let contextMenu = null;
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if (this.state.generalMenuDisplayed) {
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// The context menu appears within the list, so use the room tile as a reference point
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const elementRect = this.roomTileRef.current.getBoundingClientRect();
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contextMenu = (
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<ContextMenu
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chevronFace="none"
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left={elementRect.left}
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top={elementRect.top + elementRect.height + 8}
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onFinished={this.onCloseGeneralMenu}
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>
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<div
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className="mx_IconizedContextMenu mx_IconizedContextMenu_compact mx_RoomTile2_contextMenu"
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style={{width: elementRect.width}}
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>
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<div className="mx_IconizedContextMenu_optionList">
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<ul>
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<li>
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<AccessibleButton onClick={(e) => this.onTagRoom(e, DefaultTagID.Favourite)}>
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<span className="mx_IconizedContextMenu_icon mx_RoomTile2_iconStar" />
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<span>{_t("Favourite")}</span>
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</AccessibleButton>
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</li>
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<li>
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<AccessibleButton onClick={(e) => this.onTagRoom(e, DefaultTagID.LowPriority)}>
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<span className="mx_IconizedContextMenu_icon mx_RoomTile2_iconArrowDown" />
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<span>{_t("Low Priority")}</span>
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</AccessibleButton>
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</li>
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<li>
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<AccessibleButton onClick={(e) => this.onTagRoom(e, DefaultTagID.DM)}>
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<span className="mx_IconizedContextMenu_icon mx_RoomTile2_iconUser" />
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<span>{_t("Direct Chat")}</span>
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</AccessibleButton>
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</li>
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<li>
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<AccessibleButton onClick={this.onOpenRoomSettings}>
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<span className="mx_IconizedContextMenu_icon mx_RoomTile2_iconSettings" />
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<span>{_t("Settings")}</span>
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</AccessibleButton>
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</li>
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</ul>
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</div>
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<div className="mx_IconizedContextMenu_optionList">
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<ul>
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<li className="mx_RoomTile2_contextMenu_redRow">
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<AccessibleButton onClick={this.onLeaveRoomClick}>
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<span className="mx_IconizedContextMenu_icon mx_RoomTile2_iconSignOut" />
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<span>{_t("Leave Room")}</span>
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</AccessibleButton>
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</li>
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</ul>
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</div>
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</div>
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</ContextMenu>
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);
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}
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return (
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<React.Fragment>
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<ContextMenuButton
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className="mx_RoomTile2_menuButton"
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onClick={this.onGeneralMenuOpenClick}
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inputRef={this.generalMenuButtonRef}
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label={_t("Room options")}
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isExpanded={this.state.generalMenuDisplayed}
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/>
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{contextMenu}
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</React.Fragment>
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)
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}
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public render(): React.ReactElement {
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// TODO: Collapsed state
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// TODO: Invites
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// TODO: a11y proper
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// TODO: Render more than bare minimum
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const classes = classNames({
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'mx_RoomTile2': true,
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'mx_RoomTile2_selected': this.state.selected,
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'mx_RoomTile2_hasMenuOpen': this.state.generalMenuDisplayed,
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'mx_RoomTile2_minimized': this.props.isMinimized,
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});
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const badge = <NotificationBadge notification={this.state.notificationState} allowNoCount={true} />;
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// TODO: the original RoomTile uses state for the room name. Do we need to?
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let name = this.props.room.name;
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if (typeof name !== 'string') name = '';
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name = name.replace(":", ":\u200b"); // add a zero-width space to allow linewrapping after the colon
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2020-05-14 21:53:00 +03:00
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// TODO: Support collapsed state properly
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// TODO: Tooltip?
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let messagePreview = null;
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if (this.props.showMessagePreview && !this.props.isMinimized) {
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// The preview store heavily caches this info, so should be safe to hammer.
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const text = MessagePreviewStore.instance.getPreviewForRoom(this.props.room);
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// Only show the preview if there is one to show.
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if (text) {
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messagePreview = (
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<div className="mx_RoomTile2_messagePreview">
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{text}
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</div>
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);
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}
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}
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const nameClasses = classNames({
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"mx_RoomTile2_name": true,
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"mx_RoomTile2_nameWithPreview": !!messagePreview,
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"mx_RoomTile2_nameHasUnreadEvents": this.state.notificationState.color >= NotificationColor.Bold,
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});
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2020-06-11 23:39:28 +03:00
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let nameContainer = (
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<div className="mx_RoomTile2_nameContainer">
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<div title={name} className={nameClasses} tabIndex={-1} dir="auto">
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{name}
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</div>
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{messagePreview}
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</div>
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);
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if (this.props.isMinimized) nameContainer = null;
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const avatarSize = 32;
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return (
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<React.Fragment>
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<RovingTabIndexWrapper inputRef={this.roomTileRef}>
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{({onFocus, isActive, ref}) =>
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<AccessibleButton
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onFocus={onFocus}
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tabIndex={isActive ? 0 : -1}
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inputRef={ref}
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className={classes}
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onMouseEnter={this.onTileMouseEnter}
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onMouseLeave={this.onTileMouseLeave}
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onClick={this.onTileClick}
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role="treeitem"
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>
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<div className="mx_RoomTile2_avatarContainer">
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<RoomAvatar room={this.props.room} width={avatarSize} height={avatarSize}/>
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<RoomTileIcon room={this.props.room} tag={this.props.tag}/>
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</div>
|
2020-06-11 23:39:28 +03:00
|
|
|
{nameContainer}
|
2020-06-05 06:21:04 +03:00
|
|
|
<div className="mx_RoomTile2_badgeContainer">
|
2020-05-12 06:09:32 +03:00
|
|
|
{badge}
|
2020-05-08 21:53:05 +03:00
|
|
|
</div>
|
2020-06-10 08:09:15 +03:00
|
|
|
{this.renderGeneralMenu()}
|
2020-05-08 21:53:05 +03:00
|
|
|
</AccessibleButton>
|
|
|
|
}
|
|
|
|
</RovingTabIndexWrapper>
|
|
|
|
</React.Fragment>
|
|
|
|
);
|
|
|
|
}
|
|
|
|
}
|