- added `vue-i18n`
- made `Locales` class to get launcher locales
- added checking that settings window is not already open in `Launcher.showSettings()`
- improved `promisify()`; now it can work with `Promise` objects
- improved `Process` class;
added `Process.kill()` and `Process.running()` methods
- improved `Window` class, fixed its output
- added template settings html file
- removed excess code from the entry file
- fixed windows loading
- added proper main window title
- added settings button events
- also `index.ts` now works through `promisify()`
- added `Launcher.showSettings()` method
- fixed `promisify()` issues related to `callAtOnce` property
- fixed `Game.getLatestData()` method
- added `Patch.install()` method
- added downloaded archive auto-deletion in `AbstractInstaller`
- highly improved `promisify()` function
- added `source` field for the patch info
- made `promisify()` function to run some code asynchronously
- added some default configs setting at start
- now settings are stored in yaml format
- fixed `Configs.defaults()` null values overwriting
- added launcher state system
- added `Runners.current` field to get the current selected runner
according to the config file
- `Configs.get()` method was renamed to `Configs.list()`
- added `Configs.get()` method to get a `Runner` object
by the specified runner name
- added `Process` class to have a better experience of working with processes
- updated readme
- added some default settings setting
- changed unsupported `user-select` style to `-webkit-user-select`
- `Configs.set()` now can store promise objects
- made `ProgressBar` and `Background` classes in `launcher` folder
to simplify `Launcher` code
- changed launcher version field in neutralino configs
- updated vite dependency version
- added launcher background and social buttons reactive loading
- added `Cache` class that probably will be useless in future
-
- added `Patch.getPatchInfo()` method to try to get info about specified
patch version and source
- added `Patch.latest` field to get latest available patch info
- added `Game.versions` field
- created custom `fetch` function for proper work with http requests
- `Downloader.download()` was rewritten to work with custom `fetch` function
- added `Game.getDiff()` method to the difference between specified
version and the latest one
- added `Voice.latest` field
- added `Voice.getDiff()` method
- updated comments
- fixed `Configs.defaults()` settings overwriting
- added `Game.getLatestData()` and `Game.latest` to get latest game's version
- added `Voice` class to work with installed voice packages
- some classes were moved to the `core` folder
- fixed `constants` casing
- added `constants.prefix` fields;
renamed a lot of fields;
encoded game related names
- added `Game` class to work with game info
added `Game.current` field to parse installed game version
- added `start` events for `Archive` and `Downloader` streams
- fixed `Downloader.download` file size calculation
- `Downloader.fileFromUri` is now public
- fixed `Runners.get` output type
- added `Runners.download` method