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Use `stream_ordering` based `timeline` pagination for incremental `/sync` in Sliding Sync. Previously, we were always using a `topological_ordering` but we should only be using that for historical scenarios (initial `/sync`, newly joined, or haven't sent the room down the connection before). This is slightly different than what the [spec suggests](https://spec.matrix.org/v1.10/client-server-api/#syncing) > Events are ordered in this API according to the arrival time of the event on the homeserver. This can conflict with other APIs which order events based on their partial ordering in the event graph. This can result in duplicate events being received (once per distinct API called). Clients SHOULD de-duplicate events based on the event ID when this happens. But we've had a [discussion below in this PR](https://github.com/element-hq/synapse/pull/17510#discussion_r1699105569) and this matches what Sync v2 already does and seems like it makes sense. Created a spec issue https://github.com/matrix-org/matrix-spec/issues/1917 to clarify this. Related issues: - https://github.com/matrix-org/matrix-spec/issues/1917 - https://github.com/matrix-org/matrix-spec/issues/852 - https://github.com/matrix-org/matrix-spec-proposals/pull/4033
115 lines
4.9 KiB
Markdown
115 lines
4.9 KiB
Markdown
# Room DAG concepts
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## Edges
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The word "edge" comes from graph theory lingo. An edge is just a connection
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between two events. In Synapse, we connect events by specifying their
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`prev_events`. A subsequent event points back at a previous event.
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```
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A (oldest) <---- B <---- C (most recent)
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```
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## Depth and stream ordering
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Events are normally sorted by `(topological_ordering, stream_ordering)` where
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`topological_ordering` is just `depth`. In other words, we first sort by `depth`
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and then tie-break based on `stream_ordering`. `depth` is incremented as new
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messages are added to the DAG. Normally, `stream_ordering` is an auto
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incrementing integer, but backfilled events start with `stream_ordering=-1` and decrement.
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---
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- Incremental `/sync?since=xxx` returns things in the order they arrive at the server
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(`stream_ordering`).
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- Initial `/sync`, `/messages` (and `/backfill` in the federation API) return them in
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the order determined by the event graph `(topological_ordering, stream_ordering)`.
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The general idea is that, if you're following a room in real-time (i.e.
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`/sync`), you probably want to see the messages as they arrive at your server,
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rather than skipping any that arrived late; whereas if you're looking at a
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historical section of timeline (i.e. `/messages`), you want to see the best
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representation of the state of the room as others were seeing it at the time.
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## Outliers
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We mark an event as an `outlier` when we haven't figured out the state for the
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room at that point in the DAG yet. They are "floating" events that we haven't
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yet correlated to the DAG.
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Outliers typically arise when we fetch the auth chain or state for a given
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event. When that happens, we just grab the events in the state/auth chain,
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without calculating the state at those events, or backfilling their
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`prev_events`. Since we don't have the state at any events fetched in that
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way, we mark them as outliers.
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So, typically, we won't have the `prev_events` of an `outlier` in the database,
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(though it's entirely possible that we *might* have them for some other
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reason). Other things that make outliers different from regular events:
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* We don't have state for them, so there should be no entry in
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`event_to_state_groups` for an outlier. (In practice this isn't always
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the case, though I'm not sure why: see https://github.com/matrix-org/synapse/issues/12201).
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* We don't record entries for them in the `event_edges`,
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`event_forward_extremeties` or `event_backward_extremities` tables.
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Since outliers are not tied into the DAG, they do not normally form part of the
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timeline sent down to clients via `/sync` or `/messages`; however there is an
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exception:
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### Out-of-band membership events
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A special case of outlier events are some membership events for federated rooms
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that we aren't full members of. For example:
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* invites received over federation, before we join the room
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* *rejections* for said invites
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* knock events for rooms that we would like to join but have not yet joined.
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In all the above cases, we don't have the state for the room, which is why they
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are treated as outliers. They are a bit special though, in that they are
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proactively sent to clients via `/sync`.
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## Forward extremity
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Most-recent-in-time events in the DAG which are not referenced by any other
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events' `prev_events` yet. (In this definition, outliers, rejected events, and
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soft-failed events don't count.)
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The forward extremities of a room (or at least, a subset of them, if there are
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more than ten) are used as the `prev_events` when the next event is sent.
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The "current state" of a room (ie: the state which would be used if we
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generated a new event) is, therefore, the resolution of the room states
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at each of the forward extremities.
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## Backward extremity
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The current marker of where we have backfilled up to and will generally be the
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`prev_events` of the oldest-in-time events we have in the DAG. This gives a starting point when
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backfilling history.
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Note that, unlike forward extremities, we typically don't have any backward
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extremity events themselves in the database - or, if we do, they will be "outliers" (see
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above). Either way, we don't expect to have the room state at a backward extremity.
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When we persist a non-outlier event, if it was previously a backward extremity,
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we clear it as a backward extremity and set all of its `prev_events` as the new
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backward extremities if they aren't already persisted as non-outliers. This
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therefore keeps the backward extremities up-to-date.
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## State groups
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For every non-outlier event we need to know the state at that event. Instead of
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storing the full state for each event in the DB (i.e. a `event_id -> state`
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mapping), which is *very* space inefficient when state doesn't change, we
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instead assign each different set of state a "state group" and then have
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mappings of `event_id -> state_group` and `state_group -> state`.
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### Stage group edges
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TODO: `state_group_edges` is a further optimization...
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notes from @Azrenbeth, https://pastebin.com/seUGVGeT
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