- better validation on user input
- fix an early task completion
- when checking membership in rooms, check for rooms user has been
banned from as well
Two changes: a) use a batch lookup function instead of a loop, b) check
existing data to see if we already have what we need and only fetch what
we don't.
Adds the option to load the Redis password from a file, instead of
giving it in the config directly. The code is similar to how it’s done
for `registration_shared_secret_path`. I changed the example in the
documentation to represent the best practice regarding the handling of
secrets.
Reading secrets from files has the security advantage of separating the
secrets from the config. It also simplifies secrets management in
Kubernetes.
Added a note in the documentation suggesting that users may set
`PYTHONMALLOC=malloc` when using `jemalloc`. This allows jemalloc to
track memory usage more accurately by bypassing Python's internal
small-object allocator (`pymalloc`), helping to ensure that
`cache_autotuning` functions as expected.
This doc change aims to provide more clarity for users configuring
jemalloc with Synapse.
Based on:
4ac783549c/synapse/metrics/jemalloc.py (L198-L201)
There is a bug with the `StreamChangeCache` where it would incorrectly
return that all entities had changed if asked for entities changed
*since* the earliest stream position.
Note that for streams we use the inequalities: `$min_stream_id <
stream_id <= $max_stream_id`, i.e. when we ask the stream change cache
for all things that have changed since `$stream_id` we don't care for
events that happened *at* `$stream_id`.
Specifically: `_earliest_known_stream_pos` is the position at which we
know that we'll have entries for all changes since that point, we can
use the cache for any stream IDs that equal
`_earliest_known_stream_pos`.
`_earliest_known_stream_pos` is set in three places:
- On startup we set it either to:
- the current maximum stream ID, with not prefilled values; or
- the minimum of the latest N values we pulled from the DB
- When we evict items from the bottom, we set it to the stream ID of the
evicted items.
This was changed in https://github.com/matrix-org/synapse/pull/14435,
but I think we were overly conservative there.
---------
Co-authored-by: Andrew Morgan <1342360+anoadragon453@users.noreply.github.com>
Based on #17765.
Basically the idea is to reduce the overhead of calling
`ObservableDeferred` in a loop. The two gains are: a) just using a list
of deferreds rather than the machinery of `ObservableDeferred`, and b)
only calling `PreseverLoggingContext` once.
`PreseverLoggingContext` in particular is expensive to call a lot as
each time it needs to call `get_thread_resource_usage` twice, so that it
an update the CPU metrics of the log context.
The notifier is quite inefficient when it has to wake up many user
streams all at once
From a silly benchmark this takes the time to notify 1M user streams
from ~30s to ~5s
This works as instead of passing *all* rooms to `record_sent_rooms` we
only need to pass rooms that were previously not in the LIVE state.
This came from a py-spy where we were spending ~10% CPU calling these
functions. Note that `record_sent_rooms` is a no-op for rooms that are
already in the `LIVE` state, so we only need to call them for
`PREVIOUSLY` or `INITIAL` rooms.
This was a note added in the PR to move to AGPL, which we failed to
remove before landing.
(The context for this was that we needed to decide if we were going to
change which debian repository we published too, but decided not to in
the end)
This is basically exactly the same logic as for receipts. Essentially we
just need to track which room account data we have and haven't sent down
to clients, and use that when we pull stuff out.
I think this just needs a couple of extra tests written
---------
Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
Performance optimization: We can avoid fetching rooms that the user has
left themselves (which could be a significant amount), then only add
back rooms that the user has `newly_left` (left in the token range of an
incremental sync). It's a lot faster to fetch less rooms than fetch them
all and throw them away in most cases. Since the user only leaves a room
(or is state reset out) once in a blue moon, we can avoid a lot of work.
Based on @erikjohnston's branch, erikj/ss_perf
---------
Co-authored-by: Erik Johnston <erik@matrix.org>
Add cache to `get_tags_for_room(...)`
This helps Sliding Sync because `get_tags_for_room(...)` is going to be
used in https://github.com/element-hq/synapse/pull/17695
Essentially, we're just trying to match `get_account_data_for_room(...)`
which already has a tree cache.
No need to sort if the range is large enough to cover all of the rooms
in the list. Previously, we would only do this optimization if the range
was exactly large enough.
Follow-up to https://github.com/element-hq/synapse/pull/17672
This appears to be enough to make Element Web work (or at least move it
on to the next hurdle)
---------
Co-authored-by: Eric Eastwood <eric.eastwood@beta.gouv.fr>
Move filters tests to rest layer in order to test the new (with sliding
sync tables) and fallback paths that Sliding Sync can use.
Also found a bug in the new path because it's not being tested which is
also fixed in this PR. We now take into account `has_known_state` when
filtering.
Spawning from
https://github.com/element-hq/synapse/pull/17662#discussion_r1755574791.
This should have been done when we started using the new sliding sync
tables in https://github.com/element-hq/synapse/pull/17630
This PR changes `from pydantic import BaseModel` to `from
synapse._pydantic_compat import BaseModel` (as well as `constr`,
`conbytes`, `conint`, `confloat`).
It allows `check_pydantic_models.py` to mock those pydantic objects only
in the synapse module, and not interfere with pydantic objects in
external dependencies.
This should solve the CI problems for #17144, which breaks because
`check_pydantic_models.py` patches pydantic models from
[scim2-models](https://scim2-models.readthedocs.io/).
/cc @DMRobertson @gotmax23
fixes#17659
### Pull Request Checklist
<!-- Please read
https://element-hq.github.io/synapse/latest/development/contributing_guide.html
before submitting your pull request -->
* [x] Pull request is based on the develop branch
* [x] Pull request includes a [changelog
file](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#changelog).
The entry should:
- Be a short description of your change which makes sense to users.
"Fixed a bug that prevented receiving messages from other servers."
instead of "Moved X method from `EventStore` to `EventWorkerStore`.".
- Use markdown where necessary, mostly for `code blocks`.
- End with either a period (.) or an exclamation mark (!).
- Start with a capital letter.
- Feel free to credit yourself, by adding a sentence "Contributed by
@github_username." or "Contributed by [Your Name]." to the end of the
entry.
* [x] [Code
style](https://element-hq.github.io/synapse/latest/code_style.html) is
correct
(run the
[linters](https://element-hq.github.io/synapse/latest/development/contributing_guide.html#run-the-linters))
We need to bust the `get_sliding_sync_rooms_for_user`
cache when the room encryption is updated and any
other field that is used in the query.
Follow-up to https://github.com/element-hq/synapse/pull/17630
- Bust cache for membership change (cross-reference
`get_rooms_for_user`)
- Bust cache for room `encryption` (cross-reference
`get_room_encryption`)
- Bust cache for `forgotten` (cross-reference
`did_forget`/`get_forgotten_rooms_for_user`)
For rooms with a name we can skip fetching a full room summary, as we
don't need to calculate heroes, and instead just fetch the room counts
directly.
This also changes things to not return counts and heroes for non-joined
rooms. For left/banned rooms we were returning zero values anyway, and
for invite/knock rooms we don't really want to leak such information
(even if some of is included in the stripped state).
For rooms with a name we can skip fetching a full room summary, as we
don't need to calculate heroes, and instead just fetch the room counts
directly.
This also changes things to not return counts and heroes for non-joined
rooms. For left/banned rooms we were returning zero values anyway, and
for invite/knock rooms we don't really want to leak such information
(even if some of is included in the stripped state).