If simple_{insert,upsert,update}_many_txn is called without any data
to modify then return instead of executing the query.
This matches the behavior of simple_{select,delete}_many_txn.
This is mostly useful for federated rooms where some users
would get stuck in the invite or knock state when the room
was purged from their homeserver.
This adds a module API which allows a module to update a user's
presence state/status message. This is useful for controlling presence
from an external system.
To fully control presence from the module the presence.enabled config
parameter gains a new state of "untracked" which disables internal tracking
of presence changes via user actions, etc. Only updates from the module will
be persisted and sent down sync properly).
Twisted trunk makes a change to the `TLSMemoryBIOFactory` where
the underlying protocol is changed from `TLSMemoryBIOProtocol` to
`BufferingTLSTransport` to improve performance of TLS code (see
https://github.com/twisted/twisted/issues/11989).
In order to properly hook this code up in tests we need to pass the test
reactor's clock into `TLSMemoryBIOFactory` to avoid the global (trial)
reactor being used by default.
Twisted does something similar internally for tests:
157cd8e659/src/twisted/web/test/test_agent.py (L871-L874)
This reverts commit 5fe76b9434.
I think I had this accidentally commited on my local develop branch, and
so it accidentally got merged into upstream develop.
This should re-land with corrections in #16504.
* Fix bug where a new writer advances their token too quickly
When starting a new writer (for e.g. persisting events), the
`MultiWriterIdGenerator` doesn't have a minimum token for it as there
are no rows matching that new writer in the DB.
This results in the the first stream ID it acquired being announced as
persisted *before* it actually finishes persisting, if another writer
gets and persists a subsequent stream ID. This is due to the logic of
setting the minimum persisted position to the minimum known position of
across all writers, and the new writer starts off not being considered.
* Fix sending out POSITIONs when our token advances without update
Broke in #14820
* For replication HTTP requests, only wait for minimal position
Synapse was incorrectly implemented with a knock_state_events
property on some APIs (instead of knock_room_state). This was
correct in Synapse 1.70.0, but *both* fields were sent to also be
compatible with Synapse versions expecting the wrong field.
Enough time has passed that only the correct field needs to be
included/handled.
This converts the media servlet URLs in the same way as
(most) of the rest of Synapse. This will give more flexibility
in the versions each endpoint exists under.
Also add restore of purge/shutdown rooms after a synapse restart.
Co-authored-by: Eric Eastwood <erice@matrix.org>
Co-authored-by: Erik Johnston <erikj@matrix.org>
Refresh tokens were not correctly moved to the rehydrated
device (similar to how the access token is currently handled).
This resulted in invalid refresh tokens after rehydration.
Adds both the List-Unsubscribe (RFC2369) and List-Unsubscribe-Post (RFC8058)
headers to push notification emails, which together should:
* Show an "Unsubscribe" link in the MUA UI when viewing Synapse notification emails.
* Enable "one-click" unsubscribe (the user never leaves their MUA, which automatically
makes a POST request to the specified endpoint).
Add a (long) timeout to when a "busy" device is considered not online.
This does *not* match MSC3026, but is a reasonable thing for an
implementation to do.
Expands tests for the (unstable) busy presence with multiple devices.
Tracks presence on an individual per-device basis and combine
the per-device state into a per-user state. This should help in
situations where a user has multiple devices with conflicting status
(e.g. one is syncing with unavailable and one is syncing with online).
The tie-breaking is done by priority:
BUSY > ONLINE > UNAVAILABLE > OFFLINE
* Fix rare bug that broke looping calls
We can't interact with the reactor from the main thread via looping
call.
Introduced in v1.90.0 / #15791.
* Newsfile
Refactoring to pass the device ID (in addition to the user ID) through
the presence handler (specifically the `user_syncing`, `set_state`,
and `bump_presence_active_time` methods and their replication
versions).
Simplify some of the presence code by reducing duplicated code between
worker & non-worker modes.
The main change is to push some of the logic from `user_syncing` into
`set_state`. This is done by passing whether the user is setting the presence
via a `/sync` with a new `is_sync` flag to `set_state`. If this is `true` some
additional logic is performed:
* Don't override `busy` presence.
* Update the `last_user_sync_ts`.
* Never update the status message.
* Properly update retry_last_ts when hitting the maximum retry interval
This was broken in 1.87 when the maximum retry interval got changed from
almost infinite to a week (and made configurable).
fixes#16101
Signed-off-by: Nicolas Werner <nicolas.werner@hotmail.de>
* Add changelog
* Change fix + add test
* Add comment
---------
Signed-off-by: Nicolas Werner <nicolas.werner@hotmail.de>
Co-authored-by: Mathieu Velten <mathieuv@matrix.org>
This should only be called on HomeServer objects which are configured
to run background tasks, which is automatically (and properly) done via
the call to setup().
If we don't have all the auth events in a room then not all state events will have a chain cover index. Even so, we can still use the chain cover index on the events that do have it, rather than bailing and using the slower functions.
This situation should not arise for newly persisted rooms, as we check we have the full auth chain for each event, but can happen for existing rooms.
c.f. #15245
We were seeing serialization errors when taking out multiple read locks.
The transactions were retried, so isn't causing any failures.
Introduced in #15782.
Adds three new configuration variables:
* destination_min_retry_interval is identical to before (10mn).
* destination_retry_multiplier is now 2 instead of 5, the maximum value will
be reached slower.
* destination_max_retry_interval is one day instead of (essentially) infinity.
Capping this will cause destinations to continue to be retried sometimes instead
of being lost forever. The previous value was 2 ^ 62 milliseconds.