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Add a new module API to update user presence state. (#16544)
This adds a module API which allows a module to update a user's presence state/status message. This is useful for controlling presence from an external system. To fully control presence from the module the presence.enabled config parameter gains a new state of "untracked" which disables internal tracking of presence changes via user actions, etc. Only updates from the module will be persisted and sent down sync properly).
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12 changed files with 221 additions and 53 deletions
1
changelog.d/16544.feature
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1
changelog.d/16544.feature
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@ -0,0 +1 @@
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Add a new module API for controller presence.
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@ -230,6 +230,13 @@ Example configuration:
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presence:
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enabled: false
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```
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`enabled` can also be set to a special value of "untracked" which ignores updates
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received via clients and federation, while still accepting updates from the
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[module API](../../modules/index.md).
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*The "untracked" option was added in Synapse 1.96.0.*
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---
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### `require_auth_for_profile_requests`
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@ -368,9 +368,14 @@ class ServerConfig(Config):
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# Whether to enable user presence.
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presence_config = config.get("presence") or {}
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self.use_presence = presence_config.get("enabled")
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if self.use_presence is None:
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self.use_presence = config.get("use_presence", True)
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presence_enabled = presence_config.get("enabled")
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if presence_enabled is None:
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presence_enabled = config.get("use_presence", True)
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# Whether presence is enabled *at all*.
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self.presence_enabled = bool(presence_enabled)
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# Whether to internally track presence, requires that presence is enabled,
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self.track_presence = self.presence_enabled and presence_enabled != "untracked"
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# Custom presence router module
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# This is the legacy way of configuring it (the config should now be put in the modules section)
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@ -1395,7 +1395,7 @@ class FederationHandlerRegistry:
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self._edu_type_to_instance[edu_type] = instance_names
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async def on_edu(self, edu_type: str, origin: str, content: dict) -> None:
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if not self.config.server.use_presence and edu_type == EduTypes.PRESENCE:
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if not self.config.server.track_presence and edu_type == EduTypes.PRESENCE:
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return
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# Check if we have a handler on this instance
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@ -844,7 +844,7 @@ class FederationSender(AbstractFederationSender):
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destinations (list[str])
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"""
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if not states or not self.hs.config.server.use_presence:
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if not states or not self.hs.config.server.track_presence:
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# No-op if presence is disabled.
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return
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@ -439,7 +439,7 @@ class InitialSyncHandler:
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async def get_presence() -> List[JsonDict]:
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# If presence is disabled, return an empty list
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if not self.hs.config.server.use_presence:
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if not self.hs.config.server.presence_enabled:
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return []
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states = await presence_handler.get_states(
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@ -192,7 +192,8 @@ class BasePresenceHandler(abc.ABC):
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self.state = hs.get_state_handler()
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self.is_mine_id = hs.is_mine_id
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self._presence_enabled = hs.config.server.use_presence
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self._presence_enabled = hs.config.server.presence_enabled
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self._track_presence = hs.config.server.track_presence
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self._federation = None
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if hs.should_send_federation():
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@ -512,7 +513,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
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)
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async def _on_shutdown(self) -> None:
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if self._presence_enabled:
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if self._track_presence:
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self.hs.get_replication_command_handler().send_command(
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ClearUserSyncsCommand(self.instance_id)
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)
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@ -524,7 +525,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
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is_syncing: bool,
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last_sync_ms: int,
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) -> None:
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if self._presence_enabled:
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if self._track_presence:
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self.hs.get_replication_command_handler().send_user_sync(
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self.instance_id, user_id, device_id, is_syncing, last_sync_ms
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)
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@ -571,7 +572,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
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Called by the sync and events servlets to record that a user has connected to
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this worker and is waiting for some events.
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"""
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if not affect_presence or not self._presence_enabled:
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if not affect_presence or not self._track_presence:
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return _NullContextManager()
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# Note that this causes last_active_ts to be incremented which is not
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@ -702,8 +703,8 @@ class WorkerPresenceHandler(BasePresenceHandler):
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user_id = target_user.to_string()
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# If presence is disabled, no-op
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if not self._presence_enabled:
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# If tracking of presence is disabled, no-op
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if not self._track_presence:
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return
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# Proxy request to instance that writes presence
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@ -723,7 +724,7 @@ class WorkerPresenceHandler(BasePresenceHandler):
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with the app.
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"""
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# If presence is disabled, no-op
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if not self._presence_enabled:
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if not self._track_presence:
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return
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# Proxy request to instance that writes presence
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@ -760,7 +761,7 @@ class PresenceHandler(BasePresenceHandler):
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] = {}
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now = self.clock.time_msec()
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if self._presence_enabled:
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if self._track_presence:
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for state in self.user_to_current_state.values():
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# Create a psuedo-device to properly handle time outs. This will
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# be overridden by any "real" devices within SYNC_ONLINE_TIMEOUT.
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@ -831,7 +832,7 @@ class PresenceHandler(BasePresenceHandler):
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self.external_sync_linearizer = Linearizer(name="external_sync_linearizer")
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if self._presence_enabled:
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if self._track_presence:
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# Start a LoopingCall in 30s that fires every 5s.
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# The initial delay is to allow disconnected clients a chance to
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# reconnect before we treat them as offline.
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@ -839,6 +840,9 @@ class PresenceHandler(BasePresenceHandler):
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30, self.clock.looping_call, self._handle_timeouts, 5000
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)
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# Presence information is persisted, whether or not it is being tracked
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# internally.
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if self._presence_enabled:
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self.clock.call_later(
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60,
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self.clock.looping_call,
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@ -854,7 +858,7 @@ class PresenceHandler(BasePresenceHandler):
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)
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# Used to handle sending of presence to newly joined users/servers
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if self._presence_enabled:
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if self._track_presence:
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self.notifier.add_replication_callback(self.notify_new_event)
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# Presence is best effort and quickly heals itself, so lets just always
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@ -905,7 +909,9 @@ class PresenceHandler(BasePresenceHandler):
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)
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async def _update_states(
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self, new_states: Iterable[UserPresenceState], force_notify: bool = False
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self,
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new_states: Iterable[UserPresenceState],
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force_notify: bool = False,
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) -> None:
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"""Updates presence of users. Sets the appropriate timeouts. Pokes
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the notifier and federation if and only if the changed presence state
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@ -943,7 +949,7 @@ class PresenceHandler(BasePresenceHandler):
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for new_state in new_states:
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user_id = new_state.user_id
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# Its fine to not hit the database here, as the only thing not in
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# It's fine to not hit the database here, as the only thing not in
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# the current state cache are OFFLINE states, where the only field
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# of interest is last_active which is safe enough to assume is 0
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# here.
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@ -957,6 +963,9 @@ class PresenceHandler(BasePresenceHandler):
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is_mine=self.is_mine_id(user_id),
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wheel_timer=self.wheel_timer,
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now=now,
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# When overriding disabled presence, don't kick off all the
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# wheel timers.
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persist=not self._track_presence,
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)
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if force_notify:
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@ -1072,7 +1081,7 @@ class PresenceHandler(BasePresenceHandler):
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with the app.
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"""
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# If presence is disabled, no-op
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if not self._presence_enabled:
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if not self._track_presence:
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return
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user_id = user.to_string()
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@ -1124,7 +1133,7 @@ class PresenceHandler(BasePresenceHandler):
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client that is being used by a user.
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presence_state: The presence state indicated in the sync request
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"""
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if not affect_presence or not self._presence_enabled:
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if not affect_presence or not self._track_presence:
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return _NullContextManager()
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curr_sync = self._user_device_to_num_current_syncs.get((user_id, device_id), 0)
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@ -1284,7 +1293,7 @@ class PresenceHandler(BasePresenceHandler):
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async def incoming_presence(self, origin: str, content: JsonDict) -> None:
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"""Called when we receive a `m.presence` EDU from a remote server."""
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if not self._presence_enabled:
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if not self._track_presence:
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return
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now = self.clock.time_msec()
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@ -1359,7 +1368,7 @@ class PresenceHandler(BasePresenceHandler):
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raise SynapseError(400, "Invalid presence state")
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# If presence is disabled, no-op
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if not self._presence_enabled:
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if not self._track_presence:
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return
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user_id = target_user.to_string()
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@ -2118,6 +2127,7 @@ def handle_update(
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is_mine: bool,
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wheel_timer: WheelTimer,
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now: int,
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persist: bool,
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) -> Tuple[UserPresenceState, bool, bool]:
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"""Given a presence update:
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1. Add any appropriate timers.
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is_mine: Whether the user is ours
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wheel_timer
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now: Time now in ms
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persist: True if this state should persist until another update occurs.
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Skips insertion into wheel timers.
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Returns:
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3-tuple: `(new_state, persist_and_notify, federation_ping)` where:
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if is_mine:
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if new_state.state == PresenceState.ONLINE:
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# Idle timer
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wheel_timer.insert(
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now=now, obj=user_id, then=new_state.last_active_ts + IDLE_TIMER
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)
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if not persist:
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wheel_timer.insert(
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now=now, obj=user_id, then=new_state.last_active_ts + IDLE_TIMER
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)
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active = now - new_state.last_active_ts < LAST_ACTIVE_GRANULARITY
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new_state = new_state.copy_and_replace(currently_active=active)
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if active:
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if active and not persist:
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wheel_timer.insert(
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now=now,
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obj=user_id,
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@ -2162,11 +2175,12 @@ def handle_update(
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if new_state.state != PresenceState.OFFLINE:
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# User has stopped syncing
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wheel_timer.insert(
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now=now,
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obj=user_id,
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then=new_state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT,
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)
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if not persist:
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wheel_timer.insert(
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now=now,
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obj=user_id,
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then=new_state.last_user_sync_ts + SYNC_ONLINE_TIMEOUT,
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)
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last_federate = new_state.last_federation_update_ts
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if now - last_federate > FEDERATION_PING_INTERVAL:
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new_state = new_state.copy_and_replace(last_federation_update_ts=now)
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federation_ping = True
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if new_state.state == PresenceState.BUSY:
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if new_state.state == PresenceState.BUSY and not persist:
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wheel_timer.insert(
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now=now,
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obj=user_id,
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@ -2182,11 +2196,13 @@ def handle_update(
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)
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else:
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wheel_timer.insert(
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now=now,
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obj=user_id,
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then=new_state.last_federation_update_ts + FEDERATION_TIMEOUT,
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)
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# An update for a remote user was received.
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if not persist:
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wheel_timer.insert(
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now=now,
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obj=user_id,
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then=new_state.last_federation_update_ts + FEDERATION_TIMEOUT,
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)
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# Check whether the change was something worth notifying about
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if should_notify(prev_state, new_state, is_mine):
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@ -1517,7 +1517,7 @@ class SyncHandler:
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# Presence data is included if the server has it enabled and not filtered out.
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include_presence_data = bool(
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self.hs_config.server.use_presence
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self.hs_config.server.presence_enabled
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and not sync_config.filter_collection.blocks_all_presence()
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)
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# Device list updates are sent if a since token is provided.
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@ -23,6 +23,7 @@ from typing import (
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Generator,
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Iterable,
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List,
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Mapping,
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Optional,
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Tuple,
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TypeVar,
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@ -39,6 +40,7 @@ from twisted.web.resource import Resource
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from synapse.api import errors
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from synapse.api.errors import SynapseError
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from synapse.api.presence import UserPresenceState
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from synapse.config import ConfigError
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from synapse.events import EventBase
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from synapse.events.presence_router import (
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@ -1184,6 +1186,37 @@ class ModuleApi:
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presence_events, [destination]
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)
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async def set_presence_for_users(
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self, users: Mapping[str, Tuple[str, Optional[str]]]
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) -> None:
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"""
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Update the internal presence state of users.
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This can be used for either local or remote users.
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Note that this method can only be run on the process that is configured to write to the
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presence stream. By default, this is the main process.
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Added in Synapse v1.96.0.
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"""
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# We pull out the presence handler here to break a cyclic
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# dependency between the presence router and module API.
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presence_handler = self._hs.get_presence_handler()
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from synapse.handlers.presence import PresenceHandler
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assert isinstance(presence_handler, PresenceHandler)
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states = await presence_handler.current_state_for_users(users.keys())
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for user_id, (state, status_msg) in users.items():
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prev_state = states.setdefault(user_id, UserPresenceState.default(user_id))
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states[user_id] = prev_state.copy_and_replace(
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state=state, status_msg=status_msg
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)
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await presence_handler._update_states(states.values(), force_notify=True)
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def looping_background_call(
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self,
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f: Callable,
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@ -42,15 +42,13 @@ class PresenceStatusRestServlet(RestServlet):
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self.clock = hs.get_clock()
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self.auth = hs.get_auth()
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self._use_presence = hs.config.server.use_presence
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async def on_GET(
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self, request: SynapseRequest, user_id: str
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) -> Tuple[int, JsonDict]:
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requester = await self.auth.get_user_by_req(request)
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user = UserID.from_string(user_id)
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if not self._use_presence:
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if not self.hs.config.server.presence_enabled:
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return 200, {"presence": "offline"}
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if requester.user != user:
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@ -96,7 +94,7 @@ class PresenceStatusRestServlet(RestServlet):
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except Exception:
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raise SynapseError(400, "Unable to parse state")
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if self._use_presence:
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if self.hs.config.server.track_presence:
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await self.presence_handler.set_state(user, requester.device_id, state)
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return 200, {}
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@ -11,7 +11,7 @@
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import itertools
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from typing import Optional, cast
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from unittest.mock import Mock, call
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@ -33,6 +33,7 @@ from synapse.handlers.presence import (
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IDLE_TIMER,
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LAST_ACTIVE_GRANULARITY,
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SYNC_ONLINE_TIMEOUT,
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PresenceHandler,
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handle_timeout,
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handle_update,
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)
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@ -66,7 +67,12 @@ class PresenceUpdateTestCase(unittest.HomeserverTestCase):
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)
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state, persist_and_notify, federation_ping = handle_update(
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prev_state, new_state, is_mine=True, wheel_timer=wheel_timer, now=now
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prev_state,
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new_state,
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is_mine=True,
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wheel_timer=wheel_timer,
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now=now,
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persist=False,
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)
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self.assertTrue(persist_and_notify)
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@ -108,7 +114,12 @@ class PresenceUpdateTestCase(unittest.HomeserverTestCase):
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)
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state, persist_and_notify, federation_ping = handle_update(
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prev_state, new_state, is_mine=True, wheel_timer=wheel_timer, now=now
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prev_state,
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new_state,
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is_mine=True,
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wheel_timer=wheel_timer,
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now=now,
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persist=False,
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)
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self.assertFalse(persist_and_notify)
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|
@ -153,7 +164,12 @@ class PresenceUpdateTestCase(unittest.HomeserverTestCase):
|
|||
)
|
||||
|
||||
state, persist_and_notify, federation_ping = handle_update(
|
||||
prev_state, new_state, is_mine=True, wheel_timer=wheel_timer, now=now
|
||||
prev_state,
|
||||
new_state,
|
||||
is_mine=True,
|
||||
wheel_timer=wheel_timer,
|
||||
now=now,
|
||||
persist=False,
|
||||
)
|
||||
|
||||
self.assertFalse(persist_and_notify)
|
||||
|
@ -196,7 +212,12 @@ class PresenceUpdateTestCase(unittest.HomeserverTestCase):
|
|||
new_state = prev_state.copy_and_replace(state=PresenceState.ONLINE)
|
||||
|
||||
state, persist_and_notify, federation_ping = handle_update(
|
||||
prev_state, new_state, is_mine=True, wheel_timer=wheel_timer, now=now
|
||||
prev_state,
|
||||
new_state,
|
||||
is_mine=True,
|
||||
wheel_timer=wheel_timer,
|
||||
now=now,
|
||||
persist=False,
|
||||
)
|
||||
|
||||
self.assertTrue(persist_and_notify)
|
||||
|
@ -231,7 +252,12 @@ class PresenceUpdateTestCase(unittest.HomeserverTestCase):
|
|||
new_state = prev_state.copy_and_replace(state=PresenceState.ONLINE)
|
||||
|
||||
state, persist_and_notify, federation_ping = handle_update(
|
||||
prev_state, new_state, is_mine=False, wheel_timer=wheel_timer, now=now
|
||||
prev_state,
|
||||
new_state,
|
||||
is_mine=False,
|
||||
wheel_timer=wheel_timer,
|
||||
now=now,
|
||||
persist=False,
|
||||
)
|
||||
|
||||
self.assertFalse(persist_and_notify)
|
||||
|
@ -265,7 +291,12 @@ class PresenceUpdateTestCase(unittest.HomeserverTestCase):
|
|||
new_state = prev_state.copy_and_replace(state=PresenceState.OFFLINE)
|
||||
|
||||
state, persist_and_notify, federation_ping = handle_update(
|
||||
prev_state, new_state, is_mine=True, wheel_timer=wheel_timer, now=now
|
||||
prev_state,
|
||||
new_state,
|
||||
is_mine=True,
|
||||
wheel_timer=wheel_timer,
|
||||
now=now,
|
||||
persist=False,
|
||||
)
|
||||
|
||||
self.assertTrue(persist_and_notify)
|
||||
|
@ -287,7 +318,12 @@ class PresenceUpdateTestCase(unittest.HomeserverTestCase):
|
|||
new_state = prev_state.copy_and_replace(state=PresenceState.UNAVAILABLE)
|
||||
|
||||
state, persist_and_notify, federation_ping = handle_update(
|
||||
prev_state, new_state, is_mine=True, wheel_timer=wheel_timer, now=now
|
||||
prev_state,
|
||||
new_state,
|
||||
is_mine=True,
|
||||
wheel_timer=wheel_timer,
|
||||
now=now,
|
||||
persist=False,
|
||||
)
|
||||
|
||||
self.assertTrue(persist_and_notify)
|
||||
|
@ -347,6 +383,41 @@ class PresenceUpdateTestCase(unittest.HomeserverTestCase):
|
|||
# They should be identical.
|
||||
self.assertEqual(presence_states_compare, db_presence_states)
|
||||
|
||||
@parameterized.expand(
|
||||
itertools.permutations(
|
||||
(
|
||||
PresenceState.BUSY,
|
||||
PresenceState.ONLINE,
|
||||
PresenceState.UNAVAILABLE,
|
||||
PresenceState.OFFLINE,
|
||||
),
|
||||
2,
|
||||
)
|
||||
)
|
||||
def test_override(self, initial_state: str, final_state: str) -> None:
|
||||
"""Overridden statuses should not go into the wheel timer."""
|
||||
wheel_timer = Mock()
|
||||
user_id = "@foo:bar"
|
||||
now = 5000000
|
||||
|
||||
prev_state = UserPresenceState.default(user_id)
|
||||
prev_state = prev_state.copy_and_replace(
|
||||
state=initial_state, last_active_ts=now, currently_active=True
|
||||
)
|
||||
|
||||
new_state = prev_state.copy_and_replace(state=final_state, last_active_ts=now)
|
||||
|
||||
handle_update(
|
||||
prev_state,
|
||||
new_state,
|
||||
is_mine=True,
|
||||
wheel_timer=wheel_timer,
|
||||
now=now,
|
||||
persist=True,
|
||||
)
|
||||
|
||||
wheel_timer.insert.assert_not_called()
|
||||
|
||||
|
||||
class PresenceTimeoutTestCase(unittest.TestCase):
|
||||
"""Tests different timers and that the timer does not change `status_msg` of user."""
|
||||
|
@ -738,7 +809,6 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase):
|
|||
|
||||
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
|
||||
self.presence_handler = hs.get_presence_handler()
|
||||
self.clock = hs.get_clock()
|
||||
|
||||
def test_external_process_timeout(self) -> None:
|
||||
"""Test that if an external process doesn't update the records for a while
|
||||
|
@ -1471,6 +1541,29 @@ class PresenceHandlerTestCase(BaseMultiWorkerStreamTestCase):
|
|||
self.assertEqual(new_state.state, state)
|
||||
self.assertEqual(new_state.status_msg, status_msg)
|
||||
|
||||
@unittest.override_config({"presence": {"enabled": "untracked"}})
|
||||
def test_untracked_does_not_idle(self) -> None:
|
||||
"""Untracked presence should not idle."""
|
||||
|
||||
# Mark user as online, this needs to reach into internals in order to
|
||||
# bypass checks.
|
||||
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
|
||||
assert isinstance(self.presence_handler, PresenceHandler)
|
||||
self.get_success(
|
||||
self.presence_handler._update_states(
|
||||
[state.copy_and_replace(state=PresenceState.ONLINE)]
|
||||
)
|
||||
)
|
||||
|
||||
# Ensure the update took.
|
||||
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
|
||||
self.assertEqual(state.state, PresenceState.ONLINE)
|
||||
|
||||
# The timeout should not fire and the state should be the same.
|
||||
self.reactor.advance(SYNC_ONLINE_TIMEOUT)
|
||||
state = self.get_success(self.presence_handler.get_state(self.user_id_obj))
|
||||
self.assertEqual(state.state, PresenceState.ONLINE)
|
||||
|
||||
|
||||
class PresenceFederationQueueTestCase(unittest.HomeserverTestCase):
|
||||
def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
|
||||
|
|
|
@ -50,7 +50,7 @@ class PresenceTestCase(unittest.HomeserverTestCase):
|
|||
PUT to the status endpoint with use_presence enabled will call
|
||||
set_state on the presence handler.
|
||||
"""
|
||||
self.hs.config.server.use_presence = True
|
||||
self.hs.config.server.presence_enabled = True
|
||||
|
||||
body = {"presence": "here", "status_msg": "beep boop"}
|
||||
channel = self.make_request(
|
||||
|
@ -63,7 +63,22 @@ class PresenceTestCase(unittest.HomeserverTestCase):
|
|||
@unittest.override_config({"use_presence": False})
|
||||
def test_put_presence_disabled(self) -> None:
|
||||
"""
|
||||
PUT to the status endpoint with use_presence disabled will NOT call
|
||||
PUT to the status endpoint with presence disabled will NOT call
|
||||
set_state on the presence handler.
|
||||
"""
|
||||
|
||||
body = {"presence": "here", "status_msg": "beep boop"}
|
||||
channel = self.make_request(
|
||||
"PUT", "/presence/%s/status" % (self.user_id,), body
|
||||
)
|
||||
|
||||
self.assertEqual(channel.code, HTTPStatus.OK)
|
||||
self.assertEqual(self.presence_handler.set_state.call_count, 0)
|
||||
|
||||
@unittest.override_config({"presence": {"enabled": "untracked"}})
|
||||
def test_put_presence_untracked(self) -> None:
|
||||
"""
|
||||
PUT to the status endpoint with presence untracked will NOT call
|
||||
set_state on the presence handler.
|
||||
"""
|
||||
|
||||
|
|
Loading…
Reference in a new issue