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56 lines
1.4 KiB
Markdown
56 lines
1.4 KiB
Markdown
# An Anime Game Launcher GTK
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The launcher variant written on Rust, GTK4 and libadwaita, using [Anime Game Core](https://gitlab.com/an-anime-team/anime-game-core) library
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<img src="https://gitlab.com/an-anime-team/an-anime-game-launcher/-/raw/main/repository/pics/logo.jpg">
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<img src="repository/pictures/main.png">
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<img src="repository/pictures/settings.png">
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<br>
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<p align="center">You could also try <a href="https://gitlab.com/an-anime-team/an-anime-game-launcher">the main branch</a></p>
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<br>
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## Documentation
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I wrote small documentation [here](https://gitlab.com/an-anime-team/alternatives/an-anime-game-launcher-gtk/-/wikis/home). It may contain some useful information
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## Chinese version support
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This should be automatically enabled if you're using zh_cn (Chinese) as your system language. If you're not using it - you'll need to set `China` as your `launcher.edition` in the `config.json` file
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## Development
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| Folder | Description |
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| - | - |
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| ui | Blueprint UI files |
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| ui/.dist | UI files compiled by the blueprint |
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| src | Rust source code |
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| target/release | Release build of the app |
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| blueprint-compiler | Blueprint compiler |
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| anime-game-core | Anime Game Core library |
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### Clone repo
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```sh
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git clone --recursive https://gitlab.com/an-anime-team/an-anime-game-launcher-gtk
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```
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### Run app
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```sh
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cargo run
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```
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### Build app
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```sh
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cargo build --release
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```
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### Building AppImage
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```
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./scripts/build.sh
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```
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