* Try and clarify max viewer count string
* Shrink title font size on small screens to fit username
* Hide stream info on small screens to buy some space
* Hide emoji button on small screens until we can fix it. For #140
* Make jumping to bottom be a part of the render pass to fix race condition. For #140
* Remove About in info view. We can add it back. Just playing with that since it was missing a space anyway
* address some own mr comments
Co-authored-by: Ginger Wong <omqmail@gmail.com>
- set up standalone static page and message related components
- start separating out css into smaller more manageable files
- start separating out utils into smaller modular files
- renaming some files for consistency
* Add an emoji picker to chat
* Update to the custom emoji picker and add first pass at using custom emoji in text box
* Add custom emoji endpoint and use it in the app
* Position the emoji picker
* Handle events from the text input
* pair down the number of party parrots
* Size emoji in chat and input
* Add new custom emoji
* Add OMQ stickers as custom emoji
* Show custom category for emoji picker by default
* update omq emojis
* Document basic supported markdown syntax. Closes#95
* Websocket refactor: Pull it out of the UI and support callbacks (#104)
* Websocket refactor: Pull it out of the UI and support listeners
* Changes required for Safari to be happy with modules
* Move to explicit ad-hoc callback registration
* Add an emoji picker to chat
* Update to the custom emoji picker and add first pass at using custom emoji in text box
* Handle events from the text input
* Rebuild autolinking + embed handling for #93
* Re-enable disabling chat
* Document basic supported markdown syntax. Closes#95
* Document basic supported markdown syntax. Closes#95
* Add an emoji picker to chat
* Merge emoji and embeds.
* Merge emoji + embed branches. Rework autolink +embeds. WIP for username
highlighting for #100
* More updates to chat text formatting/embedding/linking
* Fix username autocomplete to work with div instead of form elements
* Post-rebase fixes + tweaks
* Disable text input by setting contentEditable = false
* Remove test that hardcodes pointing to public test server
* Fix re-enable chat with the contentEditable input div
* Style and fix the fake placeholder text in the input div
* Missing file. Were did it go?
* Set a height for instagram embeds
* Cleanup
Co-authored-by: Ginger Wong <omqmail@gmail.com>
* Websocket refactor: Pull it out of the UI and support listeners
* Changes required for Safari to be happy with modules
* Move to explicit ad-hoc callback registration
It's not possible to make a newline when already holding Shift,
for example to type an uppercase character. Fix that.
Signed-off-by: Nikola Forró <nforro@redhat.com>
* Send PONG responses to PINGs
* Split out client IDs for viewer counts vs. websocket IDs
* WIP username change event
* Display username changes
* Revert commented out code
* Add support for building from the current branch
* Fix PONG
* Make username changes have a unique ID
* Add a version param to js to cachebust
* Change placeholder when chat is disabled
* Use the /chat endpoint for bulk chat history population instead of websocket. For #47
* Force LiveUI/seek bar during live to show. Closes#11.
* Change pulling chat history into app.js
* Force new messages to have visability = true
* objectify app away from window. wip
* fix messaging obj binding; put logo behind video; fix /null issue with temp logo image
* first pass at js refactor
* remove unused files that had been consolidated during refactor
* set up vue before getting config
* add a few comments
* dont use big arrow function, just bind, for safari
* add airplay after instantiating video; check if input exists before disabling it;:
* only set poster on pause during playback, and onEnded; take out sample videoJS tech options
* disable chat after 5mins after going offline
* move 'online' class to video container as it conflicts with dynamically change classnames from non-vue sources
* disable chat based on lastdisconnecttime
* fix typo; do offline mode onEnded instead of status offline
* move offline ui display things to offline mode function; move poster setting on pause to main app to keep player obj cleaner; use opacity to hide video element on offline as sometimes control bars may still linger with vis:hidden
* fixes'
* don't autoplay. just show play button when stream is online so that it's easier to start playign without looking for the unmute button
* clean up console logs
Co-authored-by: Gabe Kangas <gabek@real-ity.com>
* New video transcoder
* Set a smaller max muxing size + logging tweaks
* No need to return an err since it wiill panic anyway
* Use a default encoder preset if one is not supplied
* Rename to NewTranscoder. Add comments.
* Rename Bitrate to VideoBitrate. Config file changes required with this rename.
* Allow overrides of segment length. Allow offline stream to live in a single segment
* Append offline state video to existin HLS stream instead of overwriting because players do not like that
* Make properties private as they do not need to be exported