Note the slight difference in naming between the signaling message
("raiseHand", the action) and the stored data ("RaisedHand", the record
of the action).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
with this fix it's also not necessary to check for HPB in the app. The "recording" value from capabilities is set accordingly on server side.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
RecordingStartedState is set when the signaling message is received. There is no need to set this by CallStartRecordingObserver. Otherwise the toast "The call is being recorded" would have been shown twice when starting the recording.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
first it was tried with sampling rate 44100 but this showed an error on safari when try to playback.
by direct comparison to 44100, 22050 has lower quality but it's totally okay compared to the quality before when no sampling rate was set. I'm not sure why it failed on safari, because the iOS app also uses 44100.
see https://github.com/nextcloud/talk-android/pull/2714
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
this could happen very rarely when clicking very fast to accept the call before the conversation was set.
Exception java.lang.NullPointerException:
at com.nextcloud.talk.activities.CallNotificationActivity.proceedToCall (CallNotificationActivity.kt:156)
at com.nextcloud.talk.activities.CallNotificationActivity.initClickListeners$lambda$0 (CallNotificationActivity.kt:126)
at com.nextcloud.talk.activities.CallNotificationActivity.$r8$lambda$0cnB_UmYcTD4PyxIBSZCZs1m_6s
at com.nextcloud.talk.activities.CallNotificationActivity$$ExternalSyntheticLambda0.onClick
at android.view.View.performClick (View.java:6612)
at android.view.View.performClickInternal (View.java:6581)
at android.view.View.access$3100 (View.java:785)
at android.view.View$PerformClick.run (View.java:25904)
at android.os.Handler.handleCallback (Handler.java:873)
at android.os.Handler.dispatchMessage (Handler.java:99)
at android.os.Looper.loop (Looper.java:280)
at android.app.ActivityThread.main (ActivityThread.java:6706)
at java.lang.reflect.Method.invoke
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:493)
at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:858)
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
Exception java.lang.NullPointerException:
at com.nextcloud.talk.activities.CallActivity.hangupNetworkCalls (CallActivity.java:1749)
at com.nextcloud.talk.activities.CallActivity.hangup (CallActivity.java:1741)
at com.nextcloud.talk.activities.CallActivity.lambda$initClickListeners$8$com-nextcloud-talk-activities-CallActivity (CallActivity.java:465)
at com.nextcloud.talk.activities.CallActivity$$ExternalSyntheticLambda16.onClick
at android.view.View.performClick (View.java:7792)
at android.view.View.performClickInternal (View.java:7769)
at android.view.View.access$3800 (View.java:910)
at android.view.View$PerformClick.run (View.java:30218)
at android.os.Handler.handleCallback (Handler.java:938)
at android.os.Handler.dispatchMessage (Handler.java:99)
at android.os.Looper.loopOnce (Looper.java:226)
at android.os.Looper.loop (Looper.java:313)
at android.app.ActivityThread.main (ActivityThread.java:8751)
at java.lang.reflect.Method.invoke
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:571)
at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:1135)
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
When the HPB is not used and a PeerConnectionWrapper is created it
always sent an offer if the local session ID is higher than the remote
session ID. However, in the case of screen shares the participant
sharing the screen always sends an offer, no matter the session ID.
Therefore, when that offer was received the new PeerConnectionWrapper
object sent a new offer, which in turn created an extra connection in
the browser.
Although the screen share connection happens to work the underlying
behaviour was wrong, so now no offer is sent for received screen share
connections and it is always waited until the offer is sent by the other
participant.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
logic for setting the placeholder was moved to getPayloadForImageLoader.
This is a better solution than in commit
9557bec9 where the onBind method had to be called in between other code.
This is still not the best solution because getPayloadForImageLoader now contains more logic than it should (which is also not only responsible for the placeholder). Anyway as this is a hotfix it's the best solution for the moment.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
follow up to commit 7464e6994b673d2b575903a76752bf39bed9d622
the problem was that the "super" methods also contain logic to show/hide the avatar. So this result must be overwritten again after calling the super method.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
without this fix, "getPayloadForImageLoader" was called before the placeholder was set (so it was null until getPayloadForImageLoader was called again after ~30seconds.). This is fixed by calling the super method at the end of "onBind".
min height was set to avoid very tiny previews (like for the placeholders)
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
since null checks are done for the nullable bindings by PR #2694, the try-catch blocks arent necessary anymore.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
it seems async calls are not cancelled reliable so it was decided to always check for null bindings to avoid NPEs
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
The peer connections will be of either "video" or "screen" type, so they
can be simply removed based on the session id and an explicit type.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Instead of trying to create a video peer connection for any joined
participant now only a call participant is created for any joined
participant, and a video peer connection is created only for those
participants that are publishing audio or video.
If a call participants does not have a video peer connection the call
participant is now seen as "connected" from the UI, as there is no need
to show a progress bar for that participant.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
As CallParticipantList starts listening on the signaling messages as
soon as it is created it needs to be created and destroyed right before
entering and exiting a call. Otherwise it could receive messages on
other states (for example, while the "connection timeout" message is
shown) and thus once the local participant joined the event would not
include the other participants already in the call as joined (although
they would be anyway reported as unchanged).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
For now only the same signaling messages that were already handled are
still handled; in the future it could be extended to handle other
messages, like the one sent by the external signaling server when a
participant leaves the room (in some cases no participants update
message is sent if the participant leaves the call and room at the same
time, which causes the participants to still be seen as in call until a
new update is received).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The observers were created for any peer connection, but after recent
changes they ignored all changes but those from the self peer
connection. Therefore it is enough to just add an explicit listener on
that peer connection rather than on all of them.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The connection state changes to "closed" only when the connection is
closed. However, closing a connection does not fire any event (not even
the "iceConnectionStateChanged" event), so the event handler can be
removed as it will never be executed.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The ParticipantDisplayItems were created and destroyed based on the peer
connections. Now a ParticipantDisplayItem of "video" type is associated
to a call participant, while an additional item is created and destroyed
depending on the state of the screen peer connection of the call
participant.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The listeners for call participant messages and for the call participant
nick provided by offers / answers were created and destroyed based on
the peer connections, although they were implicitly associated to a call
participant. Now they are explicitly created and destroyed based on its
associated call participant.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
CallParticipant provides a read-only CallParticipantModel and internally
handles the data channel and peer connection events that modify the
model. Nevertheless, the CallParticipant requires certain properties to
be externally set, like the userId or the peer connections.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Instead of explicitly setting the values on the ParticipantDisplayItems
now the values are set on the CallParticipantModels, and the items are
automatically updated from their model when they change.
Different items are still used for the audio/video and screen shares of
the same participant, so the type is used to select from which
properties of the model is the item updated.
As the model may be updated from background threads it is explicitly
observed by the items from the main thread using a Handler shared by all
the items.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Clients that modify the model would define the variables using the
mutable subclass, while clients that only need to access the model are
expected to use the read-only base class.
The read-only class provides an observer; as it is expected that the
model will be modified from background threads but observed from the
main thread the observer can be registered along a handler to be
notified on its thread, independently of on which thread the values were
set.
Currently there does not seem to be a need to observe each value on its
own, so the observer is notified in a coarse way when any value changes.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Instead of explicitly calling "notifyDataSetChanged" after setting
values on a ParticipantDisplayItem now the adapter observes all its
items and calls "notifyDataSetChanged" automatically when any of them
changes.
Although this adds some boilerplate code it will make possible to update
the ParticipantDisplayItems and automatically propagate the changes to
the adapter when a model changes, rather than having to explicitly do it
from the CallActivity.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Generic final attributes first, followed by object specific final
attributes and then other object attributes.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Note that the session ID, user ID and the stream type attributes are
still kept, as they can be useful to identify the instance when
debugging.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Rather than just providing a coarse "connected" or "not connected" value
now the views receive the raw ICE connection state. Combined with other
properties this will make possible to show a finer grained status (like
done in the WebUI), although for now just "connected" or "not connected"
is still shown as before.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Now that the event is posted only for proximity sensor changes the
condition is no longer needed.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Proximity sensor events should not have been part of
PeerConnectionEvent. However, now that all the peer connection related
properties were removed the remaining event can be renamed to something
more accurate.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The observer is just an adapter for the "PeerConnection.Observer"
provided by the WebRTC library; a custom observer is used to expose only
the events needed outside "PeerConnectionWrapper".
For now only the same events that were already handled are taken into
account, but at a later point additional events (like "onAddTrack"
instead of "onAddStream", which is deprecated) could be added too.
Note that the thread used to handle the events has changed; the EventBus
subscriber mode was "MAIN", but as the events were posted from a
PeerConnection observer, which run in a worker thread rather than in the
main thread, the subscriber was executed in the main thread rather than
in the same thread as the poster. Due to this the actions performed by
the handler now must be explicitly run in the main thread.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Rather than simplifying the states to "CONNECTED" and "DISCONNECTED" now
the raw state is posted, and the handler then decides how to treat them
(which, for now, is exactly as before).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Rather than emitting PUBLISHER_FAILED when the publisher connection
fails now PEER_FAILED is emitted when any connection fails, and the
handler checks if the connection was the publisher one to apply the
specific behaviour.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The publisher peer connection when the HPB is used is a sender only
connection, so it never adds or removes a remote stream.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The MediaStreamEvent was posted when the connection with the remote peer
was established. However, the MediaStream is added earlier (as soon as
the remote description is received), so the event is moved to better
reflect that.
Note that checking if the connection is an MCU publisher is no longer
needed, as publisher connections are sender only and therefore no remote
stream is added for publisher connections.
In any case, note that the stream will not start until the connection is
established, and a progress bar will be anyway shown on the
ParticipantDisplayItem until it is connected.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The user ID set when creating the ParticipantDisplayItem was got from
the join event when the external signaling server was used, and from an
API call when the internal signaling server was used. However, the user
ID is already known from the signaling message that updates the
participant list, and is the one set on the ParticipantDisplayItems
when a participant joins the call. Therefore the other sources are not
needed, so now it is unified to always use the value from the signaling
message.
Note that in the rare cases in which a ParticipantDisplayItem is created
before the participant is seen as in the call the user ID will be
temporary unknown, although it will be automatically fixed once the
participant list update is received. Moreover, even if the other sources
were used it was not guaranteed that the user ID was known, so this
should not be a problem.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The ParticipantDisplayItem for "video" was created when a participant
joined the room, but the item for "screen" was created when the stream
for the screen was connected. Due to this the item for the remote screen
share just "popped up" once connected, but there was no hint of a
connection being established, like done with the video streams.
Now the ParticipantDisplayItems are created as soon as a
PeerConnectionWrapper is created and then updated as needed (for example
to set the user ID or the stream), which causes the item to immediately
appear and a progress bar to be shown until the connection is
established.
Although the ParticipantDisplayItem may be created on a different thread
(the main thread) than the PeerConnectionWrapper "runOnUiThread"
executes the enqueued messages in order (and it also establishes a
"happens-before" relation with further calls of "runOnUiThread" due to
the internal use of synchronized blocks, although it is not explicitly
documented), so the item will be already created when later updated.
This also holds true when an offer is received even before the
participant is seen as joined (a very rare case that can happen if the
signaling message with the updated participant list is lost for any
reason); the ParticipantDisplayItem is created when the offer is
received and it is later updated with the user ID once a new signaling
message with the updated participant list is received.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Instead of creating a new ParticipantDisplayItem from scratch, which
resets the full grid, now the existing one is updated; a new one is
created only if no item existed already for the session and video stream
type of the media event.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The nick was displayed when updated through a data channel message, or
when a ParticipantDisplayItem was created and the nick was already
received. However, when the HPB is not used the nick is not sent after a
connection is established, as it was sent already in the offer or
answer. The nick from the offer or answer has not been received yet when
the ParticipantDisplayItem is initially created, so the nick only
appeared because a new ParticipantDisplayItem is created again when the
connection is finally established. Due to all that the displayed nick is
now updated as soon as it is received in an offer or answer, which
ensures that the nick is shown independently of when was the
ParticipantDisplayItem created.
Note that this only applies to non-HPB scenarios; when the HPB is used
the nick is got from the participant list update sent through signaling
messages, so it is already known when creating the display item (in some
very strange cases it might happen that an offer is received before the
participant list was updated, but this should not happen, and in any
case it will be handled at a later point).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
For now only the same data channel messages that were already handled
are taken into account, but at a later point the missing messages
("speaking" and "stoppedSpeaking") could be added too.
Note that the thread used to handle the data channel messages has
changed; the EventBus subscriber mode was "MAIN", but as the messages
were posted from a DataChannel observer, which run in a worker thread
rather than in the main thread, the subscriber was executed in the main
thread rather than in the same thread as the poster. Due to this the
actions performed by the handler now must be explicitly run in the main
thread.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
If the call is a voice only call there will be no received video tracks
(they would have been stopped when each connection is established), so
changing the enabled state has no effect (as the adapter only tries to
show the received video if it is available).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
If the display name is not known whether "Guest" or something else needs
to be shown is not a responsibility of the web socket, so now an empty
string is returned instead.
In practice this should not make any difference, though, as the display
name of users is always known as soon as the user joined, and if the
nick of a guest is not known the UI will set it to "Guest".
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
PeerConnectionWrappers should not be concerned with the nick of
participants. Moreover, the nick is included in offers and answers due
to legacy reasons and only when the internal signaling server is used.
Due to that the nick was moved out of PeerConnectionWrapper; although
the handling is now different the end result should be the same (there
might be some differences in very specific sequences of events, but in
any case all this is just a temporary step and any leftover issue should
be addressed once call participants and peer connections are split).
As the PeerConnectionWrapper does not keep track of the nick now the
nick changed event is always emitted when a nick changed data channel
message is received, even if the nick did not actually change.
Nevertheless, before it was anyway always emitted if it was for a user
and only when it was for a guest it was emitted only on real changes. In
any case this is not expected to cause any issue (other than some
unneeded view updates, but that will be addressed at a later point by
updating the views only when the model actually changed).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
If the nick is not known whether "Guest" or something else needs to be
shown is a responsability of the UI, so now the PeerConnectionWrapper
just returns an empty string and the UI shows the default guest nick if
needed.
Moreover, the nick stored in the PeerConnectionWrapper was not always
correct, as if no nick was received it was returned as "Guest" even
if the connection belonged to a user. Now "Guest" is used only for
actual guests.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The generic data channel message works fine for receiving, but it could
not be used for sending, because the serialization of the payload failed
(the generated JsonMapper did not call 'writeFieldName("payload")',
apparently because the payload was defined as "Any", so there was no
field name set when serializing the payload contents).
It is very likely that the nick data channel message, which has an
explicit payload type and was used only for sending but not for
receiving, was added back in the day just to work around that
limitation. However, due to how the JsonMappers are generated if several
properties with the same name are defined only the first one will be
parsed, and only those with a value will be serialized. This makes
possible to define first a generic payload property and then a payload
property with an explicit type to have a single data channel message
class that can be used both for sending and receiving.
As the nick data channel message is now no longer needed it was removed.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Note that the thread used to send the message does not change; the
EventBus subscriber mode was "BACKGROUND", but as the messages were
posted from a WebSocket handler (when requesting offers to the HPB) and
peer connection observers (when sending offers/answers and candidates,
both with and without HPB), which run in worker threads rather than in
the main thread, the subscriber was executed in the same thread as
the poster.
For legacy reasons, when the internal signaling server is used the
offers and answers are expected to also provide the nick of the local
participant. When the external signaling server is used the field can be
included, but it is just ignored and not sent to the other clients. As
the local participant nick is a value unrelated to the peer connection
and is only needed with one type of signaling server the messages are
adjusted as needed before being sent rather than handling this inside
the PeerConnectionWrapper.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Like done with SignalingMessageReceiver, an implementation specific to
each signaling server type (internal or external) is added.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
As the "requestoffer" message is just a signaling message the generic
method can be used instead.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
"requestoffer" messages are compatible with the generic messages, so for
simplicity the generic message is used now instead of having specific
classes just for it.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Messages sent to the internal signaling server need to be serialized
twice, first the signaling message and then the wrapper as a whole. Due
to this the NCMessageWrapper was not actually used.
For simplicity the manual serialization was kept rather than adding
something like "NCMessageWrapperToSend" where a serialized signaling
message could be set before serializing it.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
NCMessageWrapper is used only for messages sent and received by the
internal signaling server. However, it is unused by the external
signaling server, except for getting the NCSignalingMessage, which is
the common message for both signaling servers.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Note that the thread used to handle the participant list messages from
the external signaling server does not change; the EventBus subscriber
mode was "BACKGROUND", but as the message was posted from a WebSocket
handler, which runs in a worker thread rather than in the main thread,
the subscriber was executed in the same thread as the poster.
Also note that the removed "userId" remark was not fully accurate;
although some external signaling messages do actually use "userid" those
currently handled to process the users do not, they always use "userId"
(as documented in the SignalingMessageReceiver).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
For now only the same participant list messages that were already
handled are taken into account, but at a later point further messages,
like participants joining or leaving the conversation, could be added
too.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Note that the thread used to handle and notify messages from the
external signaling server does not change; the EventBus subscriber mode
was "BACKGROUND", but as the message was posted from a WebSocket
handler, which runs in a worker thread rather than in the main thread,
the subscriber was executed in the same thread as the poster.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
This will no longer log an error if the room type of the received
message is neither "video" nor "screen". However, that should never
happen, and it would be useful only while debugging, so it is fine to
lose that.
Note that the check is not added to SignalingMessageReceiver itself to
keep it as generic as possible (and due to the low value of adding it as
explained above). Nevertheless, if needed in the future it would be
possible to add a special listener that receives raw messages in order
to validate them and log the errors, if any.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Although "unshareScreen" is technically bound to a specific peer
connection it is instead treated as a general message on the call
participant.
Nevertheless, call participant messages will make possible (at a later
point) to listen to events like "raise hand" or "mute" (which, again,
could be technically bound to a specific peer connection, but at least
for now are treated as a general message on the call participant).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Unlike the WebRtcMessageListener, which is bound to a specific peer
connection, an OfferMessageListener listens to all offer messages, no
matter which peer connection they are bound to. This can be used, for
example, to create a new peer connection when a remote offer for which
there is no previous connection is received.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Eventually all signaling related code should be moved to a Signaling
class that abstracts the differences between the internal and external
signaling servers, including how messages are sent and listened to. In
the meantime a temporary SignalingMessageReceiver implementation is
added to CallActivity to be able to start using it.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
For now only WebRTC messages can be listened to, although it will be
extended with other kinds later.
This commit only introduces the base class, although it is not used yet
anywhere; a concrete implementation will be added in a following commit.
The test class is named "SignalingMessageReceiverWebRtcTest" rather than
just "SignalingMessageReceiverTest" to have smaller, more manageable
test classes for each listener kind rather than one large test class for
all of them.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Although the rest of the methods are no longer needed since the handling
of WebRTC messages was moved to PeerConnectionWrapper "setSessionId()"
was not needed even before that.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
"peerConnectionWrapper" needs to be defined to enter the if and execute
the switch, so just return before the switch if "peerConnectionWrapper"
is null.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The message type is set for all signaling messages. On the other hand,
the payload type is only set for offers and answers (and, if the message
was sent by the Android app, also for candidates). However, in all those
cases the payload type just duplicates the message type, so the message
type can be assigned directly rather than falling back to it if there is
no payload type.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
When the HPB is used the signaling messages can be received even when
the local participant is not currently in the call (for example, when
starting the call timed out without other participant joining, or when
reconnecting due to the publisher connection failing). Therefore if the
local participant is not in the call it should not try to establish a
connection with the other participants and disconnect them instead.
Moreover, if the connection is tried to be established when not
in the call the HPB will prevent that, and the PeerConnectionWrapper
will stay in a limbo state waiting for an offer to be sent. If the local
participant then joins the call the PeerConnectionWrapper will already
exist for the other participants, so no new connections will be created,
but those previous connections will never be finally established.
Additionally, as the signaling messages can be received before the join
call response the participant list could be received while the call
state is "RECONNECTING" or "PUBLISHER_FAILED". In those cases, as long
as the local participant is already in the call, the participant list
should be processed as if the call state was already "JOINED" (otherwise
the connections were not established either).
For simplicity the participant list is now ignored only when the call
state is "LEAVING"; this means that the participant list would be also
processed in the "CONNECTION_TIMEOUT" state, but the signaling message
should not be received anyway in that case.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
If the call is hung up with a view shutdown (which finishes the
activity) there is no need to do any further processing on the
participant list.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
When a call is joined the call flags of the local participant change, so
this causes a signaling message to be sent by the server. When the HPB
is used the signaling message is sent through a WebSocket, which is
already connected before joining the call. Therefore, in some cases the
signaling message can be received through the WebSocket even before the
response to the HTTP "joinCall" request.
If there are other participants in the call the call state is changed to
"IN_CONVERSATION" when the signaling message is processed. However, in
the case described above the call state was then set to "JOINED", which
automatically traverses to "CONNECTION_TIMEOUT" if no other call state
was set in 45 seconds. Due to all this the call was joined and the
connections with the other participants were established, but they were
not visible in the UI (although they could be heard) and after 45
seconds the call was left.
To prevent that now the call state is changed to "JOINED" if it was not
already changed to "IN_CONVERSATION" in the meantime.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
did not test why this can happen. autocompleteUser.id must have been null..
Exception java.lang.NullPointerException:
at com.nextcloud.talk.controllers.ContactsController.processAutocompleteUserList (ContactsController.kt:498)
at com.nextcloud.talk.controllers.ContactsController.processAutocompleteUserList (ContactsController.kt:482)
at com.nextcloud.talk.controllers.ContactsController.access$processAutocompleteUserList (ContactsController.kt:90)
at com.nextcloud.talk.controllers.ContactsController$fetchData$1.onNext (ContactsController.kt:438)
at com.nextcloud.talk.controllers.ContactsController$fetchData$1.onNext (ContactsController.kt:432)
at io.reactivex.internal.operators.observable.ObservableRetryPredicate$RepeatObserver.onNext (ObservableRetryPredicate.java:69)
at io.reactivex.internal.operators.observable.ObservableObserveOn$ObserveOnObserver.drainNormal (ObservableObserveOn.java:201)
at io.reactivex.internal.operators.observable.ObservableObserveOn$ObserveOnObserver.run (ObservableObserveOn.java:255)
at io.reactivex.android.schedulers.HandlerScheduler$ScheduledRunnable.run (HandlerScheduler.java:124)
at android.os.Handler.handleCallback (Handler.java:883)
at android.os.Handler.dispatchMessage (Handler.java:100)
at android.os.Looper.loop (Looper.java:237)
at android.app.ActivityThread.main (ActivityThread.java:7948)
at java.lang.reflect.Method.invoke
at com.android.internal.os.RuntimeInit$MethodAndArgsCaller.run (RuntimeInit.java:493)
at com.android.internal.os.ZygoteInit.main (ZygoteInit.java:1075)
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
The module class is not supposed to have things injected into it. @Provides-annotated methods
will have their parameters injected, instead.
Signed-off-by: Álvaro Brey <alvaro.brey@nextcloud.com>
Possible null pointer dereference in com.nextcloud.talk.utils.PushUtils.updatePushStateForUser(Map, User) due to return value of called method
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
PRMC: In class com.nextcloud.talk.utils.ssl.MagicKeyManager
In class com.nextcloud.talk.utils.ssl.MagicKeyManager
In method com.nextcloud.talk.utils.ssl.MagicKeyManager.chooseClientAlias(String[], Principal[], Socket)
At MagicKeyManager.java:[line 68]
Value getCurrentUser()Lio/reactivex/Maybe;
Method com.nextcloud.talk.utils.ssl.MagicKeyManager.chooseClientAlias(String[], Principal[], Socket) appears to call the same method on the same object redundantly
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
This is to work around a race condition where this class would asynchronously overwrite other user attributes
with old values after a user switch.
Co-authored-by: Marcel Hibbe <dev@mhibbe.de>
Signed-off-by: Álvaro Brey <alvaro.brey@nextcloud.com>
i was able to see that the loop was somehow interrupted during debugging which caused two users to have current =true
this should avoid the problem with the loop.
anyway, this doesn't seem to solve the issue completely as i was able to reproduce it again with the new solution. so maybe there are still more methods/scenarios which can cause this.
additionally, i managed to have all users to have current =false with this new query (while switching accounts very fast and often in ChooseAccountDialogFragment..)
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
this should have no effect but it should ensure "current" is not falsely set to true if the method storeProfile will be used for more scenarios in the future.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
just refactoring for now. this doesn't solve the bug!
Problem that needs to be solved:
When adding a new Account (User), it is marked as "current", while for the other logged in users "current" must be unset (-> disabled).
The problem is, that for the old active user, "current" is not unset so there were multiple accounts marked as "current".
In the ChooseAccountDialogFragment, only one of the current accounts is shown at the top. Below the set status field, all accounts are listed that are not marked with "current". So as a result, there can be accounts hidden that were marked as "current".
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
-> add callback methods to ConductorRemapping to execute after chat room was left. Whenever there is a ChatController on top, it's room is now left, before replacing the controller or pushing another one on top.
this avoids problems where entering a chat before the old one was left led to sessionId="0" for the new chat.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
when opening a chat notification, the old chat should not be kept in the backstack. so when clicking the back button when coming from a chat that was opened by a notification, now the ConversationList opens.
by the way, this also avoids to run into bug #2181 (but it's root cause is not solved yet)
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
# reproduce:
1. click in chat where someone is mentioned.
2. click on the mention
3. go back to first chat
# result:
validSessionId() can be false in onDetach for the second chat when going back to first chat
-> leaveRoom is not executed
-> disposable is not disposed
-> getRoomInfo() continues to execute for old controller
-> e.g. appbar infos can be wrong (wrong avatar/title)
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
set drawable of referenceThumbImage to null. this hopefully avoids that wrong images are loaded from recycler view to wrong messages
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
there was a report that a message contained the link preview of a previous message. This was most likely because of a recycler view error. Hopefully setting empty values should avoid this now.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
for example when call is hangup on mobile and immediately after on web, the loop in "checkIfCallIsActive" is still active and might trigger to send the "missed call" notification. Because of this, there is now another check if the "ongoing call" notification is still visible. It makes only sense to show the missed call notification, when the ongoing call notification is still visible.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
this commit removes the logic to play the ringtone in CallNotificationActivity. Playing ringtone should only be controlled by the notification channel from OS!
furthermore the checks if a call is stopped or is still ongoing etc was removed from CallNotificationActivity. Instead the CallNotificationActivity now is completely dependent on the notification. If the notification is canceled, the Activity stops. If the Notification is ongoing and hangup of accept call is clicked, then the notification is canceled (including the ringtone).
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
Fresco is replaced with Coil everywhere to make it possible to set 'minSdkVersion'
to 23. But Coil is not used directly to avoid splintering the dependency
everywhere in the code. Coil is wrapped by extension functions for 'ImageView'.
Some shared functionality is moved from 'DisplayUtils' into the
'ImageViewExtensions'.
The exisiting initialization of Coil has also be changed. The usage of the self
initialized OKHttp client is removed. If this one is added the
caching of the http client is used by Coil additionally to memory and
disk cache.
Resolves: #2227, #2376
Signed-off-by: Tim Krüger <t@timkrueger.me>
E/AndroidRuntime: FATAL EXCEPTION: main
Process: com.nextcloud.talk2, PID: 10874
java.lang.NullPointerException: uri param can not be null.
at android.media.MediaPlayer.setDataSource(MediaPlayer.java:1058)
at android.media.MediaPlayer.setDataSource(MediaPlayer.java:1021)
at com.nextcloud.talk.activities.CallActivity.playCallingSound(CallActivity.java:2643)
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
When the web socket is abruptly closed it is connected again and the
call is rejoined. However, the call was rejoined in a background thread,
so an exception was thrown when trying to modify the views, which
prevented the call from being joined again.
Besides that the call state needs to be explicitly changed, as if the
web socket was connected again while in a call the state would be
already "JOINED" or "IN_CONVERSATION", which prevents the signaling
settings from being fetched again after the permissions check, and
therefore also prevented the call from being joined again.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The call flags should be checked using bitwise operators; otherwise a
call with phone ("in call | with phone" / "in call + with phone", that
is, "0001 + 1000 = 1001" or "1 + 8 = 9") would be seen as a call with
video ("in call | with video" / "in call + with video",
"0001 + 0100 = 0101" or "1 + 4 = 5"), as "9 >= 5". On the other hand,
using bitwise operators (and only checking against "with video")
succeeds only when the call flags contain "with video" (in the previous
example, "1001 and 0100 = 0000", so it does not succeed).
The "IN_CALL" flag is no longer checked, as "WITH_VIDEO" will be set
only during calls, and therefore checking for "IN_CALL" is not needed.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
In further versions of the ImagePicker library the class 'File' is used
to reference an image. Using 'File' caused the permission problems mentioned
in #2511.
Resolves: #2511
See: d7e643b560
Signed-off-by: Tim Krüger <t@timkrueger.me>
The ParticipantDisplayItems were associated to both the session ID and
the video stream type ("video" or "screen"), but the code that gets them
was not updated to include the video stream type in the key.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
ParticipantDisplayItems are not associated to a full participant but to
each of the single connections that the participant may have (video and
screen). However, when they are added to the map only the session ID is
used as key. Due to this when a participant starts a screen share the
ParticipantDisplayItem for the screen share overwrites the item for the
video, and once the screen share is stopped the old item is not
restored. Moreover, if a participant is already sharing a screen when
the local participant joins whether the video or the screen share is
shown is undefined and depends on which connection is established first.
To solve that the ParticipantDisplayItems are now associated with both
the session ID and the video stream type ("video" or "screen"). Due to
this both the video and the screen share of the remote participant are
shown in the grid view; in the future it might be better to only show
the screen share, or allow switching between screen share and video, or
show the screen share in full screen and hide the grid... but for now,
as a quick fix, this is good enough :-)
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
this didn't make sense because time between firebase and devices is not synchronized, so the results were useless.
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
- add missed call notifications in NotificationWorker and CallNotificationActivity
- introduce refactoring of Notification handling (isolate firebase stuff from other logic). All "UI-notification" logic from ChatAndCallMessagingService was moved to NotificationWorker. ChatAndCallMessagingService was renamed to NCFirebaseMessagingService because it is now only responsible for firebase stuff. This separation should make it easier for alternative push services to dock with the app (if they are incorporated in the future).
- for DEBUG mode: show delivery delay time in notifications (time between sending from firebase to receive on device).
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
When pulling signaling messages failed the source observable was
immediately subscribed again, which immediately triggered another pull.
Rather than hammering the server or a flaky network with new requests
again and again now further requests are performed with an incremental
delay (up to 16 seconds).
The delay is increased only when several requests fail in a row, and it
is reset as soon as a request succeeds.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
When the internal signaling server is used the observable to pull
signaling messages is subscribed again after each completion, but in
case of an error it was retried only 3 times. Those 3 times are not in a
row, though, but in total for the whole observable, no matter how many
times it was subscribed again.
Due to the limitation on retries in a long call with a flaky connection
pulling the signaling messages could fail more than 3 times, which
caused the observable to finish with an error and therefore stop further
pullings. In this situation the Android app would not notice if other
participants joined or left the call, and thus it would not establish a
connection with them or stop it. To prevent that now the number of
retries is unlimited (although the retry is still stopped if the local
participant is no longer in the call).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The URL for the avatar depends on whether the call participant is a user
or a guest and, if it is a guest, on its nick. Although the user id of a
participant does not change if the participant is a guest the nick may
be changed during a call, so the avatar URL needs to be updated as well.
As the avatar URL is fully derived from other properties it is now
calculated internally in the ParticipantDisplayItem and calculated when
any of the properties it depends on changes (also for the user id for
completeness, as technically the item could be reused for a different
participant with a different user id, even if it is not currently done).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The new sessions are computed by substracting the old sessions (those
for which a PeerConnectionWrapper exists) from the sessions currently in
the call. However, when "oldSessions" was used for that it no longer
contained the old sessions, it only contained the sessions which were no
longer in the call. As those sessions are mutually exclusive with the
sessions currently in the call nothing was substracted from
"newSessions", and it ended being the sessions currently in the call
instead.
When the HPB is not used the list of participants in the conversation is
periodically updated every 30 seconds if no other signaling message was
received in the meantime. As the layout for a participant overrides any
previous layout for that participant this periodically reset the layout
of all participants in the call, as they were all treated as new
sessions.
When the HPB is used the list of participants in the conversation is
updated only when something changed. However, similarly to the previous
case, when that happens the layout of all participants in the call is
also reset for the same reason.
To solve that now "oldSessions" is not modified, so it contains the
sessions for which a PeerConnectionWrapper exists, and substracting it
from "newSessions" now gives only the new sessions.
The other usages of "newSessions" besides creating the connection and
setting up the layout, that is, getting the peers in the call and
changing the call status to "In conversation", should be safe if
executed only when there are new sessions rather than when there are
participants in the call but they did not change.
Resolves: #2486
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The old sessions are used to know which connections need to be ended
because they are no longer in the call. However, if a participant is no
longer in the call but there was no connection yet then there is no
connection that needs to be ended; any existing connection will be added
when looping through the connection list, and if it needs to be stopped
it will be found when substracting the sessions that are currently in
the call.
The old sessions are also used to find the new sessions in the call. Due
to an issue in how that is computed "newSessions" currently store the
sessions in the call rather than only the new sessions (this will be
addressed in a following commit). Nevertheless, in both cases any
session not in the call for which there is no connection either will not
make any difference in the computed "newSessions" (as they are mutually
exclusive, so they will never be removed from "newSessions" when
substracting the old sessions).
Due to all that it is not needed to store sessions not in call as old
sessions / sessions to end.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
This should avoid that the capabilities not available for the server EOL
check in 'ConversationListController#onAttach'.
Missing capabilites can also have an impact on multiple actions, but the
server EOL check is the first one.
Resolves: #2418
Signed-off-by: Tim Krüger <t@timkrueger.me>
When a new participant is found and the layout for that participant is
set up the participant data might have not been fetched yet. If that
happens the user ID can not be got from the data and therefore a guest
avatar would be shown for that participant, even if that participant is
a normal user.
However, the signaling message that is used to find new participants
already includes the user ID, so it is now explicitly given and, if not,
then it is got from the participant data (which is needed when handling
the establishment of a connection, as in that case the event does not
contain the user ID).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
When setting the participant layout, if the HPB is not used, the user ID
is got from the participant list data fetched when a new participant is
found. However, as the participant layout is setup as soon as a new
participant is found the data may have not been received yet, which
ended in a crash (NullPointerException). Now the access to the
participant object is guarded to prevent that.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Fresco is replaced with Coil verywhere. But Coil is not used directly to
avoid splintering the dependency everywhere in the code. Coil is wrapped
by extension functions for 'ImageView'.
Some shared functionality is moved from 'DisplayUtils' into the
'ImageViewExtensions'.
Resolves: #2227, #2376
Signed-off-by: Tim Krüger <t@timkrueger.me>
with commit 0f35e360 it was implemented to hide the reactionsEmojiWrapper when no emojis are set for a message.
whenever a emoji was added, it was actually not shown because the wrapper was still hidden.
with the fix, the wrapper is made visible again
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
Because of updating the minSdkVersion to 23 it comes to some obscure UI
freezes when using frescos 'RoundPostprocessor#process' to round avatar
bitmaps.
So the function 'DisplayUtils#roundBitmap' is adopted from Nextcloud
Files for Android.
Signed-off-by: Tim Krüger <t@timkrueger.me>
Before this change after enabling and disabling the guest access option,
the option stays enabled.
Resolves: #2378
Signed-off-by: Tim Krüger <t@timkrueger.me>
So that my future self and other valued developrs don't must also
research that the variable 'isPTTActive' is renamed to
'isPushToTalkActive'.
Signed-off-by: Tim Krüger <t@timkrueger.me>
With this implementation the can publish audio & video permission are
set during the creation of the 'CallActivity'. This permissions are
fixed for the complete call. If the permissions are changed by a
moderator the call must be left and joined again.
Resolves: #1783
Signed-off-by: Tim Krüger <t@timkrueger.me>
During the migration from Java to Kotlin this was not done and resulted
in
BundleKeys.INSTANCE.getKEY_CALL_VOICE_ONLY()
instead of
BundleKeys.KEY_CALL_VOICE_ONLY
Signed-off-by: Tim Krüger <t@timkrueger.me>
Now the 'can ignore lobby' permission is respected.
The 'ChatController' has now a property of the type
'ParticipantPermissions' because it's needed multiple times. The
property will be updated in 'ChatController#getRoomInfo' if the
conversation is protected by a lobby.
The function 'Conversation#shouldShowLobby' is removed in this commit.
'Conversation' is a pure model class to hold the plain JSON response.
The logic is moved into the already existing function 'ChatController#shouldShowLobby'.
Resolves: #1783
Signed-off-by: Tim Krüger <t@timkrueger.me>
"endPeerConnection()" removes the item from the list, so neither a
for-each loop nor an iterator can be used to traverse the list (as a
"ConcurrentModificationException" would be thrown). To solve that now
the list of connections is first traversed to get all the sessions, and
then the list of sessions is traversed to end the connections.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The call activity unregisters from the event bus events when stopped.
However, when the call activity is being closed the new activity can
start before the call activity is stopped; if the new activity causes
new signaling messages to be sent those messages were handled by the
call activity too.
The chat controller joins the conversation again when it is attached,
and the call activity automatically joins the call when it receives a
"roomJoined" event. Due to all that, when the call activity was closed
and the chat controller was opened the call was joined again (and then
left once the call activity was finally destroyed).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
If the local participant leaves the call the participant list will be
updated with the new call flags. However, that does not necessarily mean
that a moderator ended the call; the call could have been left too by
the Android app due to a forced reconnection or a time out when starting
the call. In those cases the call activity should be kept open, and only
when the local participant left the call due to a remote action the call
activity should be closed.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
When the view is shutting down the call is always left, so the status
should be accordingly set.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
When the HPB is used and the publisher fails (which is a disconnection
that can not be automatically solved by itself) a forced reconnection is
triggered. This restarts the call, so some feedback should be provided
in the UI about it.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
As the participants that are not connected yet are clearly marked as
such now the participants are shown as soon as they are found rather
than waiting for a connection to be established.
There is a drawback, however; if a participant will never have a
connection (for example, if the HPB is used and that participant does
not have publishing permissions) the participant will be endlessly shown
with the progress bar. Nevertheless, before they were not shown at all,
which was probably even more puzzling.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
Note that this still notifies a data set change if the properties are
set to the same value that they had already, but at least it is not
notified when no data was actually changed.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
RTCPeerConnections have several states but, for simplicity, for now the
events posted reflect only if the connection is fully established or
not (which includes both a broken connection or an established
connection that is unstable or being updated), which is enough for a
basic information about the connection state in the UI.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The local stream is set only when the activity is created. However, it
was disposed when hanging up, which happens not only when closing the
activity, but also in cases in which the call activity is kept open and
the participant reconnects to the call (for example, when starting the
call times out), which caused the local stream to freeze. Now the local
stream is disposed only when the call activity is destroyed.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
When a publisher fails during a call a reconnection is triggered, which
first leaves the call and then initiates it again. Initiating a video
call first request the permissions, but it seems that the request hangs
when done while in PiP mode. Due to this if the publisher fails while in
PiP mode and the call is initiated again the call will be simply left,
without reconnecting to it.
The problem is specific to video calls, as in voice only calls
"onMicrophoneClick" is used instead, and it explicitly checks if the
permissions are already granted. Checking if the permissions are already
granted before requesting them is also recommended in the Android
developer guide, and as the permissions are requested during the
original call initialization it is expected that they will be already
granted if the call is changed to PiP mode, so the problem is work
arounded that way (but if the permissions are not granted when the
publisher fails in PiP mode the problem would still happen, although
that should be quite uncommon).
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The chat controller gets the room information again and again to check
whether the lobby is enabled and update the UI as needed. This loop is
stopped when the chat controller is detached, but only if no call is
active; if a call is active the room information will still be got again
and again, even if the chat controller is detached.
To solve that now getting the room information is simply stopped when
the chat controller is detached, no matter if there is an active call or
not, and started again when joining the room, which is done when the
chat controller is attached.
However, this is just a quick fix that does not solve the issue in all
cases; the loop can still continue during calls, for example if the
request to get the information is sent before detaching the controller
and the response is received once the controller was detached, as that
would start the timer again.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
new notification channels must not be deleted. for this an enum was created, so that in removeOldNotificationChannels there is no manual work to do
Signed-off-by: Marcel Hibbe <dev@mhibbe.de>
When coming back from PiP mode the self video occupied the full height
of the window. Now the height is set to the default value set in the
layout, so it matches the size used when starting the call activity.
Signed-off-by: Daniel Calviño Sánchez <danxuliu@gmail.com>
The newly created function 'ChatController#determinePreviousMessageIds'
contains now the duplicated code from functions
'ChatCtonroller#processMessagesFromTheFuture' and
'ChatController#processMessagesNotFromTheFuture'.
Signed-off-by: Tim Krüger <t@timkrueger.me>
Currently a conversation can be made public via the bottom sheet menu in
the conversation list.
With this commit this is added to the conversation info to align with Talk web
and iOS. The functionality is removed from the bottom sheet menu in the
conversation list.
Resolves: #2134
Signed-off-by: Tim Krüger <t@timkrueger.me>
Instead of a 64px avatar now the 512px version is loaded for
conversation lists. For avatars in a single conversation that was
already the case.
Resolves: #2302
Signed-off-by: Tim Krüger <t@timkrueger.me>
This avoids polluting our main sourceset and makes it easier to substitute for a proper Gradle dependency in the future
Signed-off-by: Álvaro Brey <alvaro.brey@nextcloud.com>