mirror of
https://github.com/nextcloud/desktop.git
synced 2024-11-26 23:28:14 +03:00
71098127fc
Signed-off-by: Camila Ayres <hello@camilasan.com>
445 lines
16 KiB
ReStructuredText
445 lines
16 KiB
ReStructuredText
.. _building-label:
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===============================
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Appendix A: Building the Client
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===============================
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The goal of this section is to set up a build environment for developing
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and testing the Nextcloud Desktop client. If you just want to use the
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Nextcloud Desktop client without developing and testing it, you should
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download the latest stable build instead.
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.. note:: These instructions represent a particular streamlined and easy-to-understand
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methodology, but they are by no means the only way of setting up a build
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environment.
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The steps listed here have been tested multiple times and should allow you
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to build the client and/or the documentation with not warnings or errors.
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These instructions should be current with the version, |version|, of the
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Nextcloud Client with which it ships. If you are using the most recent version
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of these instructions, and you run into errors or warnings with the latest
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code from the repository, please open a GitHub Issue to let us know so we can
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document a workaround or fix any underlying problems.
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Using GitHub
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------------
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By default, cloning the GitHub repository will give you the "master" branch,
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which is the most recent. If for some reason you want to build an older
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version of the Nextcloud Desktop client, you can choose a branch corresponding
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with that version. However, for older versions of the client, please be mindful
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that any issues present may have been fixed in more recent versions.
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.. note:: Doing anything other than just downloading the existing code will
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require you to have a GitHub account.
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If your goal in cloning and building the Nextcloud Desktop client is to
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contribute to its development, and you are not already a "collaborator"
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on the Nextcloud Desktop GitHub repository, you will need to create a "fork"
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by clicking the "fork" button in the upper right on any GitHub page in the
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repository. It is important to do this in advance because the URL for cloning
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the repository is different for a fork than for the main official version.
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When cloning a GitHub repository, you have two options for authenticating your
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GitHub account, SSH or HTTPS. SSH requires additional setup but is more secure
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and simplifies things later on. For an explanation of the differences between
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HTTPS and SSH, as well as instructions to set up SSH, see this `GitHub
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help article`_ on the subject.
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.. _`GitHub help article`: https://help.github.com/en/articles/which-remote-url-should-i-use
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The most basic version of the Git command for cloning a repository is as follows:
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.. code-block:: bash
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$ git clone <repository_url>
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Which will clone the repository into the directory where you run the command.
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The four versions of the ``git clone`` command are as follows:
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1. HTTPS from the official repository:
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.. code-block:: bash
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$ git clone https://github.com/nextcloud/desktop.git
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2. SSH from the official repository:
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.. code-block:: bash
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$ git clone git@github.com:nextcloud/desktop.git
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3. HTTPS from a fork (see above):
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.. code-block:: bash
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% git clone https://github.com/<github_username>/desktop.git
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4. SSH from a fork (see above):
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.. code-block:: bash
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% git clone git@github.com:<github_username>/desktop.git
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macOS Development Build
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-----------------------
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.. note:: While it is possible to do many of the following steps using GUI
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frontends, wherever possible the Terminal commands are listed instead, in order
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to streamline the process.
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1. Install Xcode from the Mac App Store:
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https://apps.apple.com/app/xcode/id497799835
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Then, in Terminal:
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2. Install Xcode command line tools:
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.. code-block:: bash
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% xcode-select –install
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3. Install Homebrew from `brew.sh`_ (which will just give you the following):
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.. _`brew.sh`: https://brew.sh
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.. code-block:: bash
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% /bin/bash -c "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/HEAD/install.sh)"
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.. note:: Under certain circumstances, you may get on error along the
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lines of ``Permission denied @ apply2files`` when installing certain
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Homebrew packages. This is `a known issue`_ and can be fixed by changing
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the permissions on the affected files with the following command:
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.. code-block:: bash
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% sudo chown -R $(whoami):admin /usr/local/* \
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&& sudo chmod -R g+rwx /usr/local/*
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This workaround may lead to other shell warnings.
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.. _`a known issue`: https://stackoverflow.com/a/63241724
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4. Install Homebrew packages:
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.. code-block:: bash
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% brew install git qt qtkeychain cmake openssl glib cmocka karchive
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5. Certain Homebrew packages are not automatically linked in places where
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the build scripts can find them, so you can create a shell-profile script
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that will find and load them dynamically when you run a build:
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.. code-block:: bash
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% echo 'export QT_PATH=$(brew --prefix qt6)/bin' >> ~/.nextcloud_build_variables
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% echo 'export CMAKE_PREFIX_PATH=$(brew --prefix qt6);$(brew --prefix karchive)' >> ~/.nextcloud_build_variables
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.. note:: The name ``~/.nextcloud_build_variables`` is just a suggestion for
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convenience. You can use a different file or create an entire shell
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script, but this way of doing things is the simplest to explain.
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6. Clone the Nextcloud repository to a convenient location, such as ``~/Repositories``:
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.. code-block:: bash
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% mkdir ~/Repositories
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(if it doesn't already exist), then:
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.. code-block:: bash
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% cd ~/Repositories
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.. note:: The cloned repository can go basically anywhere your user account
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has write access, though it should not go in a directory synced with another
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cloud service (especially not iCloud Drive). ``~/Repositories`` is recommended
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for tidiness and consistency.
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.. code-block:: bash
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% git clone <repository_url>
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(See the above section on using GitHub for an explanation of what URL to use.)
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7. Create build directory:
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.. code-block:: bash
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% cd ~/Repositories/desktop
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% mkdir build
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8. Generate the build files:
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.. note::
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By default Nextcloud Desktop will build in a protected directory on macOS,
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so you need to specify a build location. You can do this every time you build,
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or you can add it to your save build variables, like so:
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.. code-block:: bash
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% echo 'export CMAKE_INSTALL_PREFIX=~/Builds' >> ~/.nextcloud_build_variables
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# If you want to build a macOS app bundle for distribution
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% echo 'export BUILD_OWNCLOUD_OSX_BUNDLE=ON' >> ~/.nextcloud_build_variables
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Replace ``~/Builds`` with a different directory if you'd like the build to end up elsewhere.
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..
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.. code-block:: bash
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% source ~/.nextcloud_build_variables
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% cd ~/Repositories/desktop/build
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% cmake ..
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9. Compile and install:
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.. code-block:: bash
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% make install
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Windows Development Build
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-------------------------
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System requirements
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-------------------
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- Windows 10 or Windows 11
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- `The desktop client code <https://github.com/nextcloud/desktop>`_
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- Python 3
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- PowerShell
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- Microsoft Visual Studio 2022 and tools to compile C++
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- `KDE Craft <https://community.kde.org/Craft>`_
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Setting up Microsoft Visual Studio
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----------------------------------
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1. Click on 'Modify' in the Visual Studio Installer:
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.. image:: ./images/building/visual-studio-installer.png
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:alt: Visual Studio Installer
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2. Select 'Desktop development with C++'
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.. image:: ./images/building/desktop-development-with-cpp.png
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:alt: Desktop development with C++
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Handling the dependencies
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-------------------------
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We handle the dependencies using `KDE Craft <https://community.kde.org/Craft>`_ because it is easy to set it up and it makes the maintenance much more reliable in all platforms.
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1. Set up KDE Craft as instructed in `Get Involved/development/Windows - KDE Community Wiki <https://community.kde.org/Get_Involved/development/Windows>`_ - it requires Python 3 and PowerShell.
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2. After running:
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.. code-block:: winbatch
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C:\CraftRoot\craft\craftenv.ps1
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3. Add the `desktop client blueprints <https://github.com/nextcloud/desktop-client-blueprints>`_ - the instructions to handle the client dependencies:
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.. code-block:: winbatch
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craft --add-blueprint-repository [git]https://github.com/nextcloud/desktop-client-blueprints.git
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craft craft
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4. Install all client dependencies:
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.. code-block:: winbatch
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craft --install-deps nextcloud-client
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Compiling
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---------
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1. Make sure your environment variable %PATH% has no conflicting information to the environment you will use to compile the client. For instance, if you have installed OpenSSL previously and have added it to %PATH%, the OpenSSL installed might be a different version than what was installed via KDE Craft.
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2. Open the Command Prompt (cmd.exe)
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3. Run:
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.. code-block:: winbatch
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"C:\Program Files\Microsoft Visual Studio\2022\Community\VC\Auxiliary\Build\vcvarsall.bat" x64
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4. To use the tools installed with Visual Studio, you need the following in your %PATH%:
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.. image:: ./images/building/path.png
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:alt: Windows environment variables
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5. Alternatively you can use the tools installed with KDE Craft by adding them to %PATH%:
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.. code-block:: winbatch
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set "PATH=C:\CraftRoot\bin;C:\CraftRoot\dev-utils\bin;%PATH%"
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.. note::
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C:\CraftRoot is the path used by default by KDE Craft. When you are setting it up you may choose a different folder.
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6. Create build folder, run cmake, compile and install:
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.. code-block:: winbatch
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cd <desktop-repo-path>
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mkdir build
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cd build
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cmake .. -G Ninja -DCMAKE_INSTALL_PREFIX=. -DCMAKE_PREFIX_PATH=C:\CraftRoot -DCMAKE_BUILD_TYPE=RelWithDebInfo
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cmake --build . --target install
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7. Now you can use `Qt Creator <https://doc.qt.io/qtcreator>`_ to import the build folder with its configurations to be able to work with the code.
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Windows Installer (i.e. Deployment) Build (Cross-Compile)
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---------------------------------------------------------
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Due to the large number of dependencies, building the client installer for Windows
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is **currently only officially supported on openSUSE**, by using the MinGW cross compiler.
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You can set up any currently supported version of openSUSE in a virtual machine if you do not
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have it installed already.
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In order to make setup simple, you can use the provided Dockerfile to build your own image.
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1. Assuming you are in the root of the Nextcloud Client's source tree, you can
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build an image from this Dockerfile like this::
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cd admin/win/docker
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docker build . -t nextcloud-client-win32:<version>
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Replace ``<version>`` by the version of the client you are building, e.g.
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|version| for the release of the client that this document describes.
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If you do not wish to use docker, you can run the commands in ``RUN`` manually
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in a shell, e.g. to create your own build environment in a virtual machine.
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.. note:: Docker images are specific to releases. This one refers to |version|.
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Newer releases may have different dependencies, and thus require a later
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version of the docker image! Always pick the docker image fitting your release
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of Nextcloud client!
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2. From within the source tree Run the docker instance::
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docker run -v "$PWD:/home/user/client" nextcloud-client-win32:<version> \
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/home/user/client/admin/win/docker/build.sh client/ $(id -u)
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It will run the build, create an NSIS based installer, as well as run tests.
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You will find the resulting binary in an newly created ``build-win32`` subfolder.
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If you do not wish to use docker, and ran the ``RUN`` commands above in a virtual machine,
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you can run the indented commands in the lower section of ``build.sh`` manually in your
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source tree.
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4. Finally, you should sign the installer to avoid warnings upon installation.
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This requires a `Microsoft Authenticode`_ Certificate ``osslsigncode`` to sign the installer::
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osslsigncode -pkcs12 $HOME/.codesign/packages.pfx -h sha256 \
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-pass yourpass \
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-n "ACME Client" \
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-i "http://acme.com" \
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-ts "http://timestamp.server/" \
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-in ${unsigned_file} \
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-out ${installer_file}
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For ``-in``, use the URL to the time stamping server provided by your CA along with the Authenticode certificate. Alternatively,
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you may use the official Microsoft ``signtool`` utility on Microsoft Windows.
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If you're familiar with docker, you can use the version of ``osslsigncode`` that is part of the docker image.
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.. _generic-build-instructions:
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Generic Build Instructions
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--------------------------
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Compared to previous versions, building the desktop sync client has become easier. Unlike
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earlier versions, CSync, which is the sync engine library of the client, is now
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part of the client source repository and not a separate module.
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To build the most up-to-date version of the client:
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1. Clone the latest versions of the client from Git_ as follows:
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.. code-block:: bash
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$ git clone git://github.com/nextcloud/client.git
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$ cd client
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$ git submodule update --init
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2. Create the build directory
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.. code-block:: bash
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$ mkdir client-build
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$ cd client-build
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3. Configure the client build
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.. code-block:: bash
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$ cmake -DCMAKE_BUILD_TYPE="Debug" ..
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.. note:: You must use absolute paths for the ``include`` and ``library``
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directories.
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.. note:: On macOS, you need to specify ``-DCMAKE_INSTALL_PREFIX=target``,
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where ``target`` is a private location, i.e. in parallel to your build
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dir by specifying ``../install``.
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.. note:: qtkeychain must be compiled with the same prefix e.g ``CMAKE_INSTALL_PREFIX=/Users/path/to/client/install/ .``
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.. note:: Example:: ``cmake -DCMAKE_PREFIX_PATH=/usr/local/opt/qt6 -DCMAKE_INSTALL_PREFIX=/Users/path/to/client/install/``
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4. Call ``make``.
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The Nextcloud binary will appear in the ``bin`` directory.
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5. (Optional) Call ``make install`` to install the client to the
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``/usr/local/bin`` directory.
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The following are known cmake parameters:
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* ``QTKEYCHAIN_LIBRARY=/path/to/qtkeychain.dylib -DQTKEYCHAIN_INCLUDE_DIR=/path/to/qtkeychain/``:
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Used for stored credentials. When compiling with Qt5, the library is called ``qt5keychain.dylib.``
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You need to compile QtKeychain with the same Qt version.
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* ``WITH_DOC=TRUE``: Creates doc and manpages through running ``make``; also adds install statements,
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providing the ability to install using ``make install``.
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* ``CMAKE_PREFIX_PATH=/path/to/Qt6/6.7.0/yourarch/lib/cmake/``: Builds using Qt6.
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* ``CMAKE_INSTALL_PREFIX=path``: Set an install prefix. This is mandatory on Mac OS
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Address Sanitizer
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=================
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You can enable the address sanitizer to detect memory corruptions and other mistakes.
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The are the following sanitizers are available:
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* Address Sanitizer
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* Leak anitizer
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* Memory sanitizer
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* Undefined sanitizer
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* Threads sanitizer
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You can enable one or more sanitizers through CMake. For example, to
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enable the address and the undefined sanitizer, execute CMake like
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``cmake .. -D ECM_ENABLE_SANITIZERS="address;undefined"``.
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Keep in mind that not all combinations of sanitizers work together, and on some
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platforms, not all types of sanitizers are available. For example, on Windows there is
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currently only the address sanitizer available. If you are on Windows, you need to
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make sure that the linker can find the sanitizer dlls at runtime. If you installed
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Visual Studio in the standard location, you could find them in
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**C:/ProgramFiles (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/Llvm/x64/lib/clang/10.0.0/lib/windows**.
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Make sure you add this location to your path. You may also need to
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`upgrade your Visual Studio version <https://docs.microsoft.com/en-us/cpp/sanitizers/asan?view=msvc-160#install-the-addresssanitizer>`_.
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.. note:: If you use Visual Studio on Windows, you can enable the
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sanitizer if you click on **Manage Configurations**, scroll
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down to the section **CMake Command Arguments** and enter then
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``-D ECM_ENABLE_SANITIZERS="address"`` in the text input field below.
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After that, click on **Save and generate CMake cache to load variables**
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right above the table.
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.. _CMake: http://www.cmake.org/download
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.. _CSync: http://www.csync.org
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.. _Client Download Page: https://nextcloud.com/install/#install-clients
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.. _Git: http://git-scm.com
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.. _OpenSSL Windows Build: http://slproweb.com/products/Win32OpenSSL.html
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.. _Qt: http://www.qt.io/download
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.. _Microsoft Authenticode: https://msdn.microsoft.com/en-us/library/ie/ms537361%28v=vs.85%29.aspx
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.. _QtKeychain: https://github.com/frankosterfeld/qtkeychain
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