This is motivated by the fact that QMetaObject::noralizeSignature takes 7.35%
CPU of the LargeSyncBench. (Mostly from ABstractNetworkJob::setupConnections and
PropagateUploadFileV1::startNextChunk). It could be fixed by using normalized
signature in the connection statement, but i tought it was a good oportunity
to modernize the code.
This commit only contains calls that were automatically converted with clazy.
* The sharing ui does a propfind anyway: use that to query the new
property as well!
* For the socket api, asynchronously query the server for the right url
when an action that needs it is triggered.
The old, manually generated URL will be used as fallback in case the
server doesn't support the new property or the property can't be
retrieved for some reason.
Depends on owncloud/core#29021
Now that csync builds as C++, this will avoid having to implement
functionalities needed by csync mandatorily in csync itself.
This library is built as part of libocsync and symbols exported
through it.
This requires a relicense of Utility as LGPL. All classes moved into
this library from src/libsync will need to be relicensed as well.
The Windows shell extension relied on the response of
SHARE_MENU_TITLE to advance its state machine, but in order
to use the new GET_STRINGS instead, we need to know when the
last string was received. Also add BEGIN for consistency.
* SocketAPI has COPL_LOCAL_LINK / EMAIL_LOCAL_LINK commands
* The nautilus and dolphing shell integrations show a submenu from which
one can share as well as access the private link.
* The SocketAPI provides a new GET_STRINGS command to access localized
strings.
* The private link can also be accessed from the user/group sharing
dialog.
* The numeric file id is extracted from the full id to create the
private link url.
Use qCInfo for anything that has general value for support and
development. Use qCWarning for any recoverable error and qCCritical
for anything that could result in data loss or would identify a serious
issue with the code.
Issue #5647
This gives more insight about the logs and allow setting fine-tuned
logging rules. The categories are set to only output Info by default
so this allows us to provide more concise logging while keeping the
ability to extract more information for a specific category when
developping or debugging customer issues.
Issue #5647
We currently push the SYNC status for all files that will be propagated,
and then the OK status when those files are propagated.
On top of this, we send those statuses to all clients connected, even
if the socket is kept open by an application that only needed to show
a file open dialog. On macOS we're also using an NSConnection which
means that we have to wait for the RPC call to return from the
extension, which makes bulk status changes possibly heavy.
Reduce the time spent needlessly sending status pushes by limiting
them to files requested through that socket since it connected.
To limit the data to store, only remember the parent directory of
files requested, and store those in a bloom filter.
Note that this adds a requirement to shell extensions: they should
make sure that the status cache only contains entries that have been
requested through the socket API. In other words, the status cache
must be empty when each socket client connects to the socket API.
Otherwise the cached icon type will be shown to the user, and the
SocketAPI won't push new status for that file if it didn't receive
a RETRIEVE_FILE_STATUS.
- Use the looked-up method index also for the invocation
- Do the method name concatenation already on QByteArray since we'll
convert anyway
- Use staticMetaObject instead of metaObject()
Since the windows implementation first does cache lookups using the
path string, directories need to be passed identically as through
RETRIEVE_FILE_STATUS.
Change the convention to never have a trailing slash for directories
in the protocol. This allows the convention to be applied without
having to access the disk (since we'd need to know if the path is
represented by a directory) and also matches the convention of the
rest of the sync engine. Individual file manager plugins are then
responsible of handling pushed paths as not ending with a trailing
slash.
This also:
- Moves the trailing slash removal logic from the SyncFileStatusTracker
to the SocketApi class
- Remove the unneeded QString::normalized call in fileStatus, since
this should already be done by the FolderWatcher and plugins
Since the statuses are cached and that we can't invalidate the cache,
sending NOP would need to be overwritten by the default OK status
once the client successfully connected. But instead of remembering
which files we NOPed, rather wait until we are ready to sync before
sending the REGISTER_PATH message to the socket API client. It will
also prevent the client from sending unnecessary RETRIEVE_FILE_STATUS
requests.
Also remove AccountState::canSync, since it does the same as
isConnected and syncing is not an account responsibility.
The reason is that updateFolderView is invoked by the
emitted signal folderSyncStateChange() anyway.
This will reduce the traffic over the SocketAPI nicely,
maybe this was the reason why it was slower than before.
SyncFileStatus' purpose is to track overlay icon status.
Instead of putting comments and default: clauses in switch
on both sides about unused enums, use different enums.
This also remove STATUS_NEW which is the equivalent of
STATUS_SYNC in all shell extension implementations, and
remove STATUS_UPDATED and STATUS_STAT_ERROR which have
the same semantic as STATUS_UPTODATE and STATUS__ERROR.
In SQLite bindings are not cleared by sqlite3_reset() calls, so
skipping a sqlite3_bind call to create a NULL value doesn't work,
instead the previous value will be written.
To fix this, I clear all bindings in SqlQuery::reset and make sure
to explicitly bind NULL when desired in SqlQuery::bind.
To make sure there's no confusion about SqlQuery::reset and
sqlite3_reset, I rename our method to reset_and_clear_bindings().
The socket api uses native folder separator. We need to use QDir::cleanPath
for anything else so we only work with '/' everywhere else in the code
This fixes the sharing dialog on window.
Issue #4311