The current logic tried to avoid a DB lookup just to fetch whether
the file is shared or not since that info is already in the
SyncFileItem. The implementation would however need to decrease the
sync count for itself (and parents) before emitting the new status,
thus emitting the OK status for parents before that last child that
ended the propagation for that folder.
Change the implementation to achieve what we want: give the
possibility to decSyncCount to use a pre-fetched sharing state while
still doing the emission for all involved files. This ensures that
the leaf file also gets its status emitted before its parents.
Issue #4797
This would happen if the directory would first need to be created
through an mkdir propagation job. This job's itemCompleted signal
would trigger the directory to show as SYNC even though its children
are still propagating.
Fix the issue by tracking the sync count for each file, affecting
its parents. This allows us to get rid of the O(n) vector lookup
for each status query, and properly track the hierachical sync
status of a directory.
This also removes the itemCompleted signal emission from the
PropagateDirectory job. Since we only needed for overlay icons, and
since this job doesn't do any direct propagation, we can remove it
to ensure that we won't call itemCompleted twice for the item attached
to Propagate*Mkdir jobs (since the PropagateDirectory is backed by
the same SyncFileItem, instruction and status).
The FolderWatcher inserts files to be marked as SYNC and we
currently assume that all file statuses will be updated by the
following sync. It's however possible that the FolderWatcher
notify us of a change that csync won't consider necessary to
propagate, in which case a new status wouldn't be pushed and
the file manager would continue showing this file as syncing.
Re-push the file status when emptying the dirty files list
before propagating to avoid this issue, most likely the OK
status.
Since the windows implementation first does cache lookups using the
path string, directories need to be passed identically as through
RETRIEVE_FILE_STATUS.
Change the convention to never have a trailing slash for directories
in the protocol. This allows the convention to be applied without
having to access the disk (since we'd need to know if the path is
represented by a directory) and also matches the convention of the
rest of the sync engine. Individual file manager plugins are then
responsible of handling pushed paths as not ending with a trailing
slash.
This also:
- Moves the trailing slash removal logic from the SyncFileStatusTracker
to the SocketApi class
- Remove the unneeded QString::normalized call in fileStatus, since
this should already be done by the FolderWatcher and plugins
Go through fileStatus like other cases to make sure that all use
cases go through the same code path. This also makes sure to use
lookupProblem which will use lower_bound which is more efficient
for larger sets of sync problems.
This also fixes the issue with lookupProblem that prevented it to
properly match an empty pathToMatch, caused by the fact that the
problem map contains relative paths not starting with a slash.
Make sure that we push the new status when the status of the SyncEngine
changed. SyncEngine::started comes a bit late, only when the propagation
starts, although it's better in this case since child folders will
only switch to Sync in aboutToPropagate.
Also fix an issue with SyncEngine::findSyncItem when using an empty
fileName; this would match and return the wrong item, even though
not currently happening with the code since fileStatus won't call
it with an empty fileName anymore.
This uses the file watcher to keep track of files that were modified
in order to assign them the blue icon.
This is transient state that's not persisted across restarts.
This prevents having to define a Problem structure with dubious
operator overloads to accomplish the same.
Also use std::map::lower_bound to quickly iterate over the
list of problems.
This also remove all smartness from the SocketApi about the status
of a file and solely use info from the current and last sync.
This simplifies the logic a lot and prevents any discrepancy between
the status shown in the activity log and the one displayed on the
overlay icon of a file.
The main benefit of the additional simplicity is that we are able
to push all new status of a file reliably (including warnings for
parent folders) to properly update the icon on overlay implementations
that don't allow us invalidating the status cache, like on OS X.
Both errors and warning from the last sync are now kept in a set,
which is used to also affect parent folders of an error.
To make sure that errors don't become warning icons on a second
sync, SyncFileItem::_hasBlacklistEntry is also interpreted as an error.
This also renames StatusIgnore to StatusWarning to match this semantic.
SyncEngine::aboutToPropagate is used in favor of SyncEngine::syncItemDiscovered
since the latter is emitted before file permission warnings are set on the
SyncFileItem. SyncEngine::finished is not used since we have all the
needed information in SyncEngine::itemCompleted.