Fix the root item sync status #4682

Make sure that we push the new status when the status of the SyncEngine
changed. SyncEngine::started comes a bit late, only when the propagation
starts, although it's better in this case since child folders will
only switch to Sync in aboutToPropagate.

Also fix an issue with SyncEngine::findSyncItem when using an empty
fileName; this would match and return the wrong item, even though
not currently happening with the code since fileStatus won't call
it with an empty fileName anymore.
This commit is contained in:
Jocelyn Turcotte 2016-04-28 19:03:13 +02:00
parent a5df44c757
commit 32b3023a8e
3 changed files with 12 additions and 5 deletions

View file

@ -1342,7 +1342,7 @@ SyncFileItem* SyncEngine::findSyncItem(const QString &fileName) const
{
Q_FOREACH(const SyncFileItemPtr &item, _syncedItems) {
// Directories will appear in this list as well, and will get their status set once all children have been propagated
if ((item->_file == fileName || item->_renameTarget == fileName))
if ((item->_file == fileName || (!item->_renameTarget.isEmpty() && item->_renameTarget == fileName)))
return item.data();
}
return 0;

View file

@ -72,11 +72,12 @@ SyncFileStatusTracker::SyncFileStatusTracker(SyncEngine *syncEngine)
: _syncEngine(syncEngine)
{
connect(syncEngine, SIGNAL(aboutToPropagate(SyncFileItemVector&)),
this, SLOT(slotAboutToPropagate(SyncFileItemVector&)));
SLOT(slotAboutToPropagate(SyncFileItemVector&)));
connect(syncEngine, SIGNAL(itemCompleted(const SyncFileItem&, const PropagatorJob&)),
this, SLOT(slotItemCompleted(const SyncFileItem&)));
connect(syncEngine, SIGNAL(started()),
SLOT(slotClearDirtyPaths()));
SLOT(slotItemCompleted(const SyncFileItem&)));
connect(syncEngine, SIGNAL(started()), SLOT(slotClearDirtyPaths()));
connect(syncEngine, SIGNAL(started()), SLOT(slotSyncEngineRunningChanged()));
connect(syncEngine, SIGNAL(finished(bool)), SLOT(slotSyncEngineRunningChanged()));
}
SyncFileStatus SyncFileStatusTracker::rootStatus()
@ -213,6 +214,11 @@ void SyncFileStatusTracker::slotItemCompleted(const SyncFileItem &item)
emit fileStatusChanged(getSystemDestination(item), fileStatus(item));
}
void SyncFileStatusTracker::slotSyncEngineRunningChanged()
{
emit fileStatusChanged(_syncEngine->localPath(), rootStatus());
}
void SyncFileStatusTracker::slotClearDirtyPaths()
{
// We just assume that during a sync all dirty statuses will be resolved

View file

@ -46,6 +46,7 @@ signals:
private slots:
void slotAboutToPropagate(SyncFileItemVector& items);
void slotItemCompleted(const SyncFileItem& item);
void slotSyncEngineRunningChanged();
void slotClearDirtyPaths();
private: