This was to catch duplicate emissions for PropagateDirectory but we
don't emit this signal anymore from there.
This fixes a warning about PropagatorJob not being a registered metatype.
This reverts commit fe42c1a818.
Previously if you paused/unpaused a folder for a disconnected account
they would prepare to sync and thus display the 'Waiting...' text. With
this change, folders that can't possibly sync don't show text like
this.
When account connectivity changes, all unpaused folders will be
scheduled anyway.
The avatar image is fetched from the server async, thus connect a signal
from the account if the avatar changes.
Server feature https://github.com/owncloud/core/pull/26872 is needed.
The avatar pixmap is fetched from the server by the Connectionvalidator,
once it has validated the user name, it queries the avatar pixmap.
If the server does not have the avatar route, an empty pixmap is stored.
Stale chunks might be there because a file was removed or would just not
be uploaded, for any reason.
We just start the DeleteJob but we don't care if it success or not.
Relates to https://github.com/owncloud/core/issues/26981
One of the test is testing the case where the file is modified on the server
during the upload. So this test the precondition failed error.
The FakeGetReply logic was modified because resizing a 150MB big QByteArray
by increment of 16k just did not scale when downloading a big file.
Relates to https://github.com/owncloud/core/issues/26981
We do not track the success or error of the DeleteJob because it does not
matter. If it fails, it might be because the chunks were already removed.
If not, the chunks will be stale, but the server must anyway do a few
cleanup from time to time because we do not always remove the chunks
The current logic tried to avoid a DB lookup just to fetch whether
the file is shared or not since that info is already in the
SyncFileItem. The implementation would however need to decrease the
sync count for itself (and parents) before emitting the new status,
thus emitting the OK status for parents before that last child that
ended the propagation for that folder.
Change the implementation to achieve what we want: give the
possibility to decSyncCount to use a pre-fetched sharing state while
still doing the emission for all involved files. This ensures that
the leaf file also gets its status emitted before its parents.
Issue #4797
This addresses the issue only on OS X. It should be stated though, that qtwebkit is not part of the qt5core lib and therefore a requirement for the projectto build in the rest of the OSS
IsMemberOf is called for every file (in the ownCloud directory or not) and
with every instance of OCOverlay (we have 5) when displaying a list of
files in Explorer.
Refactor the code to avoid copying the list of watched directories, as
well as creating a wstring from a PWWSTR for files outside watched
directories.
Also change some calls of begin_with to use isDescendantOf since it
properly handles parent paths not ending with a backslash, which could
lead to SocketAPI queries for sibling folders with a name that starts with
a watched folder name.
Since StateError == 0, if this was the status used when the path
isn't in the map already, the view would not be updated since the
new state would be the same as the default-constructed state in the
map. Fix by explicitly inserting in that case, this also avoid aving
to do two lookups in the map when a path already has an entry.
The client now tries to only push STATUS messages to connections
unless they previously requested it with a RETRIEVE_FILE_STATUS,
but this means that we now have to make sure that a new connection
will rerequest every icon that the user will see on files from that
point on.
To that end, we now send a SHChangeNotify for every file in the cache
when we lose the connection (or on UNREGISTER_PATH) to make sure that
what's on the screen matches what's in the cache. We also remove the
_oldCache logic that made this more difficult to enforce.
The client has been able to reliably push status updates on macOS
for a few versions now, and we don't need it on Windows either. The
_oldCache mechanism was to avoid sending to many update requests
when receiving an UPDATE_VIEW.
Also fixes#4766
The SocketAPI now only sends status pushes for paths requested by the
shell. We have to make sure that Finder doesn't just show the entry
from its cache after a reconnect.
Tell cmake not to escape shell strings adding backslashes before
spaces by passing the VERBATIM optiton. Also add the quotes to
whole command line arguments to prevent quotes from appearing on the
XCode side, because of the VERBATIM option.
This only affects themed clients since the default theme doesn't
have space in its APPLICATION_NAME.
We currently push the SYNC status for all files that will be propagated,
and then the OK status when those files are propagated.
On top of this, we send those statuses to all clients connected, even
if the socket is kept open by an application that only needed to show
a file open dialog. On macOS we're also using an NSConnection which
means that we have to wait for the RPC call to return from the
extension, which makes bulk status changes possibly heavy.
Reduce the time spent needlessly sending status pushes by limiting
them to files requested through that socket since it connected.
To limit the data to store, only remember the parent directory of
files requested, and store those in a bloom filter.
Note that this adds a requirement to shell extensions: they should
make sure that the status cache only contains entries that have been
requested through the socket API. In other words, the status cache
must be empty when each socket client connects to the socket API.
Otherwise the cached icon type will be shown to the user, and the
SocketAPI won't push new status for that file if it didn't receive
a RETRIEVE_FILE_STATUS.
- Use the looked-up method index also for the invocation
- Do the method name concatenation already on QByteArray since we'll
convert anyway
- Use staticMetaObject instead of metaObject()
Shrinks owncloud binary by 24 KB and libowncloudsync by 14 KB.
I don't know if it has influence on memory usage or runtime speed though.
Was worth a try.