This changes the auth screens to use the modal-like style of the redesign.
This does not attempt to style the actual body content of each screen. Instead,
it covers the header area with logo, footer links, and overall modal container
only.
This component displays login and register buttons. It's currently used in the
composer when viewing a room as a guest.
The name is confusing because the login flow uses are very similarly named
`mx_Login_box` as a wrapping around forms, which is totally different than these
buttons.
Additionally, the components is moved to `views/auth` since it is very simple
and auth related.
The label moves into the border on focus and after being filled. A valid color
is applied to the label and input border. Other states like invalid can be added
later as needed.
Adapted from @ara4n's experiment into a React component with a CSS only
approach.
This allows Webpack to insert the proper image URL after builds steps like
adding a hash and so on. The path you supply to `require` is relative to the JS
source file, just like any other would be.
It can take some time to actually set the status message and see it play back as
a committed event. This adds a spinner for immediate feedback so it's clear
that something is happening.
Fixes https://github.com/vector-im/riot-web/issues/8135.
This returns to the previous behavior of avatar only without a button when the
custom status feature is disabled so that you don't get pointer cursor for
something that does nothing when clicked.
The avatar ring spacing is kept consistent with and without the feature enabled
by using a different class in CSS.
Similar to changes in `StatusMessageContextMenu`, this changes to using the new
status message event emitted in js-sdk to simplify state handling for the avatar
ring when a status is present.
This updates the custom status context menu to match the latest comps. A single
button is used for setting / clearing, depending on what is appropriate.
The state logic is also changed to depend on events and storage from js-sdk for
the committed status message. This makes it easy to distinguish the value being
edited from what's currently committed.
Adjusts the appearance of the avatar ring to match the latest comps.
In addition, we now always render the surrounding button element, which
simplifies styling since the same size is now occupied both with and without the
feature.
This improves alignment between text in the composer and text in the message
history (https://github.com/vector-im/riot-web/issues/8111).
- move some methods to ResizeItem subclass
- allow distributor to instanciate sizer and resizeitem it needs
through static factory methods, instead of passing in another ctor
a distributor can only function with the right item and sizer anyways.
- use consistent import/export style
- remove obsolete code
Fixes https://github.com/vector-im/riot-web/issues/7997
This isn't super elegant, but it also provides some amount of utility for people. As users might leave the old room, it might be useful to see when exactly a room was upgraded. We should fix the underlying cause for infinite back pagination though.
and remove from ignored files
Missed a load of the async arrows functions when changing them because
they were in the ignored files, so trying to chip away at this.
A lot of these were unused imports / variables. Probably the only
interesting one was a 'this' in a non-member function which I've moved
to be a member function.
Since the initial key backup can take several minutes for some users, this moves
the upload step to the background. The create key backup flow now only marks
all sessions for backup synchronously, with the actual backup happening later.
The key backup panel in Settings gains a new row to show a summary of upload
status. Users are directed there if they wish to know if the backup is done.
The text in various related dialogs has also been tweaked to fit the new flow.
* Put a cancel button on the first page of the create key backup
dialog
* Move settings logic into the room reminder: I know this is moving
logic *into* a view but RoomView is quite heavyweight as it is.
* Give the recovery reminder an explicit 'onDontAskAgainSet' rather
than onFinished which was getting called with false when the last
screen of the dialog was closed with the cancel 'x' rather than
the 'close' button.
https://github.com/vector-im/riot-web/issues/8066
Including unused substitutions triggers console logs, so change the key backup
panel to only substitute what's actually used in each message.
Fixes https://github.com/vector-im/riot-web/issues/8047.
The previous algorithm had a bug where it was getting stuck on the power level comparison, leaving the memberlist incorrectly ordered. The new algorithm uses less branching to try and walk through the different cases instead. Additionally, the steps used to determine the order have changed slightly to better represent an active member list.
This commit also includes changes to try and re-sort the member list more often during presence changes. Events are not always emitted, however. This may be a js-sdk bug but appears to happen prior to these changes as well.
Fixes https://github.com/vector-im/riot-web/issues/6953
If the current device hasn't verified the device that created the account's
current key backup version, then the current device is won't use the key backup.
This change adjusts an existing in-room reminder to do the right thing for this
case by allowing the user to verify the device that created the key backup.
Fixesvector-im/riot-web#7902.
It's possible to get errors when fetching commits (for example, if the rate
limit is exceeded), so this will handle the error case and display it instead of
an infinite spinner.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
a view_right_panel_phase is dispatched by RoomHeaderButtons
on view_room, which was triggering this to show the panel again.
Check the fromHeader flag just like when hiding the panel so
only room header buttons can hide or show the right panel
check overflow on mount
restore size on query change (in case a sublist appeared)
check overflow when updating rooms
avoid duplicating for restoring size and checking overflow
Adds a New Recovery Method dialog which is shown when key backup fails because
of a version mismatch / version not found error.
The set up button in the dialog currently only marks a device as verified (via a
verification prompt) instead of the eventual restore and cross-sign flow, since
those pieces don't exist yet.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
Adds UI control for 3 hidden notification rules:
* Messages containing @room
* Encrypted one-to-one messages
* Encrypted group messages
This should help to clarify some mysterious notification behavior, as it wasn't
obvious that these rules existed.
Fixesvector-im/riot-web#7833.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
They are now independent of each other. If both are specified in the config, the user will see an error and be prevented from logging in. The expected behaviour is that when a default server name is given, we do a .well-known lookup to find the default homeserver (and block the UI while we do this to prevent it from using matrix.org while we go out and find more information). If the config specifies just a default homeserver URL however, we don't do anything special.
This adds an in-room reminder above the message timeline to set up Secure
Message Recovery so that your keys will be backed up. If you try to ignore it,
an additional dialog is shown to confirm.
Fixesvector-im/riot-web#7783.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
The js-sdk's placement of the notification change was unreliable and could cause stuck notifications. The new location (piggybacking the Notifier) is a lot more reliable.
The tinting has been changed fairly invasively in order to support the changing of the `fill` attribute. What was happening before was the `fill` property would happily get set to the forced color value, but when it came time to reset it it wouldn't be part of the colors array and fail the check, therefore never being changed back. By using a second field we can ensure we are checking the not-forced value where possible, falling back to the potentially forced value if needed.
In addition to fixing which color the Tinter was checking against, something noticed during development is that `this.colors` might not always be a set of hex color codes. This is problematic when the attribute we're looking to replace is a rgb color code but we're only looking at `keyHex` - the value won't be reset. It appears as though this happens when people use custom tinting in places as `this.colors` often gets set to the rgb values throughout the file. To fix it, we just check against `keyHex` and `keyRgb`.
Fixes https://github.com/vector-im/riot-web/issues/3383
This achieves the result by counting up the number of highlights across all rooms and setting that as the badge above the icon. If there are no highlights, nothing is displayed. The red highlight on the bell is done by abusing how the Tinter works: because it has access to the properties of the SVG that we'd need to override it, we give it a collection of colors it should use instead of the theme/tint it is trying to apply. This results in the Tinter using our warning color instead of whatever it was going to apply.
The RightPanel now listens for events to update the count too, otherwise when the user receives a ping they'd have to switch rooms to see the change.
Fixes https://github.com/vector-im/riot-web/issues/4369
Previously the RoomSubList would filter its list of rooms to verify that the incoming call belongs to it. This causes problems when the sub list is being told some rooms don't exist (ie: the list is filtered). It is trivial for the RoomList to instead track which RoomSubList (tag) it should be handing the call off to so we do that instead now. The RoomSubList trusts that the caller has already filtered it and will render the IncomingCallBox if it has an incoming call.
Fixes https://github.com/vector-im/riot-web/issues/7724
The `default_server_name` from the config gets displayed in the "Login with my [server] matrix ID" dropdown when the default server is being used. At this point, we also discourage the use of the `default_hs_url` and `default_is_url` options because we do an implicit .well-known lookup to configure the client based on the `default_server_name`. If the URLs are still present in the config, we'll honour them and won't do a .well-known lookup when the URLs are mixed with the new server_name option. Users will be warned if the `default_server_name` does not match the `default_hs_url` if both are supplied. Users are additionally prevented from logging in, registering, and resetting their password if the implicit .well-known check fails - this is to prevent people from doing actions against the wrong homeserver.
This relies on https://github.com/matrix-org/matrix-js-sdk/pull/799 as we now do auto discovery in two places. Instead of bringing the .well-known out to its own utility class in the react-sdk, we might as well drag it out to the js-sdk.
make mx_fadable not do anything anymore, and make room settings
full size.
Room settings haven't been designed yet, so all of this will
have a full pass when we have a go at it.