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https://github.com/element-hq/element-web
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Expose hidden notification rules in UI
Adds UI control for 3 hidden notification rules: * Messages containing @room * Encrypted one-to-one messages * Encrypted group messages This should help to clarify some mysterious notification behavior, as it wasn't obvious that these rules existed. Fixes vector-im/riot-web#7833. Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
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4 changed files with 57 additions and 7 deletions
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@ -483,8 +483,11 @@ module.exports = React.createClass({
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// The default push rules displayed by Vector UI
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'.m.rule.contains_display_name': 'vector',
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'.m.rule.contains_user_name': 'vector',
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'.m.rule.roomnotif': 'vector',
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'.m.rule.room_one_to_one': 'vector',
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'.m.rule.encrypted_room_one_to_one': 'vector',
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'.m.rule.message': 'vector',
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'.m.rule.encrypted': 'vector',
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'.m.rule.invite_for_me': 'vector',
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//'.m.rule.member_event': 'vector',
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'.m.rule.call': 'vector',
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@ -534,9 +537,12 @@ module.exports = React.createClass({
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const vectorRuleIds = [
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'.m.rule.contains_display_name',
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'.m.rule.contains_user_name',
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'.m.rule.roomnotif',
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'_keywords',
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'.m.rule.room_one_to_one',
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'.m.rule.encrypted_room_one_to_one',
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'.m.rule.message',
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'.m.rule.encrypted',
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'.m.rule.invite_for_me',
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//'im.vector.rule.member_event',
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'.m.rule.call',
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@ -295,8 +295,11 @@
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"Waiting for response from server": "Waiting for response from server",
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"Messages containing my display name": "Messages containing my display name",
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"Messages containing my user name": "Messages containing my user name",
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"Messages containing @room": "Messages containing @room",
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"Messages in one-to-one chats": "Messages in one-to-one chats",
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"Encrypted messages in one-to-one chats": "Encrypted messages in one-to-one chats",
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"Messages in group chats": "Messages in group chats",
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"Encrypted messages in group chats": "Encrypted messages in group chats",
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"When I'm invited to a room": "When I'm invited to a room",
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"Call invitation": "Call invitation",
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"Messages sent by bot": "Messages sent by bot",
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@ -24,6 +24,7 @@ module.exports = {
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ACTION_NOTIFY: encodeActions({notify: true}),
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ACTION_NOTIFY_DEFAULT_SOUND: encodeActions({notify: true, sound: "default"}),
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ACTION_NOTIFY_RING_SOUND: encodeActions({notify: true, sound: "ring"}),
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ACTION_HIGHLIGHT: encodeActions({notify: true, highlight: true}),
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ACTION_HIGHLIGHT_DEFAULT_SOUND: encodeActions({notify: true, sound: "default", highlight: true}),
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ACTION_DONT_NOTIFY: encodeActions({notify: false}),
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ACTION_DISABLED: null,
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@ -20,6 +20,7 @@ import { _td } from '../languageHandler';
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const StandardActions = require('./StandardActions');
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const PushRuleVectorState = require('./PushRuleVectorState');
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const { decodeActions } = require('./NotificationUtils');
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class VectorPushRuleDefinition {
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constructor(opts) {
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@ -31,13 +32,11 @@ class VectorPushRuleDefinition {
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// Translate the rule actions and its enabled value into vector state
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ruleToVectorState(rule) {
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let enabled = false;
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let actions = null;
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if (rule) {
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enabled = rule.enabled;
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actions = rule.actions;
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}
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for (const stateKey in PushRuleVectorState.states) {
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for (const stateKey in PushRuleVectorState.states) { // eslint-disable-line guard-for-in
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const state = PushRuleVectorState.states[stateKey];
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const vectorStateToActions = this.vectorStateToActions[state];
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@ -47,15 +46,21 @@ class VectorPushRuleDefinition {
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return state;
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}
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} else {
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// The actions must match to the ones expected by vector state
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if (enabled && JSON.stringify(rule.actions) === JSON.stringify(vectorStateToActions)) {
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// The actions must match to the ones expected by vector state.
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// Use `decodeActions` on both sides to canonicalize things like
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// value: true vs. unspecified for highlight (which defaults to
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// true, making them equivalent.
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if (enabled &&
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JSON.stringify(decodeActions(rule.actions)) ===
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JSON.stringify(decodeActions(vectorStateToActions))) {
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return state;
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}
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}
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}
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console.error("Cannot translate rule actions into Vector rule state. Rule: " +
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JSON.stringify(rule));
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console.error(`Cannot translate rule actions into Vector rule state. ` +
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`Rule: ${JSON.stringify(rule)}, ` +
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`Expected: ${JSON.stringify(this.vectorStateToActions)}`);
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return undefined;
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}
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}
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@ -86,6 +91,17 @@ module.exports = {
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},
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}),
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// Messages containing @room
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".m.rule.roomnotif": new VectorPushRuleDefinition({
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kind: "override",
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description: _td("Messages containing @room"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: { // The actions for each vector state, or null to disable the rule.
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on: StandardActions.ACTION_NOTIFY,
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loud: StandardActions.ACTION_HIGHLIGHT,
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off: StandardActions.ACTION_DISABLED,
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},
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}),
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// Messages just sent to the user in a 1:1 room
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".m.rule.room_one_to_one": new VectorPushRuleDefinition({
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kind: "underride",
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@ -97,6 +113,17 @@ module.exports = {
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},
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}),
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// Encrypted messages just sent to the user in a 1:1 room
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".m.rule.encrypted_room_one_to_one": new VectorPushRuleDefinition({
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kind: "underride",
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description: _td("Encrypted messages in one-to-one chats"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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on: StandardActions.ACTION_NOTIFY,
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loud: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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off: StandardActions.ACTION_DONT_NOTIFY,
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},
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}),
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// Messages just sent to a group chat room
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// 1:1 room messages are catched by the .m.rule.room_one_to_one rule if any defined
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// By opposition, all other room messages are from group chat rooms.
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@ -110,6 +137,19 @@ module.exports = {
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},
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}),
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// Encrypted messages just sent to a group chat room
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// Encrypted 1:1 room messages are catched by the .m.rule.encrypted_room_one_to_one rule if any defined
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// By opposition, all other room messages are from group chat rooms.
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".m.rule.encrypted": new VectorPushRuleDefinition({
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kind: "underride",
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description: _td("Encrypted messages in group chats"), // passed through _t() translation in src/components/views/settings/Notifications.js
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vectorStateToActions: {
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on: StandardActions.ACTION_NOTIFY,
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loud: StandardActions.ACTION_NOTIFY_DEFAULT_SOUND,
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off: StandardActions.ACTION_DONT_NOTIFY,
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},
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}),
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// Invitation for the user
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".m.rule.invite_for_me": new VectorPushRuleDefinition({
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kind: "underride",
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