In summary this makes RoomTiles (and RoomAvatars) do more for
themselves in terms of reacting individually to state changes in
the js-sdk.
Instead of force updating the entire room list for avatar changes
and room name changes, do this in the RoomTile and RoomAvatar
instead. This increases the number of listeners listening to the
matrix client, but allows us to properly implement a
shouldComponentUpdate for RoomTile (because the avatar, name and
notification count are now in component state)
using a FIFO queue.
This is needed in order to lower the priority of getting group
state and prioritise everything else, namely initial sync.
It should be noted that this by no means guarantees that the
first incremental sync will happen sooner; the client could
end up doing some other requests first instead.
Implement a UI to expose a JS-SDK API for cancelling and resending
a room key request for an event.
This is useful in scenarios where the user has dismissed the request
on their other devices and would like to send the restart the
verification dance manually.
Depends on JS-SDK PR https://github.com/matrix-org/matrix-js-sdk/pull/624
For each successful request of a group profile, we previously
emitted an `updateGroupProfile` event per caller of
`getGroupProfileCached`. This is sub-optimal because only a single
event emit is required to update the views listening.
It's possible that this was enabling some race to cause a memory
leak but this is not certain, hence the extra logging for future
debugging.
For setting:
- name
- topic
- history visibility
- power levels
Testing RoomSettings required more stubbing on the matrix client.
The power level tests should be failing at this commit, with
fixes being made in upcoming commits.
Some tests are marked as known failures that we should fix but
aren't necessarily bugs:
- SettingStore.setValue is used when saving despite the user not
having made a change.
- Testing directory publicity changes cannot be tested because we
update state asynchronously in componentWillMount (which we do
not block on in beforeEach).
Also, we needed to use `export default` to make sure everything
uses the same client peg and client.
Previously we assumed that a decrypted event has a room_id
but this isn't necessarily true for to_device events.
It makes sense to ignore events that aren't associated with
rooms anyway given that the list we're updating only contains
rooms!