Regressed in https://github.com/matrix-org/matrix-react-sdk/pull/2768
where we check for an existing stored account first and restore that
instead if it exist, telling the user. We usually make a guest account
when the user first hits the page though, so this just restored this
guest account.
Don't restore the account if it's just a guest account (which, as per
comment, is not perfect, but is definitely better than the current
behaviour).
Fixes https://github.com/vector-im/riot-web/issues/9581
We look to see if there's already a user logged in and if there is,
restore that session instead of logging the user in as their new
account. We still set this 'is_registered' flag though, even though
in that case it's not a newly registered account that's being restored,
so don't set in that case.
This way the server config is consistent across login, password reset, and registration. This also brings the code into a more generic place for all 3 duplicated efforts.
Very similar to password resets and registration, the components pass around a server config for usage by other components. Login is a bit more complicated and needs a few more changes to pull the logic out to a more generic layer.
Concludes https://github.com/vector-im/riot-web/issues/8593
We are no longer seeing this error being triggered, and are considering it fixed. As a result, the dialog can be removed to reduce the amount of dead code in the project.
Now that we have a fancier password complexity check, remove the older minimum
length to avoid the feeling of two password style guides fighting each other.
In addition to migrating password fields, this also removes the remaining
support for old-style validation in registration now that all checks have been
converted.
When submitting a form, we want to validate more strictly to check for empty
values that might be required. A separate mode is used since we want to ignore
this issue when visiting a field one by one to enter data.
As an example, we convert the pre-existing logic for the username requirement
using this new support.
The Forgot Password screen wasn't checking the default server name for a value
before showing it, leading to a possible "Your Matrix account on <blank>"
message.
Fixes https://github.com/vector-im/riot-web/issues/9507
The `BottomLeftMenu` component is not used in the new design. This removes the
component and also any images and sub-components that were only used by it.
This is a bit of a mess of passing promises around - we weren't
taking the right promise to pass to cancelUpload.
Also e2e uploads take time to read into memory & encrypt, so allow
cancelling them during those phases too, even though we can't abort
those phases before they're done - we do mark the upload as cancelled
though so filter the current uploads for cancelled ones.
Fixes https://github.com/vector-im/riot-web/issues/4891
Stop the settings dialogs from requiring special styles on the
mx_Dialog which required passing in a classname from anywhere the
settings dialogs were opened (although this still requires
static=true). Some of the things have now been adopted for all dialogs
(border-radius), others have been moved to within the dialog content.
When crypto is disabled for the current device, we can't tell whether there are
unverified devices since we aren't tracking devices at all.
Let's be safe and default to the warning state.
See also https://github.com/matrix-org/matrix-js-sdk/pull/889
Fixes https://github.com/vector-im/riot-web/issues/9353
The ContextualMenu now accepts a zIndex parameter which can be used to control its level. Dialogs are at around 4000 in the z-index, and the context menu defaults to 5000 for the things that need tooltips and such in a dialog.
Also fairly significant refactor of the uploading code: there are
a number of different ways of triggerring a file upload and each
went through a different code path (the media config size limit
worked on one of those paths). Basically take a lot of code out
of the views and put it into ContentMessages.
Sorry about the size of this patch.
https://github.com/vector-im/riot-web/issues/7565
The `Notifier` class expects push rules to be available, so it can explode in
strange ways if called too early. This changes to wait until the sync is in the
`PREPARED` state (when push rules should be ready) before using the `Notifier`.
Fixes https://github.com/vector-im/riot-web/issues/9323
Fixes https://github.com/vector-im/riot-web/issues/8714
Fixes https://github.com/vector-im/riot-web/issues/8890
Fixes https://github.com/vector-im/riot-web/issues/9034
Fixes https://github.com/vector-im/riot-web/issues/8954
This turned out to be much more complicated than it needed to be. We use an IndicatorScrollbar to do all the math for us and some minor changes have been made so it can flag left/right overflow. The complicated part is the css changes which make the gradients work: unlike the RoomSubList, we have to calculate the offset of the indicators (gradients) on our own because position:sticky doesn't work horizontally.
The changes to the css (well, mostly pointer-events:none) make it so the gradient doesn't interfere with the room avatars.
9034 and 8954 are fixed by this because they represent an overflow-x:none style breakage where browsers won't let you scroll without a scrollbar. The gradient offset problem is also demonstrated in 8954.
This changes errors that may occur when loading the room directory so that the
message appears inline with the overall directory UI instead of in a new modal.
This is important so that the new room button remains on screen even if the
directory is down.
Fixes https://github.com/vector-im/riot-web/issues/9046
Fixes https://github.com/vector-im/riot-web/issues/8503
componentDidUpdate is called a lot, and we don't really want to keep checking the messagePanel, so this introduces a new flag to check if the init is even needed.
instead of setting a min-height on the whole timeline,
track how much height we need to add to prevent shrinking
and set paddingBottom on the container element of the timeline.
We moved off to our own fork of velocity many moons ago to fix
a memory leak bug when velocity was being barely maintained. They
have now merged the bugfix, so go back to mainline.
* renames RoomTooltip to be a generic Tooltip (which it is)
* hooks it into Field to show validation results
* adds onValidate to Field to let Field instances call an arbitrary validation function
Rebased from @ara4n's https://github.com/matrix-org/matrix-react-sdk/pull/2550
by @jryans. Subsequent commits revise and adapt this work.
Splits UserActivity into a tristate of 'active' (last < 1s), 'passive' (lasts a
couple of mins) and neither. Read receipts are sent when 'active', read markers
are sent while 'passive'.
Also fixed a document / window mix-up on the 'blur' handler.
Also adds a unit test for UserActivity because it's quite complex now
(and changes UserActivity to make it testable by accessing the singleton
via sharedInstance() rather than exporting it directly).
Fixes https://github.com/vector-im/riot-web/issues/9023
Fixes https://github.com/vector-im/riot-web/issues/6875
Instead of overwriting what we have, we'll load the session we have and try to warn the user that they have verified an address for someone else.
as we're approaching from the last node, if we're scrolled up,
the first node we encounter would be below the bottom of the viewport
change the logic to stop at the first node that has its top
above the viewport bottom.
When completely scrolled up, this was causing nodes way below
the viewport to be selected as the reference for the pixelOffset,
and when pagination came in, it would immediately try to apply
the big negative pixelOffset, scrolling to a negative scrollTop,
thus going to the top again, and triggering another pagination,
entering in an infinite pagination loop until you scrolled down.
this is not nearly as smooth as using ResizeObserver, as the
callback rate is a lot lower, but seems to be quite a bit better
than what we have right now, without the 7% cpu hog that
the requestAnimationFrame polling fallback has.
before we would clear it as soon as you were 1px away from
the bottom of the timeline, which would still create jumping as
the whitespace would around 36px. To play it safe, we only clear it
after moving 200px from the bottom.
Also include "local echo" scroll events, caused by setting scrollTop
The fallthrough for `notifier_enabled` caused a NPE on `payload.error`, so this moves the fallthrough to where it is intended and sanity checks `payload.error` for next time.
The initial phase of registration can differ by the default server type. In
particular, the Matrix.org HS type wants to skip to the registration form.
Fixes https://github.com/vector-im/riot-web/issues/8862
If Riot has been configured with a `default_hs_url` (or `default_server_name`,
which then sets a default HS URL), then skip the server details on registration
by default.
Fixes https://github.com/vector-im/riot-web/issues/8840
This passes the validity state of all fields to the consumer of
`RegistrationForm` via the `onValdiationChange` callback, instead of just the
most recent error.
In addition, we notify the consumer for any validation change, whether success
or failure. This allows old validation messages to be properly cleared. It also
allows the consumer to be aware of multiple validation errors and display the
next one after you have fixed the first.
Fixes https://github.com/vector-im/riot-web/issues/8769
Now that auth flows can show a server name like `example.com` which might
delegate the HS to some other server, it could be confusing to see text like
"Sign in to example.com", especially if `example.com` runs an identity service,
uses SSO, has its own account system, or other things like this.
To clarify that we mean Matrix accounts, all auth flows are updated to talk in
terms of "<verb> your Matrix account on <server>".
Fixes part of
https://github.com/vector-im/riot-web/issues/8763#issuecomment-464823909.
If a default server name is set and the current HS URL is the default HS URL,
we'll display that name in the "your account" text on the forgot password form.
This can be a bit more user friendly, especially when the HS is delegated to
somewhere such as Modular, since you'll then see "example.com" instead of
"example.modular.im", which you have no direct relationship with as a user.
This is the key bit of https://github.com/vector-im/riot-web/issues/8763 for
forgot password.
If a default server name is set and the current HS URL is the default HS URL,
we'll display that name in the "sign in to" text on the login form.
This can be a bit more user friendly, especially when the HS is delegated to
somewhere such as Modular, since you'll then see "example.com" instead of
"example.modular.im", which you have no direct relationship with as a user.
This is the key bit of https://github.com/vector-im/riot-web/issues/8763 for
login.
If a default server name is set and the current HS URL is the default HS URL,
we'll display that name in the "your account" text on the registration form.
This can be a bit more user friendly, especially when the HS is delegated to
somewhere such as Modular, since you'll then see "example.com" instead of
"example.modular.im", which you have no direct relationship with as a user.
This is the key bit of https://github.com/vector-im/riot-web/issues/8763 for
registration.
Adds a UserView that contains a MainSplit with an empty div
and a RightPanel, preset to the given member.
UserView fetches the profile and creates a fake member, which
it passed on to the RightPanel.
this doesn't use the view_user action on purpose, to avoid any
interference of the UserView when trying to view a room member.
`ServerTypeSelector` would call its `onChange` prop both at construction
(because it computed the default selected type and consumers might want to know)
as well as on actual user change. This ended up complicating consumer code, as
they want to differentiate between initial state and changes made by the user.
To simplify things, `ServerTypeSelector` now exports a function to compute the
server type from HS URL, which can be useful for setting its initially selected
type. The consumer now provides that type via a prop, and `onChange` is now only
called for actual user changes, simplifying the logic in `Registration` which
uses `ServerTypeSelector`.
In addition, some usages of `customHsUrl` vs. `defaultHsUrl` in `Registration`
are simplified to be `customHsUrl` only (since it already includes a fallback to
the default URL in `MatrixChat`).
We weren't correctly jumping into the appropriate bit of the registration
flow when coming in from an email link.
* If we have client secret / sessionId, go straight to registration phase
* Don't reset server URLs when the server type component tells us its
initial value
* Confusingly, pass the custom server URL as 'default server URL' to
the custom server type, as this is what we want the inital section
to be based on.
Fixes https://github.com/vector-im/riot-web/issues/8490
This takes out the old user and room settings, replacing the paths with the new dialog editions. The labs setting has been removed in order to support this change.
In addition to removing the old components outright, some older components which were only used by the settings pages have been removed. The exception is the ColorSettings component as it has a high chance of sticking around in the future.
Styles that were shared by the settings components have been broken out to dedicated sections, making it easier to remove the old styles entirely.
Some stability testing of the app has been performed to ensure the app still works, however given the scope of this change there is a possibility of some broken functionality.
This is intentionally not removing the labs flag or other supporting structures of the old settings to make a revert as easy as possible in the event that needs to happen. All of the cruft left behind (TempTab, temp styles, labs flag, old components, etc) will be removed in the very near future.
by updating prop through the dispatcher instead of
having it's own state that is OR'ed in.
before the state couldn't override the prop and you couldn't
expand the left panel anymore when MatrixChat
decided your viewport was too narrow
this was caused by the layout growing wider than it could,
hence the overflow event being triggered.
The overflow event is only supported in FF and we fire the
manual check often enough that the overflow gradient still
reliably (dis)appears when needed.
This lessens the warning for unstable-but-not-official versions while still communicating that the version is unstable. In the future, we may want to make this state dismissable.
Fixes https://github.com/vector-im/riot-web/issues/6435
This is done through an on-the-fly inverter for the settings. All the settings changed are boolean values, so this should be more than safe to just let happen throughout the SettingsStore. Typically a change like this would be done in the individual handlers (similar to how setting names are remapped to different properties or even different storage locations on the fly), however doing that for this many settings would be a huge nightmare and involve changing *all* the layers. By putting a global "invert this" flag on the setting, we can get away with doing the inversion as the last possible step during a read (or write).
To speed up calculations of the default values, we cache all the inverted values into a lookup table similar to how we represent the defaults already. Without this, the DefaultHandler would need to iterate the setting list and invert the values, slowing things down over time. We invert the value up front so we can keep the generic inversion logic without checking the level ahead of time. It is fully intended that a default value represents the new setting name, not the legacy name.
This commit also includes a debugger for settings because it was hard to visualize what the SettingsStore was doing during development. Some added information is included as it may be helpful for when someone has a problem with their settings and we need to debug it. Typically the debugger would be run in conjunction with `mxSendRageshake`: `mxSettingsStore.debugSetting('showJoinLeaves') && mxSendRageshake('Debugging showJoinLeaves setting')`.
Also bring in the compact timeline option.
Without minor CSS changes, the old user settings are completely unusable with this change. As such, minimal effort has been put in to have it be useful. Similarly, the changes drop the use of radio groups and the old theme selector was the only one that used it. See the comments for more details on how/why this was mitigated the way it was.
This changes the auth screens to use the modal-like style of the redesign.
This does not attempt to style the actual body content of each screen. Instead,
it covers the header area with logo, footer links, and overall modal container
only.
This component displays login and register buttons. It's currently used in the
composer when viewing a room as a guest.
The name is confusing because the login flow uses are very similarly named
`mx_Login_box` as a wrapping around forms, which is totally different than these
buttons.
Additionally, the components is moved to `views/auth` since it is very simple
and auth related.
This allows Webpack to insert the proper image URL after builds steps like
adding a hash and so on. The path you supply to `require` is relative to the JS
source file, just like any other would be.
Split the 'new recovery method' into two cases: one where the new
recovery method isn't trusted and you need to verify the device, and
another where it is and the client is using it (where it's more of
an FYI).
https://github.com/vector-im/riot-web/issues/8069
The "New Recovery Method" dialog would show if either the recovery method had
been changed or removed, but the dialog text didn't make much sense for the
removed case.
This adds a separate dialog customized for the removed case.
Fixes https://github.com/vector-im/riot-web/issues/8046.
* Put a cancel button on the first page of the create key backup
dialog
* Move settings logic into the room reminder: I know this is moving
logic *into* a view but RoomView is quite heavyweight as it is.
* Give the recovery reminder an explicit 'onDontAskAgainSet' rather
than onFinished which was getting called with false when the last
screen of the dialog was closed with the cancel 'x' rather than
the 'close' button.
https://github.com/vector-im/riot-web/issues/8066
All of the anchors were pointed at `#` which, when clicked, would trigger a hash change in the browser. This change races the change made by the screen handling where the screen handling ends up losing. Because the hash is then tracked as empty rather than `#/login` (for example), the state machine considers future changes as no-ops and doesn't do anything with them.
By using `preventDefault` and `stopPropagation` on the anchor click events, we prevent the browser from automatically going to an empty hash, which then means the screen handling isn't racing the browser, and the hash change state machine doesn't no-op.
After applying that fix, going between pages worked great unless you were going from /login to /home. This is because the MatrixChat state machine was now out of sync (a `view` of `LOGIN` but a `page` of `HomePage` - an invalid state). All we have to do here is ensure the right view is used when navigating to the homepage.
Fixes https://github.com/vector-im/riot-web/issues/4061
Note: the concerns in 4061 about logging out upon entering the view appear to have been solved. Navigating to the login page doesn't obliterate your session, at least in my testing.
All of the anchors were pointed at `#` which, when clicked, would trigger a hash change in the browser. This change races the change made by the screen handling where the screen handling ends up losing. Because the hash is then tracked as empty rather than `#/login` (for example), the state machine considers future changes as no-ops and doesn't do anything with them.
By using `preventDefault` and `stopPropagation` on the anchor click events, we prevent the browser from automatically going to an empty hash, which then means the screen handling isn't racing the browser, and the hash change state machine doesn't no-op.
After applying that fix, going between pages worked great unless you were going from /login to /home. This is because the MatrixChat state machine was now out of sync (a `view` of `LOGIN` but a `page` of `HomePage` - an invalid state). All we have to do here is ensure the right view is used when navigating to the homepage.
Fixes https://github.com/vector-im/riot-web/issues/4061
Note: the concerns in 4061 about logging out upon entering the view appear to have been solved. Navigating to the login page doesn't obliterate your session, at least in my testing.
If the current device hasn't verified the device that created the account's
current key backup version, then the current device is won't use the key backup.
This change adjusts an existing in-room reminder to do the right thing for this
case by allowing the user to verify the device that created the key backup.
Fixesvector-im/riot-web#7902.
The classes on the search box input were changed without updating the focusing
loop in the room filter which used one of these classes as a boundary condition.
This led to a case that could loop forever.
Regressed by #2267.
Fixesvector-im/riot-web#7926.
the overflow/underflow events are not always reliable in nooverlay
browsers (FF), so forward the checkOverflow call we need anyway
for the scroll indicator gradients to see if we need to do the
margin trick for the on-hover scrollbar we use in nooverlay browsers.
this fixes on hover jumping in a subroomlist
Adds a New Recovery Method dialog which is shown when key backup fails because
of a version mismatch / version not found error.
The set up button in the dialog currently only marks a device as verified (via a
verification prompt) instead of the eventual restore and cross-sign flow, since
those pieces don't exist yet.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
When I was talking to Matthew about this the other day, we couldn't think of a
good reason why we should preserve the HS URL at logout. It introduces the
problem that, if a client is redirected after login as per MSC1730, and then
you log out, you'll then get a login screen for the wrong server.
So basically there's no reason to have an mx_hs_url/mx_is_url without an access
token, and we can remove the stuff which preserves it, and the stuff that
attempts to restore it.
They are now independent of each other. If both are specified in the config, the user will see an error and be prevented from logging in. The expected behaviour is that when a default server name is given, we do a .well-known lookup to find the default homeserver (and block the UI while we do this to prevent it from using matrix.org while we go out and find more information). If the config specifies just a default homeserver URL however, we don't do anything special.
This adds an in-room reminder above the message timeline to set up Secure
Message Recovery so that your keys will be backed up. If you try to ignore it,
an additional dialog is shown to confirm.
Fixesvector-im/riot-web#7783.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
The js-sdk's placement of the notification change was unreliable and could cause stuck notifications. The new location (piggybacking the Notifier) is a lot more reliable.
The tinting has been changed fairly invasively in order to support the changing of the `fill` attribute. What was happening before was the `fill` property would happily get set to the forced color value, but when it came time to reset it it wouldn't be part of the colors array and fail the check, therefore never being changed back. By using a second field we can ensure we are checking the not-forced value where possible, falling back to the potentially forced value if needed.
In addition to fixing which color the Tinter was checking against, something noticed during development is that `this.colors` might not always be a set of hex color codes. This is problematic when the attribute we're looking to replace is a rgb color code but we're only looking at `keyHex` - the value won't be reset. It appears as though this happens when people use custom tinting in places as `this.colors` often gets set to the rgb values throughout the file. To fix it, we just check against `keyHex` and `keyRgb`.
Fixes https://github.com/vector-im/riot-web/issues/3383
This achieves the result by counting up the number of highlights across all rooms and setting that as the badge above the icon. If there are no highlights, nothing is displayed. The red highlight on the bell is done by abusing how the Tinter works: because it has access to the properties of the SVG that we'd need to override it, we give it a collection of colors it should use instead of the theme/tint it is trying to apply. This results in the Tinter using our warning color instead of whatever it was going to apply.
The RightPanel now listens for events to update the count too, otherwise when the user receives a ping they'd have to switch rooms to see the change.
Fixes https://github.com/vector-im/riot-web/issues/4369
Previously the RoomSubList would filter its list of rooms to verify that the incoming call belongs to it. This causes problems when the sub list is being told some rooms don't exist (ie: the list is filtered). It is trivial for the RoomList to instead track which RoomSubList (tag) it should be handing the call off to so we do that instead now. The RoomSubList trusts that the caller has already filtered it and will render the IncomingCallBox if it has an incoming call.
Fixes https://github.com/vector-im/riot-web/issues/7724
The `default_server_name` from the config gets displayed in the "Login with my [server] matrix ID" dropdown when the default server is being used. At this point, we also discourage the use of the `default_hs_url` and `default_is_url` options because we do an implicit .well-known lookup to configure the client based on the `default_server_name`. If the URLs are still present in the config, we'll honour them and won't do a .well-known lookup when the URLs are mixed with the new server_name option. Users will be warned if the `default_server_name` does not match the `default_hs_url` if both are supplied. Users are additionally prevented from logging in, registering, and resetting their password if the implicit .well-known check fails - this is to prevent people from doing actions against the wrong homeserver.
This relies on https://github.com/matrix-org/matrix-js-sdk/pull/799 as we now do auto discovery in two places. Instead of bringing the .well-known out to its own utility class in the react-sdk, we might as well drag it out to the js-sdk.
Currently, any error in the `GroupStore`s several requests can cause the whole
`GroupView` component to hide and be mark the group as failed to load.
Since it is known that group members may fail to load in some cases, let's only
show failed to load for the whole group when the summary fails.
This also strengthens the `GroupView` test by ensuring we wait for multiple
updates for checking results.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
make mx_fadable not do anything anymore, and make room settings
full size.
Room settings haven't been designed yet, so all of this will
have a full pass when we have a go at it.
Hopefully makes the syntax a bit nicer. Also uses ES6 async import
rather than require.ensure which is now deprecated. Also also
displays an error if the component fails to load rather than falling
over in a heap, which is nice.
The button itself is conditionally enabled because the ILAG dialog already has a continue button. It'd be confusing to users to have 2 continue buttons on the same dialog, so this commit adds the structure required to pass along clicks from the dialog's button down to the UI auth component.
The other place the continue button would appear is on the register page (not ILAG). The button's style is different here, however that will be improved in a later commit.
Part of https://github.com/vector-im/riot-web/issues/7700
If you happen to get logged out, it might not be very clear what has happened
visually. This adds a visible warning to the top of the home page to suggest
logging in.
Fixesvector-im/riot-web#7629.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
instead of having to offset the padding of children of the
autohiding scrollbar container, which gets fiddly quickly,
add a new child to the scrollbar container that gets a negative
margin of the scrollbar width when needed
(on hover and overflowing when overlay is not supported).
This needs an extra DOM element, but as it doesn't do anything weird
layout-wise (like set position), it shouldn't affect styling at all.
It also makes the auto hide scrollbar workarounds completely transparent
to the rest of the code.
this does the filtering in RoomList instead of RoomSubList, so
we can hide sections that don't have any results.
The filtering does happen with every rerender of RoomList,
but only does something while searching, so the performance
implications are probably negligible.
this breaks user view for now but this is not available
through any UI as it is, and we don't know yet what this will
look like in the new design, even if it will be a feature at all.