The "New Recovery Method" dialog would show if either the recovery method had
been changed or removed, but the dialog text didn't make much sense for the
removed case.
This adds a separate dialog customized for the removed case.
Fixes https://github.com/vector-im/riot-web/issues/8046.
and remove from ignored files
Missed a load of the async arrows functions when changing them because
they were in the ignored files, so trying to chip away at this.
A lot of these were unused imports / variables. Probably the only
interesting one was a 'this' in a non-member function which I've moved
to be a member function.
Since the initial key backup can take several minutes for some users, this moves
the upload step to the background. The create key backup flow now only marks
all sessions for backup synchronously, with the actual backup happening later.
The key backup panel in Settings gains a new row to show a summary of upload
status. Users are directed there if they wish to know if the backup is done.
The text in various related dialogs has also been tweaked to fit the new flow.
* Put a cancel button on the first page of the create key backup
dialog
* Move settings logic into the room reminder: I know this is moving
logic *into* a view but RoomView is quite heavyweight as it is.
* Give the recovery reminder an explicit 'onDontAskAgainSet' rather
than onFinished which was getting called with false when the last
screen of the dialog was closed with the cancel 'x' rather than
the 'close' button.
https://github.com/vector-im/riot-web/issues/8066
Including unused substitutions triggers console logs, so change the key backup
panel to only substitute what's actually used in each message.
Fixes https://github.com/vector-im/riot-web/issues/8047.
All of the anchors were pointed at `#` which, when clicked, would trigger a hash change in the browser. This change races the change made by the screen handling where the screen handling ends up losing. Because the hash is then tracked as empty rather than `#/login` (for example), the state machine considers future changes as no-ops and doesn't do anything with them.
By using `preventDefault` and `stopPropagation` on the anchor click events, we prevent the browser from automatically going to an empty hash, which then means the screen handling isn't racing the browser, and the hash change state machine doesn't no-op.
After applying that fix, going between pages worked great unless you were going from /login to /home. This is because the MatrixChat state machine was now out of sync (a `view` of `LOGIN` but a `page` of `HomePage` - an invalid state). All we have to do here is ensure the right view is used when navigating to the homepage.
Fixes https://github.com/vector-im/riot-web/issues/4061
Note: the concerns in 4061 about logging out upon entering the view appear to have been solved. Navigating to the login page doesn't obliterate your session, at least in my testing.
The previous algorithm had a bug where it was getting stuck on the power level comparison, leaving the memberlist incorrectly ordered. The new algorithm uses less branching to try and walk through the different cases instead. Additionally, the steps used to determine the order have changed slightly to better represent an active member list.
This commit also includes changes to try and re-sort the member list more often during presence changes. Events are not always emitted, however. This may be a js-sdk bug but appears to happen prior to these changes as well.
Fixes https://github.com/vector-im/riot-web/issues/6953
All of the anchors were pointed at `#` which, when clicked, would trigger a hash change in the browser. This change races the change made by the screen handling where the screen handling ends up losing. Because the hash is then tracked as empty rather than `#/login` (for example), the state machine considers future changes as no-ops and doesn't do anything with them.
By using `preventDefault` and `stopPropagation` on the anchor click events, we prevent the browser from automatically going to an empty hash, which then means the screen handling isn't racing the browser, and the hash change state machine doesn't no-op.
After applying that fix, going between pages worked great unless you were going from /login to /home. This is because the MatrixChat state machine was now out of sync (a `view` of `LOGIN` but a `page` of `HomePage` - an invalid state). All we have to do here is ensure the right view is used when navigating to the homepage.
Fixes https://github.com/vector-im/riot-web/issues/4061
Note: the concerns in 4061 about logging out upon entering the view appear to have been solved. Navigating to the login page doesn't obliterate your session, at least in my testing.
If the current device hasn't verified the device that created the account's
current key backup version, then the current device is won't use the key backup.
This change adjusts an existing in-room reminder to do the right thing for this
case by allowing the user to verify the device that created the key backup.
Fixesvector-im/riot-web#7902.
The classes on the search box input were changed without updating the focusing
loop in the room filter which used one of these classes as a boundary condition.
This led to a case that could loop forever.
Regressed by #2267.
Fixesvector-im/riot-web#7926.
It's possible to get errors when fetching commits (for example, if the rate
limit is exceeded), so this will handle the error case and display it instead of
an infinite spinner.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
a view_right_panel_phase is dispatched by RoomHeaderButtons
on view_room, which was triggering this to show the panel again.
Check the fromHeader flag just like when hiding the panel so
only room header buttons can hide or show the right panel
the overflow/underflow events are not always reliable in nooverlay
browsers (FF), so forward the checkOverflow call we need anyway
for the scroll indicator gradients to see if we need to do the
margin trick for the on-hover scrollbar we use in nooverlay browsers.
this fixes on hover jumping in a subroomlist
check overflow on mount
restore size on query change (in case a sublist appeared)
check overflow when updating rooms
avoid duplicating for restoring size and checking overflow
Adds a New Recovery Method dialog which is shown when key backup fails because
of a version mismatch / version not found error.
The set up button in the dialog currently only marks a device as verified (via a
verification prompt) instead of the eventual restore and cross-sign flow, since
those pieces don't exist yet.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
Adds UI control for 3 hidden notification rules:
* Messages containing @room
* Encrypted one-to-one messages
* Encrypted group messages
This should help to clarify some mysterious notification behavior, as it wasn't
obvious that these rules existed.
Fixesvector-im/riot-web#7833.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
When I was talking to Matthew about this the other day, we couldn't think of a
good reason why we should preserve the HS URL at logout. It introduces the
problem that, if a client is redirected after login as per MSC1730, and then
you log out, you'll then get a login screen for the wrong server.
So basically there's no reason to have an mx_hs_url/mx_is_url without an access
token, and we can remove the stuff which preserves it, and the stuff that
attempts to restore it.
They are now independent of each other. If both are specified in the config, the user will see an error and be prevented from logging in. The expected behaviour is that when a default server name is given, we do a .well-known lookup to find the default homeserver (and block the UI while we do this to prevent it from using matrix.org while we go out and find more information). If the config specifies just a default homeserver URL however, we don't do anything special.
This adds an in-room reminder above the message timeline to set up Secure
Message Recovery so that your keys will be backed up. If you try to ignore it,
an additional dialog is shown to confirm.
Fixesvector-im/riot-web#7783.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
The js-sdk's placement of the notification change was unreliable and could cause stuck notifications. The new location (piggybacking the Notifier) is a lot more reliable.
The tinting has been changed fairly invasively in order to support the changing of the `fill` attribute. What was happening before was the `fill` property would happily get set to the forced color value, but when it came time to reset it it wouldn't be part of the colors array and fail the check, therefore never being changed back. By using a second field we can ensure we are checking the not-forced value where possible, falling back to the potentially forced value if needed.
In addition to fixing which color the Tinter was checking against, something noticed during development is that `this.colors` might not always be a set of hex color codes. This is problematic when the attribute we're looking to replace is a rgb color code but we're only looking at `keyHex` - the value won't be reset. It appears as though this happens when people use custom tinting in places as `this.colors` often gets set to the rgb values throughout the file. To fix it, we just check against `keyHex` and `keyRgb`.
Fixes https://github.com/vector-im/riot-web/issues/3383
This achieves the result by counting up the number of highlights across all rooms and setting that as the badge above the icon. If there are no highlights, nothing is displayed. The red highlight on the bell is done by abusing how the Tinter works: because it has access to the properties of the SVG that we'd need to override it, we give it a collection of colors it should use instead of the theme/tint it is trying to apply. This results in the Tinter using our warning color instead of whatever it was going to apply.
The RightPanel now listens for events to update the count too, otherwise when the user receives a ping they'd have to switch rooms to see the change.
Fixes https://github.com/vector-im/riot-web/issues/4369
Previously the RoomSubList would filter its list of rooms to verify that the incoming call belongs to it. This causes problems when the sub list is being told some rooms don't exist (ie: the list is filtered). It is trivial for the RoomList to instead track which RoomSubList (tag) it should be handing the call off to so we do that instead now. The RoomSubList trusts that the caller has already filtered it and will render the IncomingCallBox if it has an incoming call.
Fixes https://github.com/vector-im/riot-web/issues/7724
The `default_server_name` from the config gets displayed in the "Login with my [server] matrix ID" dropdown when the default server is being used. At this point, we also discourage the use of the `default_hs_url` and `default_is_url` options because we do an implicit .well-known lookup to configure the client based on the `default_server_name`. If the URLs are still present in the config, we'll honour them and won't do a .well-known lookup when the URLs are mixed with the new server_name option. Users will be warned if the `default_server_name` does not match the `default_hs_url` if both are supplied. Users are additionally prevented from logging in, registering, and resetting their password if the implicit .well-known check fails - this is to prevent people from doing actions against the wrong homeserver.
This relies on https://github.com/matrix-org/matrix-js-sdk/pull/799 as we now do auto discovery in two places. Instead of bringing the .well-known out to its own utility class in the react-sdk, we might as well drag it out to the js-sdk.
Currently, any error in the `GroupStore`s several requests can cause the whole
`GroupView` component to hide and be mark the group as failed to load.
Since it is known that group members may fail to load in some cases, let's only
show failed to load for the whole group when the summary fails.
This also strengthens the `GroupView` test by ensuring we wait for multiple
updates for checking results.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
make mx_fadable not do anything anymore, and make room settings
full size.
Room settings haven't been designed yet, so all of this will
have a full pass when we have a go at it.
Hopefully makes the syntax a bit nicer. Also uses ES6 async import
rather than require.ensure which is now deprecated. Also also
displays an error if the component fails to load rather than falling
over in a heap, which is nice.
The button itself is conditionally enabled because the ILAG dialog already has a continue button. It'd be confusing to users to have 2 continue buttons on the same dialog, so this commit adds the structure required to pass along clicks from the dialog's button down to the UI auth component.
The other place the continue button would appear is on the register page (not ILAG). The button's style is different here, however that will be improved in a later commit.
Part of https://github.com/vector-im/riot-web/issues/7700
If you happen to get logged out, it might not be very clear what has happened
visually. This adds a visible warning to the top of the home page to suggest
logging in.
Fixesvector-im/riot-web#7629.
Signed-off-by: J. Ryan Stinnett <jryans@gmail.com>
instead of having to offset the padding of children of the
autohiding scrollbar container, which gets fiddly quickly,
add a new child to the scrollbar container that gets a negative
margin of the scrollbar width when needed
(on hover and overflowing when overlay is not supported).
This needs an extra DOM element, but as it doesn't do anything weird
layout-wise (like set position), it shouldn't affect styling at all.
It also makes the auto hide scrollbar workarounds completely transparent
to the rest of the code.