Pass an explicit client into `RoomNotifs.getRoomNotifsState`, rather than
relying on `MatrixClientPeg`. This resolves a race condition where we have a
component which thinks it is using a particular component, but
`MatrixClientPeg` has been updated.
* Use native js-sdk group call support
Now that the js-sdk supports group calls natively, our group call implementation can be simplified a bit. Switching to the js-sdk implementation also brings the react-sdk up to date with recent MSC3401 changes, and adds support for joining calls from multiple devices. (So, the previous logic which sent to-device messages to prevent multi-device sessions is no longer necessary.)
* Fix strings
* Fix strict type errors
* sliding sync: add lazy-loading member support
Also swap to `$ME` constants when referring to our own member event.
* Hook into existing LL logic when showing the MemberList
* Linting
* Use consts in js sdk not react sdk
* Add jest tests
* linting
* Store the room in the test
* Fix up getRoom impl
* Add MemberListStore
* Use the right context in MemberList tests
* Fix RightPanel-test
* Always return members even if we lazy load
* Add MemberListStore tests
* Additional tests
* Changed ListNotificationState to store room ids
ListNotificationState stores a reference to a rooms array which is later
used for comparing the stored array with new arrays. However, the
comparison may fail since the stored array can be changed outside the
class. This PR proposes to instead store only the room ids, which
hopefully allows to avoid the issue by copying the room ids into
a new array, while still being performant.
Signed-off-by: Arne Wilken arnepokemon@yahoo.de
* Change ListNotificationState to shallow clone rooms
Instead of using room ids like in the previous commit,
shallow clone the rooms array instead.
Signed-off-by: Arne Wilken arnepokemon@yahoo.de
Co-authored-by: Robin <robin@robin.town>
* Fix bug with message context menu
* fix bug where ThreadSummary failed if no last reply is available
* Fix relations direction API
* Use same API for threads as for any other timeline
* Determine if event belongs to thread on jumping to event
* properly listen to thread deletion
* Add thread redaction tests
* Add fetchInitialEvent tests
* Paginate using default TimelinePanel behaviour
* Remove unused threads deleted code
Co-authored-by: Germain <germain@souquet.com>
Co-authored-by: Germain <germains@element.io>
* Add support for include_old_rooms and by_notification_level
* Include subspaces when apply spaces filter
* Remove stray is_tombstoned
* tests: add SlidingRoomListStore jest tests; update proxy version in cypress
* Add additional tests
* Additional tests
* Linting
* Update test/stores/room-list/SlidingRoomListStore-test.ts
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Fix embedded Element Call screen sharing
Makes it a request in each direction rather than a request and reply
since replies to requests time out and so can't wait for user interaction.
* Fix tests
* Add Stores and StoresContext and use it in MatrixChat and RoomView
Added a new kind of class:
- Add God object `Stores` which will hold refs to all known stores and the `MatrixClient`. This object is NOT a singleton.
- Add `StoresContext` to hold onto a ref of `Stores` for use inside components.
`StoresContext` is created via:
- Create `Stores` in `MatrixChat`, assigning the `MatrixClient` when we have one set. Currently sets the RVS to `RoomViewStore.instance`.
- Wrap `MatrixChat`s `render()` function in a `StoresContext.Provider` so it can be used anywhere.
`StoresContext` is currently only used in `RoomView` via the following changes:
- Remove the HOC, which redundantly set `mxClient` as a prop. We don't need this as `RoomView` was using the client from `this.context`.
- Change the type of context accepted from `MatrixClientContext` to `StoresContext`.
- Modify alllll the places where `this.context` is used to interact with the client and suffix `.client`.
- Modify places where we use `RoomViewStore.instance` and replace them with `this.context.roomViewStore`.
This makes `RoomView` use a non-global instance of RVS.
* Linting
* SDKContext and make client an optional constructor arg
* Move SDKContext to /src/contexts
* Inject all RVS deps
* Linting
* Remove reset calls; deep copy the INITIAL_STATE to avoid test pollution
* DI singletons used in RoomView; DI them in RoomView-test too
* Initial RoomViewStore.instance after all files are imported to avoid cyclical deps
* Lazily init stores to allow for circular dependencies
Rather than stores accepting a list of other stores in their constructors,
which doesn't work when A needs B and B needs A, make new-style stores simply
accept Stores. When a store needs another store, they access it via `Stores`
which then lazily constructs that store if it needs it. This breaks the
circular dependency at constructor time, without needing to introduce
wiring diagrams or any complex DI framework.
* Delete RoomViewStore.instance
Replaced with Stores.instance.roomViewStore
* Linting
* Move OverridableStores to test/TestStores
* Rejig how eager stores get made; don't automatically do it else tests break
* Linting
* Linting and review comments
* Fix new code to use Stores.instance
* s/Stores/SdkContextClass/g
* Update docs
* Remove unused imports
* Update src/stores/RoomViewStore.tsx
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Remove empty c'tor to make sonar happy
Co-authored-by: Michael Telatynski <7t3chguy@gmail.com>
* Listen for and update the notification state when they change
* Remove unnecessary listeners: justify each listener left remaining
* Update removeListener too
* Update our cancel icon
The cancel icon we're using in the app has drifted out of sync with the ones used in our designs. We also had two identical-looking icons, so this consolidates them into one.
I've simultaneously updated our chevron icons, since in the case of the 'jump to unread' timeline button, it became clear that the weight of the new close icon did not match the thinner chevron.
* Don't squish bottom/top-aligned tooltips near the edge of the screen
* Close the timeline panel when returning to the fullscreen timeline view
* Add layout switching capabilities to ElementCall
* Bring the room header in line with the group call designs
* Bring the PiP header in line with the group call designs
* Fix lints
* Clarify tooltip CSS calculations
* Test PipView
* Expand RoomHeader test coverage
* Test PipView more
* Create m.room calls in video rooms, and m.prompt calls otherwise
* Terminate a call when the last person leaves
* Hook up the room header button to a unified CallView component
* Write more tests
* Make useEventEmitterState more efficient
By not invoking the initializing function on every render
* Make useWidgets more efficient
By not calling WidgetStore on every render
* Add new group call experience Labs flag
* Add viewingCall field to RoomViewStore state
Currently has no effect, but in the future this will signal to RoomView to show the call or call lobby.
* Add element_call.use_exclusively config flag
As documented in element-web, this will tell the app to use Element Call exclusively for calls, disabling Jitsi and legacy 1:1 calls.
* Make placeCall return a promise
So that the UI can know when placeCall completes
* Update start call buttons to new group call designs
Since RoomView doesn't do anything with viewingCall yet, these buttons won't have any effect when starting native group calls, but the logic is at least all there and ready to be hooked up.
* Allow calls to be detected if the new group call experience is enabled
* Test the RoomHeader changes
* Iterate code
* refactor: convert RoomViewStore from flux Store to standard EventEmitter
Parts of a series of experimental changes to improve the design of stores.
* Use a gen5 store for RoomViewStore for now due to lock handling
* Revert "Use a gen5 store for RoomViewStore for now due to lock handling"
This reverts commit 1076af071d997d87b8ae0b0dcddfd1ae428665af.
* Add untilEmission and tweak untilDispatch; use it in RoomViewStore
* Add more RVS tests; remove custom room ID listener code and use EventEmitter
* Better comments
* Null guard `dis` as tests mock out `defaultDispatcher`
* Additional tests
* Add an element_call_url config option
* Add a labs flag for Element Call video rooms
* Add Element Call as another video rooms backend
* Consolidate event power level defaults
* Remember to clean up participantsExpirationTimer
* Fix a code smell
* Test the clean method
* Fix some strict mode errors
* Test that clean still works when there are no state events
* Test auto-approval of Element Call widget capabilities
* Deduplicate some code to placate SonarCloud
* Fix more strict mode errors
* Test that calls disconnect when leaving the room
* Test the get methods of JitsiCall and ElementCall more
* Test Call.ts even more
* Test creation of Element video rooms
* Test that createRoom works for non-video-rooms
* Test Call's get method rather than the methods of derived classes
* Ensure that the clean method is able to preserve devices
* Remove duplicate clean method
* Fix lints
* Fix some strict mode errors in RoomPreviewCard
* Test RoomPreviewCard changes
* Quick and dirty hotfix for the community testing session
* Revert "Quick and dirty hotfix for the community testing session"
This reverts commit 37056514fbc040aaf1bff2539da770a1c8ba72a2.
* Fix the event schema for org.matrix.msc3401.call.member devices
* Remove org.matrix.call_duplicate_session from Element Call capabilities
It's no longer used by Element Call when running as a widget.
* Replace element_call_url with a map
* Make PiPs work for virtual widgets
* Auto-approve room timeline capability
Because Element Call uses this now
* Create a reusable isVideoRoom util