2015-06-09 19:40:42 +03:00
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matrix-react-sdk
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================
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2015-07-08 13:35:40 +03:00
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This is a react-based SDK for inserting a Matrix chat/voip client into a web page.
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2015-06-24 18:33:53 +03:00
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2015-10-01 18:02:21 +03:00
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This package provides the logic and 'controller' parts for the UI components. This
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forms one part of a complete matrix client, but it not useable in isolation. It
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must be used from a 'skin'. A skin provides:
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* The HTML for the UI components (in the form of React `render` methods)
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* The CSS for this HTML
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* The containing application
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* Zero or more 'modules' containing non-UI functionality
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2015-06-24 19:58:13 +03:00
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2015-10-01 18:02:21 +03:00
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Skins are modules are exported from such a package in the `lib` directory.
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`lib/skins` contains one directory per-skin, named after the skin, and the
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`modules` directory contains modules as their javascript files.
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2015-06-24 19:58:13 +03:00
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2015-10-01 18:02:21 +03:00
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A basic skin is provided in the matrix-react-skin package. This also contains
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a minimal application that instantiates the basic skin making a working matrix
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client.
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2015-06-24 19:58:13 +03:00
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2015-10-01 18:02:21 +03:00
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You can use matrix-react-sdk directly, but to do this you would have to provide
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'views' for each UI component. To get started quickly, use matrix-react-skin.
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2015-07-07 19:46:06 +03:00
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How to customise the SDK
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========================
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2016-04-23 12:00:48 +03:00
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The SDK formerly used the 'atomic' design pattern as seen at http://patternlab.io to
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2015-07-07 20:04:31 +03:00
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encourage a very modular and reusable architecture, making it easy to
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2015-07-07 19:46:06 +03:00
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customise and use UI widgets independently of the rest of the SDK and your app.
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2016-04-23 12:00:48 +03:00
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So unfortunately at the moment this document does not describe how to customize your UI!
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###This is the old description for the atomic design pattern:
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2015-07-07 19:46:06 +03:00
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In practice this means:
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* The UI of the app is strictly split up into a hierarchy of components.
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* Each component has its own:
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* View object defined as a React javascript class containing embedded
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HTML expressed in React's JSX notation.
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* CSS file, which defines the styling specific to that component.
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* Components are loosely grouped into the 5 levels outlined by atomic design:
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* atoms: fundamental building blocks (e.g. a timestamp tag)
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* molecules: "group of atoms which functions together as a unit"
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(e.g. a message in a chat timeline)
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* organisms: "groups of molecules (and atoms) which form a distinct section
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of a UI" (e.g. a view of a chat room)
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* templates: "a reusable configuration of organisms" - used to combine and
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style organisms into a well-defined global look and feel
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* pages: specific instances of templates.
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Good separation between the components is maintained by adopting various best
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practices that anyone working with the SDK needs to be be aware of and uphold:
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* Views are named with upper camel case (e.g. molecules/MessageTile.js)
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* The view's CSS file MUST have the same name (e.g. molecules/MessageTile.css)
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* Per-view CSS is optional - it could choose to inherit all its styling from
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the context of the rest of the app, although this is unusual for any but
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the simplest atoms and molecules.
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* The view MUST *only* refer to the CSS rules defined in its own CSS file.
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'Stealing' styling information from other components (including parents)
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is not cool, as it breaks the independence of the components.
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* CSS classes are named with an app-specific namespacing prefix to try to avoid
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CSS collisions. The base skin shipped by Matrix.org with the matrix-react-sdk
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uses the naming prefix "mx_". A company called Yoyodyne Inc might use a
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prefix like "yy_" for its app-specific classes.
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* CSS classes use upper camel case when they describe React components - e.g.
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.mx_MessageTile is the selector for the CSS applied to a MessageTile view.
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* CSS classes for DOM elements within a view which aren't components are named
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by appending a lower camel case identifier to the view's class name - e.g.
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.mx_MessageTile_randomDiv is how you'd name the class of an arbitrary div
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within the MessageTile view.
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* We deliberately use vanilla CSS 3.0 to avoid adding any more magic
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dependencies into the mix than we already have. App developers are welcome
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to use whatever floats their boat however.
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* The CSS for a component can however override the rules for child components.
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For instance, .mx_RoomList .mx_RoomTile {} would be the selector to override
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styles of RoomTiles when viewed in the context of a RoomList view.
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Overrides *must* be scoped to the View's CSS class - i.e. don't just define
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.mx_RoomTile {} in RoomList.css - only RoomTile.css is allowed to define its
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own CSS. Instead, say .mx_RoomList .mx_RoomTile {} to scope the override
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only to the context of RoomList views. N.B. overrides should be relatively
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rare as in general CSS inheritence should be enough.
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* Components should render only within the bounding box of their outermost DOM
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element. Page-absolute positioning and negative CSS margins and similar are
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generally not cool and stop the component from being reused easily in
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different places.
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* We don't use the atomify library itself, as React already provides most
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of the modularity requirements it brings to the table.
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With all this in mind, here's how you go about skinning the react SDK UI
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2015-07-07 20:27:34 +03:00
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components to embed a Matrix client into your app:
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* Create a new NPM project. Be sure to directly depend on react, (otherwise
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you can end up with two copies of react).
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* Create an index.js file that sets up react. Add require statements for
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2015-10-01 18:02:21 +03:00
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React and matrix-react-sdk. Load a skin using the 'loadSkin' method on the
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SDK and call Render. This can be a skin provided by a separate package or
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a skin in the same package.
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* Add a way to build your project: we suggest copying the scripts block
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from matrix-react-skin (which uses babel and webpack). You could use
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different tools but remember that at least the skins and modules of
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your project should end up in plain (ie. non ES6, non JSX) javascript in
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the lib directory at the end of the build process, as well as any
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packaging that you might do.
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* Create an index.html file pulling in your compiled javascript and the
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CSS bundle from the skin you use. For now, you'll also need to manually
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import CSS from any skins that your skin inherts from.
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To Create Your Own Skin
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=======================
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To actually change the look of a skin, you can create a base skin (which
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does not use views from any other skin) or you can make a derived skin.
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Note that derived skins are currently experimental: for example, the CSS
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from the skins it is based on will not be automatically included.
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To make a skin, create React classes for any custom components you wish to add
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in a skin within `src/skins/<skin name>`. These can be based off the files in
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`views` in the `matrix-react-skin` package, modifying the require() statement
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appropriately.
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If you make a derived skin, you only need copy the files you wish to customise.
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Once you've made all your view files, you need to make a `skinfo.json`. This
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contains all the metadata for a skin. This is a JSON file with, currently, a
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single key, 'baseSkin'. Set this to the empty string if your skin is a base skin,
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or for a derived skin, set it to the path of your base skin's skinfo.json file, as
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you would use in a require call.
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Now you have the basis of a skin, you need to generate a skindex.json file. The
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`reskindex.js` tool in matrix-react-sdk does this for you. It is suggested that
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you add an npm script to run this, as in matrix-react-skin.
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For more specific detail on any of these steps, look at matrix-react-skin.
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