element-android/CONTRIBUTING.md
2020-01-16 10:57:08 +01:00

4.2 KiB

Contributing code to Matrix

Please read https://github.com/matrix-org/synapse/blob/master/CONTRIBUTING.md

Android support can be found in this Riot Android Matrix room #riot-android:matrix.org room.

Dedicated room for RiotX: RiotX Android Matrix room #riot-android:matrix.org

Specific rules for Matrix Android projects

Android Studio settings

Please set the "hard wrap" setting of Android Studio to 160 chars, this is the setting we use internally to format the source code (Menu Settings/Editor/Code Style then Hard wrap at).

Compilation

For now, the Matrix SDK and the RiotX application are in the same project. So there is no specific thing to do, this project should compile without any special action.

I want to help translating RiotX

If you want to fix an issue with an English string, please submit a PR. If you want to fix an issue in other languages, or add a missing translation, or even add a new language, please use Weblate.

For the moment, Strings from Riot will be used, there is no dedicated project in Weblate for RiotX.

I want to submit a PR to fix an issue

Please check if a corresponding issue exists. If yes, please let us know in a comment that you're working on it. If an issue does not exist yet, it may be relevant to open a new issue and let us know that you're implementing it.

Kotlin

This project is full Kotlin. Please do not write Java classes.

CHANGES.md

Please add a line to the top of the file CHANGES.md describing your change.

Code quality

Make sure the following commands execute without any error:

Internal tool

./tools/check/check_code_quality.sh

ktlint

curl -sSLO https://github.com/pinterest/ktlint/releases/download/0.34.2/ktlint && chmod a+x ktlint
./ktlint --android --experimental -v

Note that you can run

./ktlint --android --experimental -v -F

For ktlint to fix some detected errors for you (you still have to check and commit the fix of course)

lint

./gradlew lintGplayRelease
./gradlew lintFdroidRelease

Unit tests

Make sure the following commands execute without any error:

./gradlew testGplayReleaseUnitTest

Tests

RiotX is currently supported on Android KitKat (API 19+): please test your change on an Android device (or Android emulator) running with API 19. Many issues can happen (including crashes) on older devices. Also, if possible, please test your change on a real device. Testing on Android emulator may not be sufficient.

Internationalisation

When adding new string resources, please only add new entries in file value/strings.xml. Translations will be added later by the community of translators with a specific tool named Weblate. Do not hesitate to use plurals when appropriate.

Accessibility

Please consider accessibility as an important point. As a minimum requirement, in layout XML files please use attributes such as android:contentDescription and android:importantForAccessibility, and test with a screen reader if it's working well. You can add new string resources, dedicated to accessibility, in this case, please prefix theirs id with a11y_.

Layout

When adding or editing layouts, make sure the layout will render correctly if device uses a RTL (Right To Left) language. You can check this in the layout editor preview by selecting any RTL language (ex: Arabic).

Also please check that the colors are ok for all the current themes of RiotX. Please use ?attr instead of @color to reference colors in the layout. You can check this in the layout editor preview by selecting all the main themes (AppTheme.Status, AppTheme.Dark, etc.).

Authors

Feel free to add an entry in file AUTHORS.md

Thanks

Thanks for contributing to Matrix projects!