mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-20 00:41:48 +03:00
d8f2531ee8
- added HUD option with DXVK HUD and MangoHud support - added shaders manager based on vkBasalt - updated readme + added patch's update delation notification + game's name replacement request moved to the top of the repository because readme became too large + added additional requirements table + updated goals - updated statistics - added additional horizontal padding for selectable options - removed old config file compatibilities checks - now selectable options can be dynamically extended - some let variables changed to const - added constants.appDir / chadersDir properties - added i18n.language property - updated electron version to 15.3.1
3.9 KiB
3.9 KiB
Please, try to use "An Anime Game" phrase instead of the real game name to avoid search engines parsing
Status
Game version | Launcher version | Patch version |
---|---|---|
2.2.0 | 1.5.0 | 2.2.0 stable ✅ |
Download from Releases
⚠️ New patch's version will be delayed for a week because of some author's personal reasons
⚠️ Please, be careful with 2.3.0 game's release. It may suddenly break game's patch state
⚠️ Also patch's repository will be changed and you will HAVE to update launcher to the newest version
Usage statistics
Requirements
To work this launcher requires
- wine
- winetricks
- unzip
- tar
- git
Install
apt-get
sudo apt-get install wine winetricks unzip tar git
pacman
sudo pacman -Syu wine winetricks unzip tar git
Additional requirements
Name | Description |
---|---|
MangoHud | To use MangoHud |
vkBasalt | To use shaders |
These requirements can't be easily installed so you should do it manually
They're required only for some specific functions
Development
Build from source
npm run build
Run from source
npm start
Roadmap
✓ To 1.0.0 release
Fix AppImage builds(0.3.0)Parse background banners from the game's API (issue #1, pull request #2)(0.3.0)Update launcher logo(0.4.0)Cache launcher background picture (pull request #6)(0.4.0)Make Proton-GE default compatibility tool and fix game input issues(added runners manager) (0.5.0)Add preferences menu(0.5.0)Add additional telemetry checking(0.6.0)Add DXVK downloading in settings(0.6.0)Make participation in the anonymous analytics request(0.8.0)Add launcher updates notifications(1.0.0-rc1)Make automatic patch state parsing(1.0.0-rc1)
➤ To 2.0.0 release
Add runners environmental variables manager(1.1.0)Add outdated files deletion when new game's update releases(1.1.0)Add installed packages deletion(1.2.0)Add voice packs support(Thank @Maroxy for the developments in the previous versions) (1.3.0)Color variants for progress bar's downloading text dependent on the background picture primary color(1.4.0)Playing statistics(1.4.1)MangoHud support(added HUD selector) (1.5.0)Add vkBasalt support and "shaders library"(1.5.0)- yagocl's basic sharpening preset (without pictures)
- notahuman's prime preset v2
- Make shaders manager hidden if vkBasalt is not installed
- Make MangoHud option hidden if it is not installed
- Screenshots explorer
- Make force launch button when the launcher's repository is unavailable (waiting for the repository's unavailability lmao)
- Game's update pre-installation (waiting for the pre-installation date to find out how it actually works)
- Set default wine version to download so the wine install requirement is no longer needed
- Add Patch category in settings menu with
- Always participate in patches testing
- Applying anti login crash patch
- Remove patch
- DXVK logs auto-deletion option
And don't forget to change the patch's URI when it will be changed