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https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-21 01:11:46 +03:00
52 lines
1.6 KiB
Text
52 lines
1.6 KiB
Text
game-resolution = Spelresolutie
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gamescope-resolution = Gamescope resolutie
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framerate = Framerate
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framerate-limit = Framerate limit
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unfocused-framerate-limit = Unfocused framerate limit
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upscaling = Opschaling
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upscaling-description = Render the game in lower resolution and improve the image quality using special algorithms
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upscaler = Upscaler
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upscaler-description = Algorithm used to perform image upscaling
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auto = Auto
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integer = Integer
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fit = Fit
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fill = Fill
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stretch = Stretch
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upscale-filter = Filter
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upscale-filter-description = Algorithm used to filter upscaled image
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linear = Linear
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nearest = Nearest
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nis = NIS
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pixel = Pixel
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upscale-sharpness = Sharpness
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upscale-sharpness-description = Upscaling sharpness
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smallest = Smallest
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small = Small
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high = High
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highest = Highest
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hdr-support = HDR support
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hdr-support-description = Enable gamescope HDR output. Requires display support
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realtime-scheduler = Realtime scheduler
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realtime-scheduler-description = Use realtime game process scheduling. Improves game performance in cost of slowing down background processes
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adaptive-sync = Adaptive sync
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adaptive-sync-description = Enable variable refresh rate. Requires display support
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force-grab-cursor = Force grab cursor
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force-grab-cursor-description = Always use relative mouse mode instead of flipping dependent on cursor visibility. The mouse cursor will correctly be centered in the game
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mangohud = MangoHUD
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mangohud-description = Launch with the mangoapp (mangohud) performance overlay enabled
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extra-args = Extra arguments
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extra-args-description = Extra arguments appended to the gamescope
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