an-anime-game-launcher/README.md
Observer KRypt0n_ 08a6e3bc5e
Several changes
- added "borderless" and "virtual desktop" options to settings;
  added separate FSR option to gamescope settings
- dxvk now uses wine64 to update prefix before applying patches
- added setting of `-window-mode exclusive` args to the wine when using wine FSR
- `WinePrefix::update` and so now use wine64 binary instead of wineboot
- renamed `files.wine` to `files.wine64` in `wine.json`
- `Config::try_get_wine_executable` function now return wine64 binary
- added picture to the repo
2022-08-05 22:33:47 +02:00

897 B

An Anime Game Launcher GTK

The launcher variant written on Rust, GTK4 and libadwaita, using Anime Game Core library

Development

Folder Description
ui Blueprint UI files
ui/.dist UI files compiled by the blueprint
src Rust source code
target/release Release build of the app
blueprint-compiler Blueprint compiler
anime-game-core Anime Game Core library

Clone repo

git clone --recursive https://gitlab.com/an-anime-team/an-anime-game-launcher-gtk

Run app

cargo run

Build app

cargo build --release

Building AppImage

./scripts/build.sh