mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
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5.3 KiB
5.3 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased
Added
- Added game sandboxing feature
- Added debugger to wine tools
Changed
- Removed fractions displaying in components downloading progress bar
- Moved to upgraded launcher SDK
3.4.1 - 12.04.2023
Fixed
- Fixed base game's hdiff patches applying errors caused by 3.6's voiceovers files migration
- Fixed xlua patch applying
Changed
- Removed fractions displaying in repairer's progress bar
3.4.0 - 11.04.2023
Added
- Added installation migration feature
- Added game environment switcher
- Added game edition switcher
- Added changelog to updated components toast
- Added wine tools to settings
- Added preferences search
- Added new progress bar statuses for applyign hdiff patches and removing outdated files
- Added automatic 3.5 -> 3.6 voiceover files migration related to changed files structure
Fixed
- Added whitespaces removing from environment values
Changed
- Improved game repairing feature
- Replaced
curl
dependency by native code - Replaced static image by spinner in wine / dxvk version selection
- Made wine / dxvk versions always visible if they're downloaded
3.3.0 - 24.03.2023
Added
- Added option to use additional xlua patch
- Added menu option to open wishes history url
Fixed
- Fixed downloaded wine version selection on "download wine" button
- Fixed game downloading (it wasn't working since some version????)
- Fixed infinite retries to download some update or patch the game if it failed
Removed
- Removed
launcher.speed_limit
config
3.2.1 - 18.03.2023
Fixed
- Fixed DXVK applying on changed default path during initial setup
- Disabled long swipes and wheel scrolling for carousel in initial setup window
3.2.0 - 18.03.2023
Added
- Added "components index updated" toast
- Added wine / dxvk downloading skipping in initial setup if you already downloaded them
- Added fps unlocker path chooser in initial setup
Fixed
- Fixed main button sensitivity after prefix creation
- Fixed components related error on changing default path
- Fixed "wine not installed" button work
Changed
- Changed
opt-level
tos
(optimize for size). Decreased build size by 2 MB - Changed default game and prefix paths
- Improved Proton-builds compatibility
3.1.5 - 07.03.2023
Added
- Added support for
features
entry in wine/dxvk components index - Added caching to
ComponentsLoader
methods - Added Turkish
3.1.4 - 07.03.2023
Changed
- Removed commit hash from core/SDK versions in about window
3.1.3 - 07.03.2023
Added
- Added Spanish translations
Fixed
- Fixed compatibility with GE-Proton
Changed
- Improved components downloading in initial setup
3.1.2 - 07.03.2023
Added
- Added status page to the initial setup window
Fixed
- Fixed initial setup window panic
- Fixed components and game downloading
3.1.1 - 06.03.2023
Added
- Added components index path selection to initial setup
Fixed
- Fixed game launching command
3.1.0 - 06.03.2023
Added
- Added game repairing function
- Added french translations (#81)
- Used
open
library for xdg (#84) - Added dynamic components loading
- Added commit hashes to core/sdk versions in about window
- Added translation for Simplified Chinese (#88)
Fixed
- Forced
format_lang
to return regions for language codes - Fixed titlebar behavior on some DEs
- Fixed wine
LANG
values - Updated launcher URLs in about window
Changed
- Changed default language from en to en-us
- Moved integer scaling, fsr and nis into separate group in gamescope settings
3.0.1 - 04.03.2023
Fixed
- Fixed background picture updating on "update background" switch disabled
Changed
- Updated core library & sdk, changed game running mechanism
- Temporary hidden repair game button
3.0.0 - 04.03.2023
🚀 Initial release