An Anime Game launcher for Linux with telemetry disabling
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assets feat(i18n): updated base sandbox locales 2023-04-17 15:50:55 +02:00
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src feat: fixed wine tools running using proton builds 2023-04-18 16:43:07 +02:00
.gitignore perf: ~23.5% startup performance improvements 2023-02-25 23:39:50 +02:00
build.rs packages: updated relm4 and glib-build-tools version 2023-02-18 00:33:43 +02:00
Cargo.lock feat: fixed wine tools running using proton builds 2023-04-18 16:43:07 +02:00
Cargo.toml feat: fixed wine tools running using proton builds 2023-04-18 16:43:07 +02:00
CHANGELOG.md docs: updated changelog 2023-04-18 16:43:07 +02:00
fluentscan.py build(fluentscan): style changes 2023-04-18 16:55:06 +02:00
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README.md feat: preparations for upcoming 3.6 changes 2023-04-11 20:08:54 +02:00

Modern style Classic style

Discord · Matrix · Wiki


Please don't link to this repository

We understand you want to help people run An Anime Game on Linux. The issue is, the more people know of the tools involved in it, the higher the chances The Anime Game Company will notice them, and then fix the flaws that let us do the needful.

While sharing in your self-managed chat services and through private messaging is fine, we humbly ask that you refrain from publically sharing links to this repository, or to any of the tools involved.

Or share them and ruin it for the dozens of Linux players. It's up to you.

If you're going to share it anyway

Do what you must, but we would respectfully request that you try to label the game as "An Anime Game" instead of the actual name of the game, to avoid search engine parsing.

Documentation

Documentation for the launcher can be found in the repository wiki.

Download

Currently there are 5 options available:

  1. Flatpak
  2. AUR
  3. RPM
  4. Gentoo/ebuild
  5. NixOS

To see the installation guides, Please visit the wiki page here

Chinese version support

This should be automatically enabled if you're using zh_cn (Chinese) as your system language. If you're not using it - you'll need to set China as your launcher.edition in the config.json file

Development

Folder Description
src Rust source code
assets App assets folder
assets/locales App localizations
target/release Release build of the app

Clone repo

git clone --recursive https://github.com/an-anime-team/an-anime-game-launcher

Run app

cargo run

Build app

cargo build --release

Updates strategy

Starting from 3.2.1 (fcab428) we have 2 branches: stable (main) and dev (next). Code changes will be pushed into dev branch and merged into stable once they're ready for new version release