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https://github.com/an-anime-team/an-anime-game-launcher.git
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2.6 KiB
2.6 KiB
Changelog
All notable changes to this project will be documented in this file.
The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.
Unreleased
Added
- Added "components index updated" toast
3.1.5
Added
- Added support for
features
entry in wine/dxvk components index - Added caching to
ComponentsLoader
methods - Added Turkish
3.1.4
Changed
- Removed commit hash from core/SDK versions in about window
3.1.3
Added
- Added Spanish translations
Fixed
- Fixed compatibility with GE-Proton
Changed
- Improved components downloading in initial setup
3.1.2
Added
- Added status page to the initial setup window
Fixed
- Fixed initial setup window panic
- Fixed components and game downloading
3.1.1
Added
- Added components index path selection to initial setup
Fixed
- Fixed game launching command
3.1.0
Added
- Added game repairing function
- Added french translations (#81)
- Used
open
library for xdg (#84) - Added dynamic components loading
- Added commit hashes to core/sdk versions in about window
- Added translation for Simplified Chinese (#88)
Fixed
- Forced
format_lang
to return regions for language codes - Fixed titlebar behavior on some DEs
- Fixed wine
LANG
values - Updated launcher URLs in about window
Changed
- Changed default language from en to en-us
- Moved integer scaling, fsr and nis into separate group in gamescope settings
3.0.1
Fixed
- Fixed background picture updating on "update background" switch disabled
Changed
- Updated core library & sdk, changed game running mechanism
- Temporary hidden repair game button
3.0.0
🚀 Initial release