.github/workflows | ||
.vscode | ||
assets | ||
repository | ||
src | ||
.gitignore | ||
build.rs | ||
Cargo.lock | ||
Cargo.toml | ||
CHANGELOG.md | ||
LICENSE | ||
README.md |
Modern style | Classic style |
---|---|
Please don't link to this repository
We understand you want to help people run An Anime Game on Linux. The issue is, the more people know of the tools involved in it, the higher the chances The Anime Game Company will notice them, and then fix the flaws that let us do the needful.
While sharing in your self-managed chat services and through private messaging is fine, we humbly ask that you refrain from publically sharing links to this repository, or to any of the tools involved.
Or share them and ruin it for the dozens of Linux players. It's up to you.
If you're going to share it anyway
Do what you must, but we would respectfully request that you try to label the game as "An Anime Game" instead of the actual name of the game, to avoid search engine parsing.
Documentation
Documentation for the launcher can be found in the repository wiki.
Download
Currently there are 5 options available:
- Flatpak
- AUR
- RPM
- Gentoo/ebuild
- NixOS
To see the installation guides, Please visit the wiki page here
Chinese version support
This should be automatically enabled if you're using zh_cn (Chinese) as your system language. If you're not using it - you'll need to set China
as your launcher.edition
in the config.json
file
Development
Folder | Description |
---|---|
src | Rust source code |
assets | App assets folder |
assets/locales | App localizations |
target/release | Release build of the app |
Clone repo
git clone --recursive https://github.com/an-anime-team/an-anime-game-launcher
Run app
cargo run
Build app
cargo build --release
Updates strategy
Starting from 3.2.1 (fcab428) we have 2 branches: stable (main) and dev (next). Code changes will be pushed into dev branch and merged into stable once they're ready for new version release