mirror of
https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-11-22 12:56:06 +03:00
7938da4b45
From previous commits: - updated core library; this fixes getting available space on systems with lots of disks - added patch folder selection during initial setup - fixed error panicking when you're closing folder selection dialogue during initial setup - disabled mangohud if gamescope is enabled Reworked work with config file - now missing fields will be automatically filled; excess fields - removed. thanks to new code structure I can easily create new fields or rename old ones - improved `WineLang` enum; now launcher loads languages list dynamically from this enum so I can easily add support for new languages Initial setup changes - renamed "page_*" to some actual pages names - added voice packages selection page - made "Advanced" button working. It shows default paths selection page
30 lines
583 B
TOML
30 lines
583 B
TOML
[package]
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name = "anime-game-launcher"
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version = "1.0.0-rc2"
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description = "Anime Game launcher"
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authors = ["Nikita Podvirnyy <suimin.tu.mu.ga.mi@gmail.com>"]
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license = "GPL-3.0"
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edition = "2021"
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build = "build.rs"
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[profile.release]
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strip = true
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lto = true
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opt-level = 3
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[build-dependencies]
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gtk4 = "0.4"
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[dependencies]
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gtk4 = "0.4"
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libadwaita = "0.1"
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anime-game-core = { path = "anime-game-core", features = ["all", "static"] }
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serde = { version = "1.0", features = ["derive"] }
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serde_json = "1.0"
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dirs = "4.0.0"
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wait_not_await = "0.2.1"
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regex = "1.6.0"
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lazy_static = "1.4.0"
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