- made Discord RPC preparations
made `discord-rpc` cli utility
made `DiscordRPC` class to manage it
- changed `'` to `"` in every command execution
- `Voice.current` field changed to `Voice.installed`
- `Voice.selected` field now returns list of selected voice packages
- added `Voice.delete()` method to delete voice package
- `Voice.isUpdatePredownloaded()` method now can check list of voice packages
- fixed ProgressBar's `showTotals` property work
- decreased maximal wine prefix creation log size in progress bar
- improved `Process.run` command which now finds correct process id
- made DropdownCheckboxes component
- made voice packages selection system
- `Prefix.getWinetricks()` now makes `winetricks.sh` executable
- added test patch hint
- fixed `Install` script error with game updating
- fixed `InstallWine` and `InstallDXVK` scripts work
now they select installed things in config file
- now Archive Stream creates folders recursively before unpacking
- `DXVK.list()` and `Runners.list()` now don't require related to them folders to work
- now launcher automatically creates `constants.paths.launcherDir` directory at the start
- Wine-GE runners family moved to the top of the runners list
- now installed runner will be automatically selected
- launcher controls were slightly moved down
- fixed double resolved unpack directory logging in AbstractInstaller
- fixed `Prefix.create()` method work
- added `State.update()` method logging
- now settings button will be hidden when user are doing something
- added `InstallWine` and `InstallDXVK` scripts; added related launcher states
- decreased splash window size
- added `Game.getLatestData()` result caching, so basically every
`Game` and `Voice` method and field now caches most of the data
- Made `Game.predownloadUpdate()` method
- Made `Game.isUpdatePredownloaded()` method
- Made `Voice.predownloadUpdate()` method
- Made `Voice.isUpdatePredownloaded()` method
- fixed `Cache.get()` method work
- now launcher window hides when you launch the game
- added `pre_download_game` API field type definition
- added game pre-downloading button
- changed aur package name and link
- removed webkit2gtk from the install commands in readme
- added theme auto-switching
- fixed dxvk config updating after installation
- fixed `fetch()` delaying issues
- disabled already selected dxvk/runner re-selection
- fixed `Voice.current` output
- made `Debug` and `DebugThread` classes
- fixed `winecfg` usage during DXVK installation
- `bash` usage was changed to the `./`
- added voice update state identification
- fixed shaders usage in game launching script
- added debugging to the `[launchder]/logs` folder
- added `tooltip` property for the `Checkbox` and `SelectionBox` components
- changed text selection cursor to default
- added tooltips for some options in the settings menu
- updated vite version
- made `Game.isTelemetryDisabled()` method to check whether game's telemetry is disabled
- made `Domain` class and `Domain.getInfo()` method
to get information about some domain
- made `Notifications` class to manage system notifications
- added telemetry checking before game launching
- some `Wine-GE` things recommended now
- added loading gif during dxvk (runner) applying / something deleting
- added dxvk installation, deletion and applying
- `DXVK.current` field was reworked as a `DXVK.current()` method
- added `DXVK.delete()` method
- added `DXVK.apply()` method