- added `zh-cn` locale
- added `server` field to `config.yaml` file that indicates
currently using game server - `global` or `cn`
its default value is based on the system language
- `constants.paths.gameDataDir` returns path based on `server` config property
- `constants.placeholders.uppercase.full` was changed to an object:
+ global: <global game name>
+ cn: <cn game name>
- in `constants.uri.*` changed second fields:
+ api
+ telemetry
they're following the same format as `full` placeholder
- `constants.versionsUri()` and
`constants.backgroundUri()` are functions now
their output depends on server you're passing as a parameter
- added `Game.server` field (global / cn)
- `PatchInfo` type now contains `server` field
- `Patch.getPatchInfo()` also depends on `Game.server` value
- reworked `Background.get()` method to support cn game api
* This version will be released after
all the locales will be updated
- added `HDiffPatch` class to work with HDiffPatch (https://github.com/sisong/HDiffPatch)
- added 2 new launcher states
+ game-files-changes-applying-required
+ game-outdated-files-deletion-required
- added `.hdiff` files changes applying
- updated dependencies
From previous commits:
- fixed an issue with log files' name generation
It seems that on some specific file systems(?) `stat -c '%W' <file>`
returns `0` as a file creation timestamp
- updated Italian
- updated pictures and statistics
- removed `constants.getPatchUri()` function
- reworked `Patch/Stream` class to use `git clone` and `git pull` instead of
downloading repository archive
- fixed patch applying issue (!43)
- updated dependencies, statistics and pictures
- dxvk and runners list now stored in yaml format
- added new wine versions;
made `Wine-GE 7.2-2` the default one
- updated dependencies
From previous commits:
- added Futex2 option for Wine synchronization settings
- fixed 100% CPU Usage lock on Discord RPC (!36)
- added borderless windows option (!35)
- reworked `enhancements` locales structure;
added separate "Wine", "Game" and "Launcher" sections
to the "Enhancements" settings
- added "Use terminal" option to run the wine command in a separate terminal window
- fixed `DXVK.apply()` compatibility with Wine-GE 7.* (b1c96039)
- updated Hungarian and Norwegian
- updated notahuman's shaders to v5 (!37)
- disabled terminal usage in flatpaks
In this version was changed `--version` output to the `ge-7.*`, and thus
because `setup_dxvk.sh` script is searching for `grep wine` (`wine-*`) output,
it has been ending with an error that wine
is not provided
- reworked `enhancements` locales structure;
added separate "Wine", "Game" and "Launcher" sections
to the "Enhancements" settings
- added "Use terminal" option to run the wine command in a separate terminal window