From previous commits:
- removed `js-md5` dependency
- added `core/md5()` function base on system `md5sum` command
to calculate specified file's md5 hash
- updated `Patch` and `CheckIntegrity` files to follow above changes
- updated Neutralino version
- added `libayatana-appindicator` installation instructions for Fedora
- updated notahuman's shaders
- fixed several packages names in readme
- added DXVK 1.10.1
- added `Wine-GE-Proton 7-7`, `GE-Proton 7-10`, `Lutris 7.2`
- Marked as outdated: `GE-Proton 7-3`, `GE-Proton 7-2`,
`Wine-GE 7.1-1`, `Wine-GE 7.2-1` and `Wine-GE 7.2-2`
- added `dxvk_list` and `runners_list` fields to the `constants.uri`
- now `DXVK.list()` and `Runners.list()` can fetch the lists changes
from the launcher's repo
- made DXVK 1.10.1 and Wine-GE-Proton 7-7 default to install
- fixed `xlua.dll` repairing when the patch was applied
- removed `js-md5` dependency
- added `core/md5()` function base on system `md5sum` command
to calculate specified file's md5 hash
- updated `Patch` and `CheckIntegrity` files to follow above changes
- updated statistics, readme and statistics archive pages
- added `zh-cn` locale
- added `server` field to `config.yaml` file that indicates
currently using game server - `global` or `cn`
its default value is based on the system language
- `constants.paths.gameDataDir` returns path based on `server` config property
- `constants.placeholders.uppercase.full` was changed to an object:
+ global: <global game name>
+ cn: <cn game name>
- in `constants.uri.*` changed second fields:
+ api
+ telemetry
they're following the same format as `full` placeholder
- `constants.versionsUri()` and
`constants.backgroundUri()` are functions now
their output depends on server you're passing as a parameter
- added `Game.server` field (global / cn)
- `PatchInfo` type now contains `server` field
- `Patch.getPatchInfo()` also depends on `Game.server` value
- reworked `Background.get()` method to support cn game api
- updated pictures and statistics
- removed `constants.getPatchUri()` function
- reworked `Patch/Stream` class to use `git clone` and `git pull` instead of
downloading repository archive
- fixed patch applying issue (!43)
- updated dependencies, statistics and pictures
- dxvk and runners list now stored in yaml format
- added new wine versions;
made `Wine-GE 7.2-2` the default one
- updated dependencies
From previous commits:
- added Futex2 option for Wine synchronization settings
- fixed 100% CPU Usage lock on Discord RPC (!36)
- added borderless windows option (!35)
- reworked `enhancements` locales structure;
added separate "Wine", "Game" and "Launcher" sections
to the "Enhancements" settings
- added "Use terminal" option to run the wine command in a separate terminal window
- fixed `DXVK.apply()` compatibility with Wine-GE 7.* (b1c96039)
- updated Hungarian and Norwegian
- updated notahuman's shaders to v5 (!37)
- disabled terminal usage in flatpaks
- added `latest.log` file generation, changed log files naming
From previous commits:
- fixed chinese voice data installation (!33)
- don't attempt to edit /etc/hosts or use pkexec when running as flatpak (!31)
From beta-1:
- fixed compatibility issues with patch repos
- added blank analytics window
- added roadmap goal
- removed `components.sass` file;
its content was moved to `settings.sass`
- updated Spain and Italian
- made preparations for tos violation warning window
- improved `Button` component
- added `constants.uri.discord` and
`constants.placeholders.uppercase.company_alterego` fields
- updated empathize version, added proper windows centering
- updated readme
- added DXVK 1.9.4 and made it default;
DXVK 1.8 and 1.8.1 now aren't recommended
- added Indonesian
- added Wine synchronization option in settings
that can accept None, ESync or FSync
- added `xdelta3` package existing checking before patch applying;
also added an error notification when patch repos are not available