- added forgotten xdelta3 requirement
- added GPU selection (thanks to Laurin Neff)
- added DXVK logs auto-deletion option
- added winetricks and default wine version
auto-installation so they're no more required
- some settings were moved to "Enhancements"
- updated statistics
- added execution command log before game launch
- fixed analytics window showing on clean launcher run
And since anime company changed a it their api:
- fixed social buttons showing
- fixed background picture loading
- updated typescript, electron-builder and electron versions
- updated readme:
+ added link to the discord server
+ added roadmap goal
+ added development delay notification
- added new lutris and proton-ge versions
- updated launcher's banner
- removed old config file compatibility check
- added verification for MangoHud and shaders when you want to select them
if they even exist in your system
- now statistics also shows amount of minutes
- fixed some possible issue with patching process
- all classes now are exported as default
- improved some inner functions
- added HUD option with DXVK HUD and MangoHud support
- added shaders manager based on vkBasalt
- updated readme
+ added patch's update delation notification
+ game's name replacement request moved to the top of the repository
because readme became too large
+ added additional requirements table
+ updated goals
- updated statistics
- added additional horizontal padding for selectable options
- removed old config file compatibilities checks
- now selectable options can be dynamically extended
- some let variables changed to const
- added constants.appDir / chadersDir properties
- added i18n.language property
- updated electron version to 15.3.1
- added statistics section
for now launcher stores time spent in the game
- added Korean machine translation
- fixed an issue with analytics dialogue
- improved new launcher versions finder algorithm
- updated Japanese locale
- updated repository pictures
Minor changes:
- repainted settings button icon with the other buttons style
- changed default launcher title for conspiracy
- added roadmap goal
- added voicepacks support
- added LauncherUI.updateLauncherState method
to automatically update launcher state
it possibly can break clear game installation because I changed the way
launcher identifies its state after some actions
- changed way the main button identifies what should it do
- now settings button hides when the launcher downloading something
- updated settings button icon
- updated background picture caching algorithm
- fixed main window flickering at start
- added environmental variables manager
- moved common styles to the basic.sass file
- added excess files deletion when game's update comes
- updated project logo
- added launcher updates notifications
- made automatic patch state parsing
- added Baal icons to all notifications
- fixed menu category changing in settings
- removed excess code
- added Discord RPC support
- added language selection
- changed game directory
- a lot of inner changes
Thanks Maroxy for a strong help in development
+ pull requests 10, 11, 13, 14
- made settings window
- added runners management. Now you can download some runner like proton-ge
and run the game with it
- updated README pictures
- removed usused path files
- a lot of small changes and bug fixes
- added Marie Piontek as a project contributor
- added launcher icon
- made background picture caching
- made automatical patch downloading
- added social media buttons from the official launcher
Thanks Maroxy for all these enhancements
+ pull request #6
- added a notification when the game has been installed
- removed windows compilation because we will never use it
- added background picture parsing using the game's API
Thanks Maroxy for all these enhancements
+ issue #1
+ pull request #2
- updated readme; added roadmap and requirements
- added patch_anti_logincrash applying
- partially fixed input issues
- made LauncherUI class to where have moved a lot of code from the index.ts
- fixed ETA calculation