- added `Launcher.version` field that represents... current launcher version
- made `Git` class to work with git repositories;
made `Git.getTags()` method to list remove repository tags
- added outdated launcher version notification
- added some buttons to settings menu
+ winetricks
+ winecfg
+ launcher folder
+ game folder
- made `Button` component
- fixed textarea and input background in dark theme in tables
From previous commits:
- made outdated files deletion
- reworked runners selection list
- removed `purge_dxvk_logs` config
- added `purge_logs.game` and `purge_logs.launcher` configs
- now launcher can delete its own old log files
- made DXVK logs deletion option works
- `Patch/Stream`'s `patchFinish()` callback now have `result: boolean` argument
which indicates whether the patch was successfully applied
- `Patch/Stream` now also logs patch script output
- if the patch wasn't successfully applied - then `ApplyPatch` script
will show user a notification about it
- also was fixed notification icon in telemetry checking
- fixed typo in notahuman's shaders
- added Italian
- added `Locales.supported()` and `Locales.fallback()` methods
now launcher can have locales unsupported by the game
From previous commits:
- fixed shaders work
- made `Tray` class to manage tray features
- added tray icon
- added `folders` field in config file
and now you can specify some pathes
- added `constants.paths.tempDir` field
- Discord RPC icons were moved to `src/assets/images/discord` folder
and highly optimized
- added templates for `fr-fr`, `es-es` and `vi-vn` translations
- added Discord RPC icons selection
- added windows centering;
also added `Window.current.center()` method
- added custom shaders option in settings menu
- fixed `applied` patch info field caching
- decreased splash screen timings
- added `Patch.getPatchInfo()` now caches its data
- increased `Game.getLatestData()` method caching time to 6 hours
From other commits:
- improved dropdown item contrast (!18)
- fixed DXVK applying
- fixed `Cache.set()` work
- added log files auto-saving
- fixed `Domain.getInfo()` work with different system languages
- added debug logs printing in console
- added proper launched game closing handling
- added `patch` property to `Patch.install()` method to optimize it a bit
- added `button-blue` and `aria-label` thingies removing after test patch applying
- added some visual tweaks during patch applying
- updated logo
- updated discord rpc structure, settings menu and so on
- (probably) fixed .tmp files deletion
- decreased `Game.getLatestData()` caching period
- fixed discord-rpc binary execution
- made Discord RPC preparations
made `discord-rpc` cli utility
made `DiscordRPC` class to manage it
- changed `'` to `"` in every command execution
- `Voice.current` field changed to `Voice.installed`
- `Voice.selected` field now returns list of selected voice packages
- added `Voice.delete()` method to delete voice package
- `Voice.isUpdatePredownloaded()` method now can check list of voice packages
- fixed ProgressBar's `showTotals` property work
- decreased maximal wine prefix creation log size in progress bar
- improved `Process.run` command which now finds correct process id
- made DropdownCheckboxes component
- made voice packages selection system