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https://github.com/an-anime-team/an-anime-game-launcher.git
synced 2024-12-20 08:51:47 +03:00
Fix Constants
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2 changed files with 9 additions and 1 deletions
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@ -1,5 +1,6 @@
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const fs = require('fs');
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import LauncherLib from "./LauncherLib";
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import constants from "./constants";
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const path = require('path');
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const os = require('os');
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@ -15,6 +16,7 @@ export default class PrefixSelector
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LauncherLib.updateConfig('version', version);
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LauncherLib.updateConfig('prefix', location);
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constants.prefixDir = location;
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this.prefix = location;
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} else if (fs.existsSync(path.join(location, 'drive_c', 'Program Files', 'Genshin Impact', 'GenshinImpact_Data', 'globalgamemanagers'))) {
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const config = fs.readFileSync(path.join(location, 'drive_c', 'Program Files', 'Genshin Impact', 'GenshinImpact_Data', 'globalgamemanagers'), { encoding: 'ascii' });
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@ -22,6 +24,7 @@ export default class PrefixSelector
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LauncherLib.updateConfig('version', version);
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LauncherLib.updateConfig('prefix', location);
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constants.prefixDir = location;
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this.prefix = location;
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} else {
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console.log('Game not found.');
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@ -29,6 +32,7 @@ export default class PrefixSelector
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// Unset version if game is not found.
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LauncherLib.updateConfig('version', null);
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LauncherLib.updateConfig('prefix', location);
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constants.prefixDir = location;
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this.prefix = location;
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}
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}
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@ -43,6 +47,7 @@ export default class PrefixSelector
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LauncherLib.updateConfig('version', version);
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LauncherLib.updateConfig('prefix', dp);
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constants.prefixDir = dp;
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this.prefix = dp;
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} else if (fs.existsSync(path.join(dp, 'drive_c', 'Program Files', 'Genshin Impact', 'GenshinImpact_Data', 'globalgamemanagers'))) {
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const config = fs.readFileSync(path.join(dp, 'drive_c', 'Program Files', 'Genshin Impact', 'GenshinImpact_Data', 'globalgamemanagers'), { encoding: 'ascii' });
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@ -50,6 +55,7 @@ export default class PrefixSelector
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LauncherLib.updateConfig('version', version);
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LauncherLib.updateConfig('prefix', dp);
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constants.prefixDir = dp;
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this.prefix = dp;
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} else {
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console.log('Game not found.');
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@ -57,6 +63,7 @@ export default class PrefixSelector
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// Unset version if game is not found.
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LauncherLib.updateConfig('version', null);
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LauncherLib.updateConfig('prefix', dp);
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constants.prefixDir = dp;
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this.prefix = dp;
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}
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}
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@ -1,5 +1,6 @@
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const path = require('path');
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const os = require('os');
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import LauncherLib from "./LauncherLib";
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export default class constants
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{
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@ -44,7 +45,7 @@ export default class constants
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public static readonly launcherDir: string = path.join(os.homedir(), '.local', 'share', 'anime-game-launcher');
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public static readonly prefixDir: string = path.join(this.launcherDir, 'game');
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public static prefixDir: string = LauncherLib.getConfig('prefix');
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public static readonly gameDir: string = path.join(this.prefixDir, 'drive_c', 'Program Files', this.placeholders.uppercase.full);
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public static readonly voiceDir: string = path.join(this.gameDir, `${this.placeholders.uppercase.first + this.placeholders.uppercase.second}_Data`, 'StreamingAssets', 'Audio', 'GeneratedSoundBanks', 'Windows');
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