an-anime-game-launcher/neutralino.config.json

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{
2.1.0 - changed application id - implemented !28 - changed a bit config file structure From previous commits: - ping command check before telemetry check (!23) - updated empathize version; due to it was removed `Launcher.isPackageAvailable()` method which now included in empathize as `Package.exists()` - `Game.isTelemetryDisabled()` now rejects an Error object when `iputils` package (`ping` command) is not installed - due to the change above was slightly rewritten `Launch.ts` script - added automatic default language selection - added `Locales.system()` method to get launcher-supported locale based on the `$LANG` env variable - use polkit/pkexec instead of removing sudo section (!26) - blured everything that should be blured in the launcher pics - added blank analytics window - removed `components.sass` file; its content was moved to `settings.sass` - improved `Button` component - added `constants.uri.discord` and `constants.placeholders.uppercase.company_alterego` fields - added proper windows centering - added Hungarian - added `wine-ge 7.1-1` and `proton-ge 7.1-(1/2)` to the runners list - `wine-ge 7.1-1` now is the default runner to install during the game's installation - small conspiracy changes - fixed actions execution issues in the launcher's core libraries - added virtual desktop option (!28) - added ToS violation warning window - added additional IPC pull purging during the start of the launcher From 2.1.0-beta1: - moved launcher on empathize - added some links to the end of the settings menu - updated notahuman's shaders to v4 - added localizations for notifications - fixed possible errors in `Locales.bind()` method - added `Locales.translate()` method to translate something - added DXVK 1.9.4 and made it default; DXVK 1.8 and 1.8.1 now aren't recommended - added Indonesian - added Wine synchronization option in settings that can accept None, ESync or FSync - added `xdelta3` package existing checking before patch applying; also added an error notification when patch repos are not available - `cache.json` file was renamed to `.cache.json` - `Patch.fetchTimeout` was increased up to 5 seconds from 3 seconds - fixed *possible* issue with `Locales.default()` method: before, if you've been passing there a language to set as default, it wasn't returning properly - added notification when all the patch repos are not available
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"applicationId": "com.gitlab.KRypt0n_.an-anime-game-launcher",
"version": "2.1.2",
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"defaultMode": "window",
"port": 0,
"documentRoot": "/bundle/",
"url": "/",
"enableServer": true,
"enableNativeAPI": true,
"exportAuthInfo": true,
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"logging": {
"enabled": false,
"writeToLogFile": false
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},
"nativeBlockList": [],
"globalVariables": {},
"modes": {
"window": {
"title": "An Anime Game Launcher",
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"width": 1280,
"height": 700,
"fullScreen": false,
"alwaysOnTop": false,
"icon": "/public/icons/64x64.png",
"enableInspector": false,
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"borderless": false,
"maximize": false,
"hidden": true,
"resizable": false,
"exitProcessOnClose": false
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},
"browser": {},
"cloud": {}
},
"cli": {
"binaryName": "an-anime-game-launcher",
"resourcesPath": "/bundle/",
"extensionsPath": "/extensions/",
"clientLibrary": "/public/neutralino.js",
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"binaryVersion": "4.1.0",
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"clientVersion": "3.0.0"
}
}