mirror of
https://github.com/element-hq/synapse.git
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258 lines
9.7 KiB
Python
258 lines
9.7 KiB
Python
# Copyright 2014-2016 OpenMarket Ltd
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# Copyright 2019 The Matrix.org Foundation C.I.C.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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from twisted.test.proto_helpers import MemoryReactor
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from synapse.api.constants import Membership
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from synapse.rest.admin import register_servlets_for_client_rest_resource
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from synapse.rest.client import login, room
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from synapse.server import HomeServer
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from synapse.types import UserID, create_requester
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from synapse.util import Clock
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from tests import unittest
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from tests.server import TestHomeServer
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from tests.test_utils import event_injection
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class RoomMemberStoreTestCase(unittest.HomeserverTestCase):
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servlets = [
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login.register_servlets,
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register_servlets_for_client_rest_resource,
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room.register_servlets,
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]
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def prepare(self, reactor: MemoryReactor, clock: Clock, hs: TestHomeServer) -> None: # type: ignore[override]
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# We can't test the RoomMemberStore on its own without the other event
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# storage logic
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self.store = hs.get_datastores().main
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self.u_alice = self.register_user("alice", "pass")
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self.t_alice = self.login("alice", "pass")
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self.u_bob = self.register_user("bob", "pass")
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# User elsewhere on another host
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self.u_charlie = UserID.from_string("@charlie:elsewhere")
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def test_one_member(self) -> None:
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# Alice creates the room, and is automatically joined
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self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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rooms_for_user = self.get_success(
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self.store.get_rooms_for_local_user_where_membership_is(
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self.u_alice, [Membership.JOIN]
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)
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)
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self.assertEqual([self.room], [m.room_id for m in rooms_for_user])
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def test_count_known_servers(self) -> None:
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"""
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_count_known_servers will calculate how many servers are in a room.
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"""
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self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
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self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
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servers = self.get_success(self.store._count_known_servers())
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self.assertEqual(servers, 2)
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def test_count_known_servers_stat_counter_disabled(self) -> None:
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"""
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If enabled, the metrics for how many servers are known will be counted.
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"""
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self.assertTrue("_known_servers_count" not in self.store.__dict__.keys())
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self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
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self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
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self.pump()
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self.assertTrue("_known_servers_count" not in self.store.__dict__.keys())
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@unittest.override_config(
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{"enable_metrics": True, "metrics_flags": {"known_servers": True}}
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)
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def test_count_known_servers_stat_counter_enabled(self) -> None:
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"""
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If enabled, the metrics for how many servers are known will be counted.
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"""
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# Initialises to 1 -- itself
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self.assertEqual(self.store._known_servers_count, 1)
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self.pump()
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# No rooms have been joined, so technically the SQL returns 0, but it
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# will still say it knows about itself.
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self.assertEqual(self.store._known_servers_count, 1)
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self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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self.inject_room_member(self.room, self.u_bob, Membership.JOIN)
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self.inject_room_member(self.room, self.u_charlie.to_string(), Membership.JOIN)
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self.pump(1)
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# It now knows about Charlie's server.
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self.assertEqual(self.store._known_servers_count, 2)
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def test__null_byte_in_display_name_properly_handled(self) -> None:
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room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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res = self.get_success(
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self.store.db_pool.simple_select_list(
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"room_memberships",
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{"user_id": "@alice:test"},
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["display_name", "event_id"],
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)
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)
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# Check that we only got one result back
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self.assertEqual(len(res), 1)
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# Check that alice's display name is "alice"
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self.assertEqual(res[0]["display_name"], "alice")
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# Grab the event_id to use later
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event_id = res[0]["event_id"]
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# Create a profile with the offending null byte in the display name
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new_profile = {"displayname": "ali\u0000ce"}
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# Ensure that the change goes smoothly and does not fail due to the null byte
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self.helper.change_membership(
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room,
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self.u_alice,
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self.u_alice,
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"join",
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extra_data=new_profile,
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tok=self.t_alice,
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)
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res2 = self.get_success(
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self.store.db_pool.simple_select_list(
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"room_memberships",
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{"user_id": "@alice:test"},
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["display_name", "event_id"],
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)
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)
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# Check that we only have two results
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self.assertEqual(len(res2), 2)
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# Filter out the previous event using the event_id we grabbed above
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row = [row for row in res2 if row["event_id"] != event_id]
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# Check that alice's display name is now None
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self.assertEqual(row[0]["display_name"], None)
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def test_room_is_locally_forgotten(self) -> None:
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"""Test that when the last local user has forgotten a room it is known as forgotten."""
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# join two local and one remote user
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self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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self.get_success(
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event_injection.inject_member_event(self.hs, self.room, self.u_bob, "join")
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)
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self.get_success(
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event_injection.inject_member_event(
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self.hs, self.room, self.u_charlie.to_string(), "join"
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)
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)
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self.assertFalse(
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self.get_success(self.store.is_locally_forgotten_room(self.room))
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)
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# local users leave the room and the room is not forgotten
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self.get_success(
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event_injection.inject_member_event(
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self.hs, self.room, self.u_alice, "leave"
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)
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)
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self.get_success(
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event_injection.inject_member_event(self.hs, self.room, self.u_bob, "leave")
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)
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self.assertFalse(
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self.get_success(self.store.is_locally_forgotten_room(self.room))
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)
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# first user forgets the room, room is not forgotten
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self.get_success(self.store.forget(self.u_alice, self.room))
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self.assertFalse(
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self.get_success(self.store.is_locally_forgotten_room(self.room))
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)
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# second (last local) user forgets the room and the room is forgotten
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self.get_success(self.store.forget(self.u_bob, self.room))
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self.assertTrue(
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self.get_success(self.store.is_locally_forgotten_room(self.room))
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)
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def test_join_locally_forgotten_room(self) -> None:
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"""Tests if a user joins a forgotten room the room is not forgotten anymore."""
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self.room = self.helper.create_room_as(self.u_alice, tok=self.t_alice)
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self.assertFalse(
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self.get_success(self.store.is_locally_forgotten_room(self.room))
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)
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# after leaving and forget the room, it is forgotten
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self.get_success(
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event_injection.inject_member_event(
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self.hs, self.room, self.u_alice, "leave"
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)
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)
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self.get_success(self.store.forget(self.u_alice, self.room))
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self.assertTrue(
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self.get_success(self.store.is_locally_forgotten_room(self.room))
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)
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# after rejoin the room is not forgotten anymore
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self.get_success(
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event_injection.inject_member_event(
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self.hs, self.room, self.u_alice, "join"
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)
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)
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self.assertFalse(
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self.get_success(self.store.is_locally_forgotten_room(self.room))
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)
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class CurrentStateMembershipUpdateTestCase(unittest.HomeserverTestCase):
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def prepare(self, reactor: MemoryReactor, clock: Clock, hs: HomeServer) -> None:
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self.store = hs.get_datastores().main
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self.room_creator = hs.get_room_creation_handler()
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def test_can_rerun_update(self) -> None:
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# First make sure we have completed all updates.
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self.wait_for_background_updates()
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# Now let's create a room, which will insert a membership
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user = UserID("alice", "test")
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requester = create_requester(user)
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self.get_success(self.room_creator.create_room(requester, {}))
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# Register the background update to run again.
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self.get_success(
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self.store.db_pool.simple_insert(
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table="background_updates",
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values={
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"update_name": "current_state_events_membership",
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"progress_json": "{}",
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"depends_on": None,
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},
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)
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)
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# ... and tell the DataStore that it hasn't finished all updates yet
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self.store.db_pool.updates._all_done = False
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# Now let's actually drive the updates to completion
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self.wait_for_background_updates()
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