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When we join a room via the faster-joins mechanism, we end up with "partial state" at some points on the event DAG. Many parts of the codebase need to wait for the full state to load. So, we implement a mechanism to keep track of which events have partial state, and wait for them to be fully-populated.
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128 B
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1 line
128 B
Text
Preparation for faster-room-join work: Implement a tracking mechanism to allow functions to wait for full room state to arrive.
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