mirror of
https://github.com/element-hq/synapse.git
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394 lines
12 KiB
Python
394 lines
12 KiB
Python
# -*- coding: utf-8 -*-
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# Copyright 2014-2016 OpenMarket Ltd
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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""" This is an example of using the server to server implementation to do a
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basic chat style thing. It accepts commands from stdin and outputs to stdout.
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It assumes that ucids are of the form <user>@<domain>, and uses <domain> as
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the address of the remote home server to hit.
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Usage:
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python test_messaging.py <port>
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Currently assumes the local address is localhost:<port>
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"""
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from synapse.federation import (
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ReplicationHandler
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)
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from synapse.federation.units import Pdu
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from synapse.util import origin_from_ucid
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from synapse.app.homeserver import SynapseHomeServer
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#from synapse.util.logutils import log_function
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from twisted.internet import reactor, defer
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from twisted.python import log
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import argparse
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import json
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import logging
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import os
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import re
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import cursesio
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import curses.wrapper
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logger = logging.getLogger("example")
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def excpetion_errback(failure):
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logging.exception(failure)
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class InputOutput(object):
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""" This is responsible for basic I/O so that a user can interact with
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the example app.
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"""
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def __init__(self, screen, user):
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self.screen = screen
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self.user = user
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def set_home_server(self, server):
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self.server = server
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def on_line(self, line):
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""" This is where we process commands.
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"""
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try:
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m = re.match("^join (\S+)$", line)
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if m:
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# The `sender` wants to join a room.
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room_name, = m.groups()
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self.print_line("%s joining %s" % (self.user, room_name))
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self.server.join_room(room_name, self.user, self.user)
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#self.print_line("OK.")
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return
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m = re.match("^invite (\S+) (\S+)$", line)
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if m:
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# `sender` wants to invite someone to a room
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room_name, invitee = m.groups()
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self.print_line("%s invited to %s" % (invitee, room_name))
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self.server.invite_to_room(room_name, self.user, invitee)
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#self.print_line("OK.")
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return
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m = re.match("^send (\S+) (.*)$", line)
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if m:
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# `sender` wants to message a room
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room_name, body = m.groups()
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self.print_line("%s send to %s" % (self.user, room_name))
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self.server.send_message(room_name, self.user, body)
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#self.print_line("OK.")
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return
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m = re.match("^backfill (\S+)$", line)
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if m:
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# we want to backfill a room
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room_name, = m.groups()
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self.print_line("backfill %s" % room_name)
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self.server.backfill(room_name)
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return
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self.print_line("Unrecognized command")
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except Exception as e:
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logger.exception(e)
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def print_line(self, text):
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self.screen.print_line(text)
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def print_log(self, text):
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self.screen.print_log(text)
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class IOLoggerHandler(logging.Handler):
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def __init__(self, io):
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logging.Handler.__init__(self)
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self.io = io
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def emit(self, record):
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if record.levelno < logging.WARN:
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return
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msg = self.format(record)
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self.io.print_log(msg)
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class Room(object):
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""" Used to store (in memory) the current membership state of a room, and
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which home servers we should send PDUs associated with the room to.
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"""
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def __init__(self, room_name):
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self.room_name = room_name
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self.invited = set()
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self.participants = set()
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self.servers = set()
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self.oldest_server = None
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self.have_got_metadata = False
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def add_participant(self, participant):
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""" Someone has joined the room
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"""
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self.participants.add(participant)
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self.invited.discard(participant)
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server = origin_from_ucid(participant)
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self.servers.add(server)
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if not self.oldest_server:
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self.oldest_server = server
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def add_invited(self, invitee):
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""" Someone has been invited to the room
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"""
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self.invited.add(invitee)
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self.servers.add(origin_from_ucid(invitee))
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class HomeServer(ReplicationHandler):
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""" A very basic home server implentation that allows people to join a
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room and then invite other people.
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"""
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def __init__(self, server_name, replication_layer, output):
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self.server_name = server_name
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self.replication_layer = replication_layer
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self.replication_layer.set_handler(self)
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self.joined_rooms = {}
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self.output = output
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def on_receive_pdu(self, pdu):
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""" We just received a PDU
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"""
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pdu_type = pdu.pdu_type
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if pdu_type == "sy.room.message":
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self._on_message(pdu)
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elif pdu_type == "sy.room.member" and "membership" in pdu.content:
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if pdu.content["membership"] == "join":
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self._on_join(pdu.context, pdu.state_key)
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elif pdu.content["membership"] == "invite":
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self._on_invite(pdu.origin, pdu.context, pdu.state_key)
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else:
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self.output.print_line("#%s (unrec) %s = %s" %
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(pdu.context, pdu.pdu_type, json.dumps(pdu.content))
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)
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#def on_state_change(self, pdu):
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##self.output.print_line("#%s (state) %s *** %s" %
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##(pdu.context, pdu.state_key, pdu.pdu_type)
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##)
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#if "joinee" in pdu.content:
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#self._on_join(pdu.context, pdu.content["joinee"])
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#elif "invitee" in pdu.content:
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#self._on_invite(pdu.origin, pdu.context, pdu.content["invitee"])
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def _on_message(self, pdu):
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""" We received a message
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"""
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self.output.print_line("#%s %s %s" %
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(pdu.context, pdu.content["sender"], pdu.content["body"])
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)
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def _on_join(self, context, joinee):
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""" Someone has joined a room, either a remote user or a local user
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"""
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room = self._get_or_create_room(context)
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room.add_participant(joinee)
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self.output.print_line("#%s %s %s" %
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(context, joinee, "*** JOINED")
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)
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def _on_invite(self, origin, context, invitee):
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""" Someone has been invited
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"""
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room = self._get_or_create_room(context)
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room.add_invited(invitee)
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self.output.print_line("#%s %s %s" %
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(context, invitee, "*** INVITED")
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)
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if not room.have_got_metadata and origin is not self.server_name:
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logger.debug("Get room state")
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self.replication_layer.get_state_for_context(origin, context)
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room.have_got_metadata = True
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@defer.inlineCallbacks
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def send_message(self, room_name, sender, body):
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""" Send a message to a room!
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"""
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destinations = yield self.get_servers_for_context(room_name)
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try:
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yield self.replication_layer.send_pdu(
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Pdu.create_new(
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context=room_name,
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pdu_type="sy.room.message",
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content={"sender": sender, "body": body},
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origin=self.server_name,
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destinations=destinations,
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)
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)
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except Exception as e:
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logger.exception(e)
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@defer.inlineCallbacks
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def join_room(self, room_name, sender, joinee):
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""" Join a room!
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"""
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self._on_join(room_name, joinee)
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destinations = yield self.get_servers_for_context(room_name)
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try:
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pdu = Pdu.create_new(
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context=room_name,
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pdu_type="sy.room.member",
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is_state=True,
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state_key=joinee,
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content={"membership": "join"},
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origin=self.server_name,
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destinations=destinations,
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)
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yield self.replication_layer.send_pdu(pdu)
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except Exception as e:
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logger.exception(e)
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@defer.inlineCallbacks
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def invite_to_room(self, room_name, sender, invitee):
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""" Invite someone to a room!
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"""
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self._on_invite(self.server_name, room_name, invitee)
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destinations = yield self.get_servers_for_context(room_name)
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try:
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yield self.replication_layer.send_pdu(
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Pdu.create_new(
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context=room_name,
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is_state=True,
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pdu_type="sy.room.member",
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state_key=invitee,
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content={"membership": "invite"},
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origin=self.server_name,
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destinations=destinations,
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)
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)
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except Exception as e:
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logger.exception(e)
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def backfill(self, room_name, limit=5):
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room = self.joined_rooms.get(room_name)
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if not room:
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return
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dest = room.oldest_server
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return self.replication_layer.backfill(dest, room_name, limit)
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def _get_room_remote_servers(self, room_name):
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return [i for i in self.joined_rooms.setdefault(room_name,).servers]
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def _get_or_create_room(self, room_name):
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return self.joined_rooms.setdefault(room_name, Room(room_name))
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def get_servers_for_context(self, context):
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return defer.succeed(
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self.joined_rooms.setdefault(context, Room(context)).servers
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)
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def main(stdscr):
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parser = argparse.ArgumentParser()
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parser.add_argument('user', type=str)
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parser.add_argument('-v', '--verbose', action='count')
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args = parser.parse_args()
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user = args.user
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server_name = origin_from_ucid(user)
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## Set up logging ##
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root_logger = logging.getLogger()
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formatter = logging.Formatter('%(asctime)s - %(name)s - %(lineno)d - '
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'%(levelname)s - %(message)s')
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if not os.path.exists("logs"):
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os.makedirs("logs")
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fh = logging.FileHandler("logs/%s" % user)
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fh.setFormatter(formatter)
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root_logger.addHandler(fh)
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root_logger.setLevel(logging.DEBUG)
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# Hack: The only way to get it to stop logging to sys.stderr :(
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log.theLogPublisher.observers = []
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observer = log.PythonLoggingObserver()
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observer.start()
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## Set up synapse server
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curses_stdio = cursesio.CursesStdIO(stdscr)
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input_output = InputOutput(curses_stdio, user)
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curses_stdio.set_callback(input_output)
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app_hs = SynapseHomeServer(server_name, db_name="dbs/%s" % user)
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replication = app_hs.get_replication_layer()
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hs = HomeServer(server_name, replication, curses_stdio)
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input_output.set_home_server(hs)
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## Add input_output logger
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io_logger = IOLoggerHandler(input_output)
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io_logger.setFormatter(formatter)
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root_logger.addHandler(io_logger)
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## Start! ##
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try:
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port = int(server_name.split(":")[1])
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except:
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port = 12345
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app_hs.get_http_server().start_listening(port)
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reactor.addReader(curses_stdio)
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reactor.run()
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if __name__ == "__main__":
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curses.wrapper(main)
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