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Updated webclient to support the new registration logic.
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1 changed files with 120 additions and 23 deletions
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@ -81,38 +81,135 @@ angular.module('matrixService', [])
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return $http(request);
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};
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var doRegisterLogin = function(path, loginType, sessionId, userName, password, threepidCreds) {
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var data = {};
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if (loginType === "m.login.recaptcha") {
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var challengeToken = Recaptcha.get_challenge();
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var captchaEntry = Recaptcha.get_response();
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data = {
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type: "m.login.recaptcha",
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challenge: challengeToken,
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response: captchaEntry
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};
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}
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else if (loginType === "m.login.email.identity") {
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data = {
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threepidCreds: threepidCreds
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};
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}
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else if (loginType === "m.login.password") {
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data = {
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user_id: userName,
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password: password
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};
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}
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if (sessionId) {
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data.session = sessionId;
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}
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data.type = loginType;
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console.log("doRegisterLogin >>> " + loginType);
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return doRequest("POST", path, undefined, data);
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};
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return {
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/****** Home server API ******/
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prefix: prefixPath,
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// Register an user
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register: function(user_name, password, threepidCreds, useCaptcha) {
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// The REST path spec
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register: function(user_name, password, threepidCreds, useCaptcha) {
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// registration is composed of multiple requests, to check you can
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// register, then to actually register. This deferred will fire when
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// all the requests are done, along with the final response.
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var deferred = $q.defer();
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var path = "/register";
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var data = {
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user_id: user_name,
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password: password,
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threepidCreds: threepidCreds
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};
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// check we can actually register with this HS.
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doRequest("GET", path, undefined, undefined).then(
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function(response) {
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console.log("/register [1] : "+JSON.stringify(response));
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var flows = response.data.flows;
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var knownTypes = [
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"m.login.password",
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"m.login.recaptcha",
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"m.login.email.identity"
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];
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// if they entered 3pid creds, we want to use a flow which uses it.
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var useThreePidFlow = threepidCreds != undefined;
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var flowIndex = 0;
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var firstRegType = undefined;
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for (var i=0; i<flows.length; i++) {
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var isThreePidFlow = false;
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if (flows[i].stages) {
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for (var j=0; j<flows[i].stages.length; j++) {
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var regType = flows[i].stages[j];
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if (knownTypes.indexOf(regType) === -1) {
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deferred.reject("Unknown type: "+regType);
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return;
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}
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if (regType == "m.login.email.identity") {
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isThreePidFlow = true;
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}
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if (!useCaptcha && regType == "m.login.recaptcha") {
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console.error("Web client setup to not use captcha, but HS demands a captcha.");
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}
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}
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}
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if ( (isThreePidFlow && useThreePidFlow) || (!isThreePidFlow && !useThreePidFlow) ) {
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flowIndex = i;
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}
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if (knownTypes.indexOf(flows[i].type) == -1) {
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deferred.reject("Unknown type: "+flows[i].type);
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return;
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}
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}
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// looks like we can register fine, go ahead and do it.
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console.log("Using flow " + JSON.stringify(flows[flowIndex]));
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firstRegType = flows[flowIndex].type;
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var sessionId = undefined;
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// generic response processor so it can loop as many times as required
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var loginResponseFunc = function(response) {
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if (response.data.session) {
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sessionId = response.data.session;
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}
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console.log("login response: " + JSON.stringify(response.data));
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if (response.data.access_token) {
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deferred.resolve(response);
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}
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else if (response.data.next) {
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return doRegisterLogin(path, response.data.next, sessionId, user_name, password, threepidCreds).then(
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loginResponseFunc,
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function(err) {
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deferred.reject(err);
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}
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);
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}
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else {
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deferred.reject("Unknown continuation: "+JSON.stringify(response));
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}
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};
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// set the ball rolling
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doRegisterLogin(path, firstRegType, undefined, user_name, password, threepidCreds).then(
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loginResponseFunc,
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function(err) {
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deferred.reject(err);
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}
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);
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},
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function(err) {
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deferred.reject(err);
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}
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);
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if (useCaptcha) {
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// Not all home servers will require captcha on signup, but if this flag is checked,
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// send captcha information.
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// TODO: Might be nice to make this a bit more flexible..
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var challengeToken = Recaptcha.get_challenge();
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var captchaEntry = Recaptcha.get_response();
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var captchaType = "m.login.recaptcha";
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data.captcha = {
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type: captchaType,
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challenge: challengeToken,
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response: captchaEntry
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};
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}
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return doRequest("POST", path, undefined, data);
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return deferred.promise;
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},
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// Create a room
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