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WIP: Remember memberships already sent
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5066cbc6f6
commit
c5494f9836
3 changed files with 354 additions and 96 deletions
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@ -869,6 +869,8 @@ class SlidingSyncHandler:
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#
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# Calculate the `StateFilter` based on the `required_state` for the room
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required_state_filter = StateFilter.none()
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# Extra membership that we need pull out of the current state because of
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# lazy-loading room members.
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added_membership_state_filter = StateFilter.none()
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# The requested `required_state_map` with the any lazy membership expanded and
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# `$ME` replaced with the user's ID. This allows us to see what membership we've
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@ -1180,6 +1182,9 @@ class SlidingSyncHandler:
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# sensible order again.
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bump_stamp = 0
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logger.info("asdf expanded_required_state_map %s", expanded_required_state_map)
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logger.info("asdf changed_required_state_map %s", changed_required_state_map)
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room_sync_required_state_map_to_persist = expanded_required_state_map
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if changed_required_state_map:
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room_sync_required_state_map_to_persist = changed_required_state_map
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@ -1379,10 +1384,36 @@ def _required_state_changes(
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A 2-tuple of updated required state config and the state filter to use
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to fetch extra current state that we need to return.
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"""
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if prev_required_state_map == request_required_state_map:
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# There has been no change. Return immediately.
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return None, StateFilter.none()
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# Convert the list of state_deltas to map from type to state_keys that have
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# changed.
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changed_types_to_state_keys: Dict[str, Set[str]] = {}
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for event_type, state_key in state_deltas:
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changed_types_to_state_keys.setdefault(event_type, set()).add(state_key)
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new_required_state_map: Dict[str, Set[str]] = {}
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for event_type in (
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prev_required_state_map.keys() | request_required_state_map.keys()
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):
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old_state_keys = prev_required_state_map.get(event_type, set())
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changed_state_keys = changed_types_to_state_keys.get(event_type, set())
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# We keep entries from the previous required state where the state hasn't
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# changed. This way we can still keep track that we've already sent down
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# the state to the client.
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new_required_state_map[event_type] = request_required_state_map.get(
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event_type, set()
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) | {
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old_state_key
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for old_state_key in old_state_keys
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if old_state_key not in changed_state_keys
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and old_state_key not in {StateValues.WILDCARD, StateValues.LAZY}
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}
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prev_wildcard = prev_required_state_map.get(StateValues.WILDCARD, set())
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request_wildcard = request_required_state_map.get(StateValues.WILDCARD, set())
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@ -1403,10 +1434,6 @@ def _required_state_changes(
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# Keys were only removed, so we don't have to fetch everything.
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return request_required_state_map, StateFilter.none()
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# Contains updates to the required state map compared with the previous room
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# config. This has the same format as `RoomSyncConfig.required_state`
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changes: Dict[str, AbstractSet[str]] = {}
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# The set of types/state keys that we need to fetch and return to the
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# client. Passed to `StateFilter.from_types(...)`
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added: List[Tuple[str, Optional[str]]] = []
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@ -1426,9 +1453,6 @@ def _required_state_changes(
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# Nothing *added*, so we skip. Removals happen below.
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continue
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# Always update changes to include the newly added keys
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changes[event_type] = request_state_keys
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if StateValues.WILDCARD in old_state_keys:
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# We were previously fetching everything for this type, so we don't need to
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# fetch anything new.
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@ -1451,78 +1475,17 @@ def _required_state_changes(
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added_state_filter = StateFilter.from_types(added)
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# Convert the list of state deltas to map from type to state_keys that have
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# changed.
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changed_types_to_state_keys: Dict[str, Set[str]] = {}
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for event_type, state_key in state_deltas:
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changed_types_to_state_keys.setdefault(event_type, set()).add(state_key)
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# Figure out what changes we need to apply to the effective required state
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# config.
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for event_type, changed_state_keys in changed_types_to_state_keys.items():
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old_state_keys = prev_required_state_map.get(event_type, set())
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request_state_keys = request_required_state_map.get(event_type, set())
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if old_state_keys == request_state_keys:
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# No change.
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continue
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if request_state_keys - old_state_keys:
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# We've expanded the set of state keys, so we just clobber the
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# current set with the new set.
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#
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# We could also ensure that we keep entries where the state hasn't
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# changed, but are no longer in the requested required state, but
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# that's a sufficient edge case that we can ignore (as its only a
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# performance optimization).
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changes[event_type] = request_state_keys
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continue
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old_state_key_wildcard = StateValues.WILDCARD in old_state_keys
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request_state_key_wildcard = StateValues.WILDCARD in request_state_keys
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if old_state_key_wildcard != request_state_key_wildcard:
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# If a state_key wildcard has been added or removed, we always update the
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# effective room required state config to match the request.
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changes[event_type] = request_state_keys
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continue
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old_state_key_lazy = StateValues.LAZY in old_state_keys
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request_state_key_lazy = StateValues.LAZY in request_state_keys
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if old_state_key_lazy != request_state_key_lazy:
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# If a "$LAZY" has been added or removed we always update the effective room
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# required state config to match the request.
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changes[event_type] = request_state_keys
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continue
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# Handle "$ME" values by replacing state keys that match the user ID.
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if user_id in changed_state_keys:
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changed_state_keys.discard(user_id)
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changed_state_keys.add(StateValues.ME)
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# At this point there are no wildcards and no additions to the set of
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# state keys requested, only deletions.
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#
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if event_type in new_required_state_map:
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# We only remove state keys from the effective state if they've been
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# removed from the request *and* the state has changed. This ensures
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# that if a client removes and then readds a state key, we only send
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# down the associated current state event if its changed (rather than
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# sending down the same event twice).
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invalidated = (old_state_keys - request_state_keys) & changed_state_keys
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if invalidated:
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changes[event_type] = old_state_keys - invalidated
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if changes:
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# Update the required state config based on the changes.
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new_required_state_map = dict(prev_required_state_map)
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for event_type, state_keys in changes.items():
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if state_keys:
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new_required_state_map[event_type] = state_keys
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else:
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# Remove entries with empty state keys.
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new_required_state_map.pop(event_type, None)
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new_required_state_map[event_type] = (
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new_required_state_map[event_type] - changed_state_keys
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)
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return new_required_state_map, added_state_filter
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else:
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return None, added_state_filter
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@ -3671,6 +3671,127 @@ class RequiredStateChangesTestCase(unittest.TestCase):
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),
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),
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),
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(
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"state_key_lazy_keep_previous_memberships_and_no_new_memberships",
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"""
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This test mimics a request with lazy-loading room members enabled where
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we have previously sent down user2 and user3's membership events and now
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we're sending down another response without any timeline events.
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""",
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RequiredStateChangesTestParameters(
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previous_required_state_map={
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EventTypes.Member: {
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StateValues.LAZY,
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"@user2:test",
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"@user3:test",
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}
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},
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request_required_state_map={EventTypes.Member: {StateValues.LAZY}},
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state_deltas={(EventTypes.Member, "@user:test"): "$event_id"},
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expected_with_state_deltas=(
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# If a "$LAZY" has been added or removed we always update the
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# required state to what was requested for simplicity.
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{
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EventTypes.Member: {
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StateValues.LAZY,
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"@user2:test",
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"@user3:test",
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}
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},
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StateFilter.none(),
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),
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expected_without_state_deltas=(
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{
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EventTypes.Member: {
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StateValues.LAZY,
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"@user2:test",
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"@user3:test",
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}
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},
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StateFilter.none(),
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),
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),
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),
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(
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"state_key_lazy_keep_previous_memberships_with_new_memberships",
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"""
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This test mimics a request with lazy-loading room members enabled where
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we have previously sent down user2 and user3's membership events and now
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we're sending down another response with a new event from user4.
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""",
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RequiredStateChangesTestParameters(
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previous_required_state_map={
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EventTypes.Member: {
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StateValues.LAZY,
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"@user2:test",
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"@user3:test",
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}
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},
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request_required_state_map={
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EventTypes.Member: {StateValues.LAZY, "@user4:test"}
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},
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state_deltas={(EventTypes.Member, "@user:test"): "$event_id"},
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expected_with_state_deltas=(
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# If a "$LAZY" has been added or removed we always update the
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# required state to what was requested for simplicity.
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{
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EventTypes.Member: {
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StateValues.LAZY,
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"@user2:test",
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"@user3:test",
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"@user4:test",
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}
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},
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StateFilter.none(),
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),
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expected_without_state_deltas=(
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{
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EventTypes.Member: {
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StateValues.LAZY,
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"@user2:test",
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"@user3:test",
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"@user4:test",
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}
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},
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StateFilter.none(),
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),
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),
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),
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(
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"state_key_expand_lazy_keep_previous_memberships",
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"""
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Test TODO
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""",
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RequiredStateChangesTestParameters(
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previous_required_state_map={
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EventTypes.Member: {"@user2:test", "@user3:test"}
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},
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request_required_state_map={EventTypes.Member: {StateValues.LAZY}},
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state_deltas={(EventTypes.Member, "@user:test"): "$event_id"},
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expected_with_state_deltas=(
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# If a "$LAZY" has been added or removed we always update the
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# required state to what was requested for simplicity.
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{
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EventTypes.Member: {
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StateValues.LAZY,
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"@user2:test",
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"@user3:test",
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}
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},
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StateFilter.none(),
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),
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expected_without_state_deltas=(
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{
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EventTypes.Member: {
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StateValues.LAZY,
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"@user2:test",
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"@user3:test",
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}
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},
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StateFilter.none(),
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),
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),
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),
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(
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"type_wildcard_with_state_key_wildcard_to_explicit_state_keys",
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"""
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@ -3784,11 +3905,18 @@ class RequiredStateChangesTestCase(unittest.TestCase):
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# request. And we need to request all of the state for that type
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# because we previously, only sent down a few keys.
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expected_with_state_deltas=(
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{"type1": {StateValues.WILDCARD}},
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{"type1": {StateValues.WILDCARD, "state_key2", "state_key3"}},
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StateFilter.from_types([("type1", None)]),
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),
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expected_without_state_deltas=(
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{"type1": {StateValues.WILDCARD}},
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{
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"type1": {
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StateValues.WILDCARD,
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"state_key1",
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"state_key2",
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"state_key3",
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}
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},
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StateFilter.from_types([("type1", None)]),
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),
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),
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@ -3804,14 +3932,8 @@ class RequiredStateChangesTestCase(unittest.TestCase):
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# Without `state_deltas`
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changed_required_state_map, added_state_filter = _required_state_changes(
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user_id="@user:test",
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previous_room_config=RoomSyncConfig(
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timeline_limit=0,
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required_state_map=test_parameters.previous_required_state_map,
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),
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room_sync_config=RoomSyncConfig(
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timeline_limit=0,
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required_state_map=test_parameters.request_required_state_map,
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),
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prev_required_state_map=test_parameters.previous_required_state_map,
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request_required_state_map=test_parameters.request_required_state_map,
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state_deltas={},
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)
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@ -3829,14 +3951,8 @@ class RequiredStateChangesTestCase(unittest.TestCase):
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# With `state_deltas`
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changed_required_state_map, added_state_filter = _required_state_changes(
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user_id="@user:test",
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previous_room_config=RoomSyncConfig(
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timeline_limit=0,
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required_state_map=test_parameters.previous_required_state_map,
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),
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room_sync_config=RoomSyncConfig(
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timeline_limit=0,
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required_state_map=test_parameters.request_required_state_map,
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),
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prev_required_state_map=test_parameters.previous_required_state_map,
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request_required_state_map=test_parameters.request_required_state_map,
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state_deltas=test_parameters.state_deltas,
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)
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@ -496,6 +496,185 @@ class SlidingSyncRoomsRequiredStateTestCase(SlidingSyncBase):
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)
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self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
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def test_rooms_required_state_expand_lazy_loading_room_members_incremental_sync(
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self,
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) -> None:
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"""
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Test that when we expand the `required_state` to include lazy-loading room
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members, it returns people relevant to the timeline.
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"""
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user1_id = self.register_user("user1", "pass")
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user1_tok = self.login(user1_id, "pass")
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user2_id = self.register_user("user2", "pass")
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user2_tok = self.login(user2_id, "pass")
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user3_id = self.register_user("user3", "pass")
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user3_tok = self.login(user3_id, "pass")
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user4_id = self.register_user("user4", "pass")
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user4_tok = self.login(user4_id, "pass")
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room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
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self.helper.join(room_id1, user1_id, tok=user1_tok)
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self.helper.join(room_id1, user3_id, tok=user3_tok)
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self.helper.join(room_id1, user4_id, tok=user4_tok)
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self.helper.send(room_id1, "1", tok=user2_tok)
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self.helper.send(room_id1, "2", tok=user2_tok)
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self.helper.send(room_id1, "3", tok=user2_tok)
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# Make the Sliding Sync request *without* lazy loading for the room members
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sync_body = {
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"lists": {
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"foo-list": {
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"ranges": [[0, 1]],
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"required_state": [
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[EventTypes.Create, ""],
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],
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"timeline_limit": 3,
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}
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}
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}
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response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
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# Send more timeline events into the room
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self.helper.send(room_id1, "4", tok=user2_tok)
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self.helper.send(room_id1, "5", tok=user4_tok)
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self.helper.send(room_id1, "6", tok=user4_tok)
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# Expand `required_state` and make an incremental Sliding Sync request *with*
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# lazy-loading room members
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sync_body["lists"]["foo-list"]["required_state"] = [
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[EventTypes.Create, ""],
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[EventTypes.Member, StateValues.LAZY],
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]
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response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
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state_map = self.get_success(
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self.storage_controllers.state.get_current_state(room_id1)
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)
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# Only user2 and user4 sent events in the last 3 events we see in the `timeline`
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# and we haven't seen any membership before this sync so we should see both
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# users.
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self._assertRequiredStateIncludes(
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response_body["rooms"][room_id1]["required_state"],
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{
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state_map[(EventTypes.Member, user2_id)],
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state_map[(EventTypes.Member, user4_id)],
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},
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exact=True,
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)
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self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
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# Send a message so the room comes down sync.
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self.helper.send(room_id1, "4", tok=user2_tok)
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# Make another incremental Sliding Sync request
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response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
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# Only user2 and user4 sent events in the last 3 events we see in the `timeline`
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# but since we've seen both memberships in the last sync, they shouldn't appear
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# again.
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self._assertRequiredStateIncludes(
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response_body["rooms"][room_id1]["required_state"],
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set(),
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exact=True,
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)
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self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
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def test_rooms_required_state_expand_retract_expand_lazy_loading_room_members_incremental_sync(
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self,
|
||||
) -> None:
|
||||
"""
|
||||
Test that when we expand the `required_state` to include lazy-loading room
|
||||
members, it returns people relevant to the timeline.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
user3_id = self.register_user("user3", "pass")
|
||||
user3_tok = self.login(user3_id, "pass")
|
||||
user4_id = self.register_user("user4", "pass")
|
||||
user4_tok = self.login(user4_id, "pass")
|
||||
|
||||
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
|
||||
self.helper.join(room_id1, user1_id, tok=user1_tok)
|
||||
self.helper.join(room_id1, user3_id, tok=user3_tok)
|
||||
self.helper.join(room_id1, user4_id, tok=user4_tok)
|
||||
|
||||
self.helper.send(room_id1, "1", tok=user2_tok)
|
||||
self.helper.send(room_id1, "2", tok=user2_tok)
|
||||
self.helper.send(room_id1, "3", tok=user2_tok)
|
||||
|
||||
# Make the Sliding Sync request *without* lazy loading for the room members
|
||||
sync_body = {
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
"ranges": [[0, 1]],
|
||||
"required_state": [
|
||||
[EventTypes.Create, ""],
|
||||
],
|
||||
"timeline_limit": 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
|
||||
|
||||
# Send more timeline events into the room
|
||||
self.helper.send(room_id1, "4", tok=user2_tok)
|
||||
self.helper.send(room_id1, "5", tok=user4_tok)
|
||||
self.helper.send(room_id1, "6", tok=user4_tok)
|
||||
|
||||
# Expand `required_state` and make an incremental Sliding Sync request *with*
|
||||
# lazy-loading room members
|
||||
sync_body["lists"]["foo-list"]["required_state"] = [
|
||||
[EventTypes.Create, ""],
|
||||
[EventTypes.Member, StateValues.LAZY],
|
||||
]
|
||||
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
|
||||
|
||||
state_map = self.get_success(
|
||||
self.storage_controllers.state.get_current_state(room_id1)
|
||||
)
|
||||
|
||||
# Only user2 and user4 sent events in the last 3 events we see in the `timeline`
|
||||
# and we haven't seen any membership before this sync so we should see both
|
||||
# users because we're lazy-loading the room members.
|
||||
self._assertRequiredStateIncludes(
|
||||
response_body["rooms"][room_id1]["required_state"],
|
||||
{
|
||||
state_map[(EventTypes.Member, user2_id)],
|
||||
state_map[(EventTypes.Member, user4_id)],
|
||||
},
|
||||
exact=True,
|
||||
)
|
||||
|
||||
# Send a message so the room comes down sync.
|
||||
self.helper.send(room_id1, "msg", tok=user4_tok)
|
||||
|
||||
# Retract `required_state` and make an incremental Sliding Sync request
|
||||
# requesting a few memberships
|
||||
sync_body["lists"]["foo-list"]["required_state"] = [
|
||||
[EventTypes.Create, ""],
|
||||
[EventTypes.Member, StateValues.ME],
|
||||
[EventTypes.Member, user2_id],
|
||||
]
|
||||
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
|
||||
|
||||
state_map = self.get_success(
|
||||
self.storage_controllers.state.get_current_state(room_id1)
|
||||
)
|
||||
|
||||
# We've seen user2's membership in the last sync so we shouldn't see it here
|
||||
# even though it's requested. We should only see user1's membership.
|
||||
self._assertRequiredStateIncludes(
|
||||
response_body["rooms"][room_id1]["required_state"],
|
||||
{
|
||||
state_map[(EventTypes.Member, user1_id)],
|
||||
},
|
||||
exact=True,
|
||||
)
|
||||
|
||||
def test_rooms_required_state_me(self) -> None:
|
||||
"""
|
||||
Test `rooms.required_state` correctly handles $ME.
|
||||
|
|
Loading…
Reference in a new issue