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Store messages in $rootScope so they can be accessed from multiple controllers without duplicated storage for each. This also gives updates.
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commit
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3 changed files with 29 additions and 12 deletions
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@ -32,15 +32,37 @@ angular.module('eventHandlerService', [])
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var MEMBER_EVENT = "MEMBER_EVENT";
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var PRESENCE_EVENT = "PRESENCE_EVENT";
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$rootScope.events = {
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rooms: {}, // will contain roomId: { messages:[], members:[] }
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};
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var initRoom = function(room_id) {
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console.log("Creating new handler entry for " + room_id);
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$rootScope.events.rooms[room_id] = {};
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$rootScope.events.rooms[room_id].messages = [];
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$rootScope.events.rooms[room_id].members = [];
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}
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var handleMessage = function(event, isLiveEvent) {
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if ("membership_target" in event.content) {
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// event.user_id = event.content.membership_target;
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event.user_id = event.content.membership_target;
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}
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if (!(event.room_id in $rootScope.events.rooms)) {
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initRoom(event.room_id);
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}
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if (isLiveEvent) {
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$rootScope.events.rooms[event.room_id].messages.push(event);
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}
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else {
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$rootScope.events.rooms[event.room_id].messages.unshift(event);
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}
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// TODO send delivery receipt if isLiveEvent
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// $broadcast this, as controllers may want to do funky things such as
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// scroll to the bottom, etc which cannot be expressed via simple $scope
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// updates.
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console.log("Bcast " + JSON.stringify(event));
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$rootScope.$broadcast(MSG_EVENT, event, isLiveEvent);
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};
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@ -28,7 +28,6 @@ angular.module('RoomController', [])
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can_paginate: true, // this is toggled off when we run out of items
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stream_failure: undefined // the response when the stream fails
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};
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$scope.messages = [];
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$scope.members = {};
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$scope.stopPoll = false;
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@ -43,13 +42,9 @@ angular.module('RoomController', [])
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};
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$scope.$on(eventHandlerService.MSG_EVENT, function(ngEvent, event, isLive) {
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if (isLive) {
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$scope.messages.push(event);
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if (isLive && event.room_id === $scope.room_id) {
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scrollToBottom();
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}
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else {
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$scope.messages.unshift(event);
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}
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});
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$scope.$on(eventHandlerService.MEMBER_EVENT, function(ngEvent, event, isLive) {
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@ -22,14 +22,14 @@
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<div class="messageTableWrapper">
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<table class="messageTable">
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<tr ng-repeat="msg in messages" ng-class="msg.user_id === state.user_id ? 'mine' : ''">
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<tr ng-repeat="msg in events.rooms[room_id].messages" ng-class="msg.user_id === state.user_id ? 'mine' : ''">
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<td class="leftBlock">
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<div class="sender" ng-hide="messages[$index - 1].user_id === msg.user_id">{{ members[msg.user_id].displayname || msg.user_id }}</div>
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<div class="sender" ng-hide="events.rooms[room_id].messages[$index - 1].user_id === msg.user_id">{{ members[msg.user_id].displayname || msg.user_id }}</div>
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<div class="timestamp">{{ msg.content.hsob_ts | date:'MMM d HH:mm:ss' }}</div>
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</td>
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<td class="avatar">
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<img ng-src="{{ members[msg.user_id].avatar_url || 'img/default-profile.jpg' }}" width="32" height="32"
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ng-hide="messages[$index - 1].user_id === msg.user_id || msg.user_id === state.user_id"/>
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ng-hide="events.rooms[room_id].messages[$index - 1].user_id === msg.user_id || msg.user_id === state.user_id"/>
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</td>
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<td ng-class="!msg.content.membership_target ? (msg.content.msgtype === 'm.emote' ? 'emote text' : 'text') : ''">
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<div class="bubble">
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@ -40,7 +40,7 @@
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</td>
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<td class="rightBlock">
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<img ng-src="{{ members[msg.user_id].avatar_url || 'img/default-profile.jpg' }}" width="32" height="32"
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ng-hide="messages[$index - 1].user_id === msg.user_id || msg.user_id !== state.user_id"/>
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ng-hide="events.rooms[room_id].messages[$index - 1].user_id === msg.user_id || msg.user_id !== state.user_id"/>
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</td>
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</tr>
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</table>
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