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BF: presence and eventMap were not reset at logout.
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1 changed files with 14 additions and 10 deletions
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@ -38,6 +38,13 @@ angular.module('eventHandlerService', [])
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var TOPIC_EVENT = "TOPIC_EVENT";
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var RESET_EVENT = "RESET_EVENT"; // eventHandlerService has been resetted
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// used for dedupping events - could be expanded in future...
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// FIXME: means that we leak memory over time (along with lots of the rest
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// of the app, given we never try to reap memory yet)
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var eventMap = {};
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$rootScope.presence = {};
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var initialSyncDeferred;
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var reset = function() {
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@ -46,16 +53,13 @@ angular.module('eventHandlerService', [])
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$rootScope.events = {
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rooms: {} // will contain roomId: { messages:[], members:{userid1: event} }
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};
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}
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$rootScope.presence = {};
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eventMap = {};
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};
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reset();
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// used for dedupping events - could be expanded in future...
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// FIXME: means that we leak memory over time (along with lots of the rest
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// of the app, given we never try to reap memory yet)
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var eventMap = {};
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$rootScope.presence = {};
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var initRoom = function(room_id) {
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if (!(room_id in $rootScope.events.rooms)) {
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console.log("Creating new handler entry for " + room_id);
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@ -204,7 +208,7 @@ angular.module('eventHandlerService', [])
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var handleCallEvent = function(event, isLiveEvent) {
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$rootScope.$broadcast(CALL_EVENT, event, isLiveEvent);
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if (event.type == 'm.call.invite') {
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if (event.type === 'm.call.invite') {
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$rootScope.events.rooms[event.room_id].messages.push(event);
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}
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};
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@ -231,7 +235,7 @@ angular.module('eventHandlerService', [])
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}
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}
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return index;
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}
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};
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return {
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ROOM_CREATE_EVENT: ROOM_CREATE_EVENT,
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