mirror of
https://github.com/element-hq/synapse.git
synced 2024-11-30 00:14:57 +03:00
Queue up federation PDUs while a room join is in progress
This just takes the existing `room_queues` logic and moves it out to `on_receive_pdu` instead of `_process_received_pdu`, which ensures that we don't start trying to fetch prev_events and whathaveyou until the join has completed.
This commit is contained in:
parent
b5d1c68beb
commit
9ce53a3861
1 changed files with 44 additions and 24 deletions
|
@ -14,6 +14,7 @@
|
||||||
# limitations under the License.
|
# limitations under the License.
|
||||||
|
|
||||||
"""Contains handlers for federation events."""
|
"""Contains handlers for federation events."""
|
||||||
|
import synapse.util.logcontext
|
||||||
from signedjson.key import decode_verify_key_bytes
|
from signedjson.key import decode_verify_key_bytes
|
||||||
from signedjson.sign import verify_signed_json
|
from signedjson.sign import verify_signed_json
|
||||||
from unpaddedbase64 import decode_base64
|
from unpaddedbase64 import decode_base64
|
||||||
|
@ -114,6 +115,14 @@ class FederationHandler(BaseHandler):
|
||||||
logger.debug("Already seen pdu %s", pdu.event_id)
|
logger.debug("Already seen pdu %s", pdu.event_id)
|
||||||
return
|
return
|
||||||
|
|
||||||
|
# If we are currently in the process of joining this room, then we
|
||||||
|
# queue up events for later processing.
|
||||||
|
if pdu.room_id in self.room_queues:
|
||||||
|
logger.info("Ignoring PDU %s for room %s from %s for now; join "
|
||||||
|
"in progress", pdu.event_id, pdu.room_id, origin)
|
||||||
|
self.room_queues[pdu.room_id].append((pdu, origin))
|
||||||
|
return
|
||||||
|
|
||||||
state = None
|
state = None
|
||||||
|
|
||||||
auth_chain = []
|
auth_chain = []
|
||||||
|
@ -274,26 +283,13 @@ class FederationHandler(BaseHandler):
|
||||||
|
|
||||||
@log_function
|
@log_function
|
||||||
@defer.inlineCallbacks
|
@defer.inlineCallbacks
|
||||||
def _process_received_pdu(self, origin, pdu, state=None, auth_chain=None):
|
def _process_received_pdu(self, origin, pdu, state, auth_chain):
|
||||||
""" Called when we have a new pdu. We need to do auth checks and put it
|
""" Called when we have a new pdu. We need to do auth checks and put it
|
||||||
through the StateHandler.
|
through the StateHandler.
|
||||||
|
|
||||||
auth_chain and state are None if we already have the necessary state
|
|
||||||
and prev_events in the db
|
|
||||||
"""
|
"""
|
||||||
event = pdu
|
event = pdu
|
||||||
|
|
||||||
logger.debug("Got event: %s", event.event_id)
|
logger.debug("Processing event: %s", event)
|
||||||
|
|
||||||
# If we are currently in the process of joining this room, then we
|
|
||||||
# queue up events for later processing.
|
|
||||||
if event.room_id in self.room_queues:
|
|
||||||
self.room_queues[event.room_id].append((pdu, origin))
|
|
||||||
return
|
|
||||||
|
|
||||||
logger.debug("Processing event: %s", event.event_id)
|
|
||||||
|
|
||||||
logger.debug("Event: %s", event)
|
|
||||||
|
|
||||||
# FIXME (erikj): Awful hack to make the case where we are not currently
|
# FIXME (erikj): Awful hack to make the case where we are not currently
|
||||||
# in the room work
|
# in the room work
|
||||||
|
@ -862,8 +858,6 @@ class FederationHandler(BaseHandler):
|
||||||
"""
|
"""
|
||||||
logger.debug("Joining %s to %s", joinee, room_id)
|
logger.debug("Joining %s to %s", joinee, room_id)
|
||||||
|
|
||||||
yield self.store.clean_room_for_join(room_id)
|
|
||||||
|
|
||||||
origin, event = yield self._make_and_verify_event(
|
origin, event = yield self._make_and_verify_event(
|
||||||
target_hosts,
|
target_hosts,
|
||||||
room_id,
|
room_id,
|
||||||
|
@ -872,7 +866,15 @@ class FederationHandler(BaseHandler):
|
||||||
content,
|
content,
|
||||||
)
|
)
|
||||||
|
|
||||||
|
# This shouldn't happen, because the RoomMemberHandler has a
|
||||||
|
# linearizer lock which only allows one operation per user per room
|
||||||
|
# at a time - so this is just paranoia.
|
||||||
|
assert (room_id not in self.room_queues)
|
||||||
|
|
||||||
self.room_queues[room_id] = []
|
self.room_queues[room_id] = []
|
||||||
|
|
||||||
|
yield self.store.clean_room_for_join(room_id)
|
||||||
|
|
||||||
handled_events = set()
|
handled_events = set()
|
||||||
|
|
||||||
try:
|
try:
|
||||||
|
@ -925,17 +927,35 @@ class FederationHandler(BaseHandler):
|
||||||
room_queue = self.room_queues[room_id]
|
room_queue = self.room_queues[room_id]
|
||||||
del self.room_queues[room_id]
|
del self.room_queues[room_id]
|
||||||
|
|
||||||
for p, origin in room_queue:
|
# we don't need to wait for the queued events to be processed -
|
||||||
if p.event_id in handled_events:
|
# it's just a best-effort thing at this point. We do want to do
|
||||||
continue
|
# them roughly in order, though, otherwise we'll end up making
|
||||||
|
# lots of requests for missing prev_events which we do actually
|
||||||
|
# have. Hence we fire off the deferred, but don't wait for it.
|
||||||
|
|
||||||
try:
|
synapse.util.logcontext.reset_context_after_deferred(
|
||||||
self._process_received_pdu(origin, p)
|
self._handle_queued_pdus(room_queue))
|
||||||
except:
|
|
||||||
logger.exception("Couldn't handle pdu")
|
|
||||||
|
|
||||||
defer.returnValue(True)
|
defer.returnValue(True)
|
||||||
|
|
||||||
|
@defer.inlineCallbacks
|
||||||
|
def _handle_queued_pdus(self, room_queue):
|
||||||
|
"""Process PDUs which got queued up while we were busy send_joining.
|
||||||
|
|
||||||
|
Args:
|
||||||
|
room_queue (list[FrozenEvent, str]): list of PDUs to be processed
|
||||||
|
and the servers that sent them
|
||||||
|
"""
|
||||||
|
for p, origin in room_queue:
|
||||||
|
try:
|
||||||
|
logger.info("Processing queued PDU %s which was received "
|
||||||
|
"while we were joining %s", p.event_id, p.room_id)
|
||||||
|
yield self.on_receive_pdu(origin, p)
|
||||||
|
except Exception as e:
|
||||||
|
logger.warn(
|
||||||
|
"Error handling queued PDU %s from %s: %s",
|
||||||
|
p.event_id, origin, e)
|
||||||
|
|
||||||
@defer.inlineCallbacks
|
@defer.inlineCallbacks
|
||||||
@log_function
|
@log_function
|
||||||
def on_make_join_request(self, room_id, user_id):
|
def on_make_join_request(self, room_id, user_id):
|
||||||
|
|
Loading…
Reference in a new issue