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Sliding Sync: Lazy-loading room members on incremental sync (remember memberships) (#17809)
Lazy-loading room members on incremental sync and remember which memberships we've sent down the connection before (up-to 100) Fix https://github.com/element-hq/synapse/issues/17804
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4 changed files with 788 additions and 59 deletions
1
changelog.d/17809.bugfix
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1
changelog.d/17809.bugfix
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@ -0,0 +1 @@
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Fix bug with sliding sync where `$LAZY`-loading room members would not return `required_state` membership in incremental syncs.
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@ -12,6 +12,7 @@
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# <https://www.gnu.org/licenses/agpl-3.0.html>.
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#
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import itertools
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import logging
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from itertools import chain
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from typing import TYPE_CHECKING, AbstractSet, Dict, List, Mapping, Optional, Set, Tuple
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@ -79,6 +80,15 @@ sync_processing_time = Histogram(
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["initial"],
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)
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# Limit the number of state_keys we should remember sending down the connection for each
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# (room_id, user_id). We don't want to store and pull out too much data in the database.
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#
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# 100 is an arbitrary but small-ish number. The idea is that we probably won't send down
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# too many redundant member state events (that the client already knows about) for a
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# given ongoing conversation if we keep 100 around. Most rooms don't have 100 members
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# anyway and it takes a while to cycle through 100 members.
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MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER = 100
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class SlidingSyncHandler:
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def __init__(self, hs: "HomeServer"):
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@ -873,6 +883,14 @@ class SlidingSyncHandler:
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#
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# Calculate the `StateFilter` based on the `required_state` for the room
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required_state_filter = StateFilter.none()
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# The requested `required_state_map` with the lazy membership expanded and
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# `$ME` replaced with the user's ID. This allows us to see what membership we've
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# sent down to the client in the next request.
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#
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# Make a copy so we can modify it. Still need to be careful to make a copy of
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# the state key sets if we want to add/remove from them. We could make a deep
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# copy but this saves us some work.
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expanded_required_state_map = dict(room_sync_config.required_state_map)
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if room_membership_for_user_at_to_token.membership not in (
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Membership.INVITE,
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Membership.KNOCK,
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@ -938,21 +956,48 @@ class SlidingSyncHandler:
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):
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lazy_load_room_members = True
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# Everyone in the timeline is relevant
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#
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# FIXME: We probably also care about invite, ban, kick, targets, etc
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# but the spec only mentions "senders".
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timeline_membership: Set[str] = set()
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if timeline_events is not None:
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for timeline_event in timeline_events:
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timeline_membership.add(timeline_event.sender)
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# Update the required state filter so we pick up the new
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# membership
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for user_id in timeline_membership:
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required_state_types.append(
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(EventTypes.Member, user_id)
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)
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# FIXME: We probably also care about invite, ban, kick, targets, etc
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# but the spec only mentions "senders".
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# Add an explicit entry for each user in the timeline
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#
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# Make a new set or copy of the state key set so we can
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# modify it without affecting the original
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# `required_state_map`
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expanded_required_state_map[EventTypes.Member] = (
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expanded_required_state_map.get(
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EventTypes.Member, set()
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)
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| timeline_membership
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)
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elif state_key == StateValues.ME:
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num_others += 1
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required_state_types.append((state_type, user.to_string()))
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# Replace `$ME` with the user's ID so we can deduplicate
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# when someone requests the same state with `$ME` or with
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# their user ID.
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#
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# Make a new set or copy of the state key set so we can
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# modify it without affecting the original
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# `required_state_map`
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expanded_required_state_map[EventTypes.Member] = (
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expanded_required_state_map.get(
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EventTypes.Member, set()
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)
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| {user.to_string()}
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)
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else:
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num_others += 1
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required_state_types.append((state_type, state_key))
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@ -1016,8 +1061,8 @@ class SlidingSyncHandler:
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changed_required_state_map, added_state_filter = (
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_required_state_changes(
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user.to_string(),
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previous_room_config=prev_room_sync_config,
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room_sync_config=room_sync_config,
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prev_required_state_map=prev_room_sync_config.required_state_map,
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request_required_state_map=expanded_required_state_map,
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state_deltas=room_state_delta_id_map,
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)
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)
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@ -1131,7 +1176,9 @@ class SlidingSyncHandler:
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# sensible order again.
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bump_stamp = 0
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room_sync_required_state_map_to_persist = room_sync_config.required_state_map
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room_sync_required_state_map_to_persist: Mapping[str, AbstractSet[str]] = (
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expanded_required_state_map
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)
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if changed_required_state_map:
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room_sync_required_state_map_to_persist = changed_required_state_map
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@ -1185,7 +1232,10 @@ class SlidingSyncHandler:
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)
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else:
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new_connection_state.room_configs[room_id] = room_sync_config
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new_connection_state.room_configs[room_id] = RoomSyncConfig(
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timeline_limit=room_sync_config.timeline_limit,
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required_state_map=room_sync_required_state_map_to_persist,
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)
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set_tag(SynapseTags.RESULT_PREFIX + "initial", initial)
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@ -1320,8 +1370,8 @@ class SlidingSyncHandler:
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def _required_state_changes(
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user_id: str,
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*,
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previous_room_config: "RoomSyncConfig",
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room_sync_config: RoomSyncConfig,
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prev_required_state_map: Mapping[str, AbstractSet[str]],
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request_required_state_map: Mapping[str, AbstractSet[str]],
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state_deltas: StateMap[str],
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) -> Tuple[Optional[Mapping[str, AbstractSet[str]]], StateFilter]:
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"""Calculates the changes between the required state room config from the
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@ -1342,10 +1392,6 @@ def _required_state_changes(
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and the state filter to use to fetch extra current state that we need to
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return.
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"""
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prev_required_state_map = previous_room_config.required_state_map
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request_required_state_map = room_sync_config.required_state_map
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if prev_required_state_map == request_required_state_map:
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# There has been no change. Return immediately.
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return None, StateFilter.none()
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@ -1378,12 +1424,19 @@ def _required_state_changes(
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# client. Passed to `StateFilter.from_types(...)`
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added: List[Tuple[str, Optional[str]]] = []
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# Convert the list of state deltas to map from type to state_keys that have
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# changed.
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changed_types_to_state_keys: Dict[str, Set[str]] = {}
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for event_type, state_key in state_deltas:
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changed_types_to_state_keys.setdefault(event_type, set()).add(state_key)
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# First we calculate what, if anything, has been *added*.
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for event_type in (
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prev_required_state_map.keys() | request_required_state_map.keys()
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):
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old_state_keys = prev_required_state_map.get(event_type, set())
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request_state_keys = request_required_state_map.get(event_type, set())
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changed_state_keys = changed_types_to_state_keys.get(event_type, set())
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if old_state_keys == request_state_keys:
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# No change to this type
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@ -1393,9 +1446,56 @@ def _required_state_changes(
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# Nothing *added*, so we skip. Removals happen below.
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continue
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# Always update changes to include the newly added keys
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# We only remove state keys from the effective state if they've been
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# removed from the request *and* the state has changed. This ensures
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# that if a client removes and then re-adds a state key, we only send
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# down the associated current state event if its changed (rather than
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# sending down the same event twice).
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invalidated_state_keys = (
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old_state_keys - request_state_keys
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) & changed_state_keys
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# Figure out which state keys we should remember sending down the connection
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inheritable_previous_state_keys = (
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# Retain the previous state_keys that we've sent down before.
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# Wildcard and lazy state keys are not sticky from previous requests.
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(old_state_keys - {StateValues.WILDCARD, StateValues.LAZY})
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- invalidated_state_keys
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)
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# Always update changes to include the newly added keys (we've expanded the set
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# of state keys), use the new requested set with whatever hasn't been
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# invalidated from the previous set.
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changes[event_type] = request_state_keys | inheritable_previous_state_keys
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# Limit the number of state_keys we should remember sending down the connection
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# for each (room_id, user_id). We don't want to store and pull out too much data
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# in the database. This is a happy-medium between remembering nothing and
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# everything. We can avoid sending redundant state down the connection most of
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# the time given that most rooms don't have 100 members anyway and it takes a
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# while to cycle through 100 members.
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#
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# Only remember up to (MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER)
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if len(changes[event_type]) > MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER:
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# Reset back to only the requested state keys
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changes[event_type] = request_state_keys
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# Skip if there isn't any room to fill in the rest with previous state keys
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if len(request_state_keys) < MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER:
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# Fill the rest with previous state_keys. Ideally, we could sort
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# these by recency but it's just a set so just pick an arbitrary
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# subset (good enough).
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changes[event_type] = changes[event_type] | set(
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itertools.islice(
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inheritable_previous_state_keys,
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# Just taking the difference isn't perfect as there could be
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# overlap in the keys between the requested and previous but we
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# will decide to just take the easy route for now and avoid
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# additional set operations to figure it out.
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MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER
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- len(request_state_keys),
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)
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)
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if StateValues.WILDCARD in old_state_keys:
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# We were previously fetching everything for this type, so we don't need to
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# fetch anything new.
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@ -1421,12 +1521,6 @@ def _required_state_changes(
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added_state_filter = StateFilter.from_types(added)
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# Convert the list of state deltas to map from type to state_keys that have
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# changed.
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changed_types_to_state_keys: Dict[str, Set[str]] = {}
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for event_type, state_key in state_deltas:
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changed_types_to_state_keys.setdefault(event_type, set()).add(state_key)
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# Figure out what changes we need to apply to the effective required state
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# config.
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for event_type, changed_state_keys in changed_types_to_state_keys.items():
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@ -1437,15 +1531,23 @@ def _required_state_changes(
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# No change.
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continue
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# If we see the `user_id` as a state_key, also add "$ME" to the list of state
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# that has changed to account for people requesting `required_state` with `$ME`
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# or their user ID.
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if user_id in changed_state_keys:
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changed_state_keys.add(StateValues.ME)
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# We only remove state keys from the effective state if they've been
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# removed from the request *and* the state has changed. This ensures
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# that if a client removes and then re-adds a state key, we only send
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# down the associated current state event if its changed (rather than
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# sending down the same event twice).
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invalidated_state_keys = (
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old_state_keys - request_state_keys
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) & changed_state_keys
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# We've expanded the set of state keys, ... (already handled above)
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if request_state_keys - old_state_keys:
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# We've expanded the set of state keys, so we just clobber the
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# current set with the new set.
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#
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# We could also ensure that we keep entries where the state hasn't
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# changed, but are no longer in the requested required state, but
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# that's a sufficient edge case that we can ignore (as its only a
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# performance optimization).
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changes[event_type] = request_state_keys
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continue
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old_state_key_wildcard = StateValues.WILDCARD in old_state_keys
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changes[event_type] = request_state_keys
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continue
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# Handle "$ME" values by adding "$ME" if the state key matches the user
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# ID.
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if user_id in changed_state_keys:
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changed_state_keys.add(StateValues.ME)
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# At this point there are no wildcards and no additions to the set of
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# state keys requested, only deletions.
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#
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@ -1480,9 +1577,8 @@ def _required_state_changes(
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# that if a client removes and then re-adds a state key, we only send
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# down the associated current state event if its changed (rather than
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# sending down the same event twice).
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invalidated = (old_state_keys - request_state_keys) & changed_state_keys
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if invalidated:
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changes[event_type] = old_state_keys - invalidated
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if invalidated_state_keys:
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changes[event_type] = old_state_keys - invalidated_state_keys
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if changes:
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# Update the required state config based on the changes.
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@ -33,6 +33,7 @@ from synapse.api.constants import (
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)
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from synapse.api.room_versions import RoomVersions
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from synapse.handlers.sliding_sync import (
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MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER,
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RoomsForUserType,
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RoomSyncConfig,
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StateValues,
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@ -3319,6 +3320,32 @@ class RequiredStateChangesTestCase(unittest.TestCase):
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),
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),
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),
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(
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"simple_retain_previous_state_keys",
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"""Test adding a state key to the config and retaining a previously sent state_key""",
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RequiredStateChangesTestParameters(
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previous_required_state_map={"type": {"state_key1"}},
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request_required_state_map={"type": {"state_key2", "state_key3"}},
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state_deltas={("type", "state_key2"): "$event_id"},
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expected_with_state_deltas=(
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# We've added a key so we should persist the changed required state
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# config.
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#
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# Retain `state_key1` from the `previous_required_state_map`
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{"type": {"state_key1", "state_key2", "state_key3"}},
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# We should see the new state_keys added
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StateFilter.from_types(
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[("type", "state_key2"), ("type", "state_key3")]
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),
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),
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expected_without_state_deltas=(
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{"type": {"state_key1", "state_key2", "state_key3"}},
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StateFilter.from_types(
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[("type", "state_key2"), ("type", "state_key3")]
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),
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),
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),
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),
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(
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"simple_remove_type",
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"""
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@ -3724,6 +3751,249 @@ class RequiredStateChangesTestCase(unittest.TestCase):
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),
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),
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),
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(
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"state_key_lazy_keep_previous_memberships_and_no_new_memberships",
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"""
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This test mimics a request with lazy-loading room members enabled where
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we have previously sent down user2 and user3's membership events and now
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we're sending down another response without any timeline events.
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""",
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RequiredStateChangesTestParameters(
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previous_required_state_map={
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EventTypes.Member: {
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StateValues.LAZY,
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"@user2:test",
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"@user3:test",
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}
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},
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request_required_state_map={EventTypes.Member: {StateValues.LAZY}},
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state_deltas={(EventTypes.Member, "@user2:test"): "$event_id"},
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expected_with_state_deltas=(
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# Remove "@user2:test" since that state has changed and is no
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# longer being requested anymore. Since something was removed,
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# we should persist the changed to required state. That way next
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# time, they request "@user2:test", we see that we haven't sent
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# it before and send the new state. (we should still keep track
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# that we've sent specific `EventTypes.Member` before)
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{
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EventTypes.Member: {
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StateValues.LAZY,
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"@user3:test",
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}
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},
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# We don't need to request anything more if they are requesting
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# less state now
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StateFilter.none(),
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),
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expected_without_state_deltas=(
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# We're not requesting any specific `EventTypes.Member` now but
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# since that state hasn't changed, nothing should change (we
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# should still keep track that we've sent specific
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# `EventTypes.Member` before).
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None,
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# We don't need to request anything more if they are requesting
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# less state now
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StateFilter.none(),
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),
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),
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),
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(
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"state_key_lazy_keep_previous_memberships_with_new_memberships",
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"""
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This test mimics a request with lazy-loading room members enabled where
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we have previously sent down user2 and user3's membership events and now
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we're sending down another response with a new event from user4.
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""",
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RequiredStateChangesTestParameters(
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previous_required_state_map={
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EventTypes.Member: {
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StateValues.LAZY,
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"@user2:test",
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"@user3:test",
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}
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},
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request_required_state_map={
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EventTypes.Member: {StateValues.LAZY, "@user4:test"}
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},
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state_deltas={(EventTypes.Member, "@user2:test"): "$event_id"},
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expected_with_state_deltas=(
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# Since "@user4:test" was added, we should persist the changed
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# required state config.
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#
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# Also remove "@user2:test" since that state has changed and is no
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# longer being requested anymore. Since something was removed,
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# we also should persist the changed to required state. That way next
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# time, they request "@user2:test", we see that we haven't sent
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# it before and send the new state. (we should still keep track
|
||||
# that we've sent specific `EventTypes.Member` before)
|
||||
{
|
||||
EventTypes.Member: {
|
||||
StateValues.LAZY,
|
||||
"@user3:test",
|
||||
"@user4:test",
|
||||
}
|
||||
},
|
||||
# We should see the new state_keys added
|
||||
StateFilter.from_types([(EventTypes.Member, "@user4:test")]),
|
||||
),
|
||||
expected_without_state_deltas=(
|
||||
# Since "@user4:test" was added, we should persist the changed
|
||||
# required state config.
|
||||
{
|
||||
EventTypes.Member: {
|
||||
StateValues.LAZY,
|
||||
"@user2:test",
|
||||
"@user3:test",
|
||||
"@user4:test",
|
||||
}
|
||||
},
|
||||
# We should see the new state_keys added
|
||||
StateFilter.from_types([(EventTypes.Member, "@user4:test")]),
|
||||
),
|
||||
),
|
||||
),
|
||||
(
|
||||
"state_key_expand_lazy_keep_previous_memberships",
|
||||
"""
|
||||
Test expanding the `required_state` to lazy-loading room members.
|
||||
""",
|
||||
RequiredStateChangesTestParameters(
|
||||
previous_required_state_map={
|
||||
EventTypes.Member: {"@user2:test", "@user3:test"}
|
||||
},
|
||||
request_required_state_map={EventTypes.Member: {StateValues.LAZY}},
|
||||
state_deltas={(EventTypes.Member, "@user2:test"): "$event_id"},
|
||||
expected_with_state_deltas=(
|
||||
# Since `StateValues.LAZY` was added, we should persist the
|
||||
# changed required state config.
|
||||
#
|
||||
# Also remove "@user2:test" since that state has changed and is no
|
||||
# longer being requested anymore. Since something was removed,
|
||||
# we also should persist the changed to required state. That way next
|
||||
# time, they request "@user2:test", we see that we haven't sent
|
||||
# it before and send the new state. (we should still keep track
|
||||
# that we've sent specific `EventTypes.Member` before)
|
||||
{
|
||||
EventTypes.Member: {
|
||||
StateValues.LAZY,
|
||||
"@user3:test",
|
||||
}
|
||||
},
|
||||
# We don't need to request anything more if they are requesting
|
||||
# less state now
|
||||
StateFilter.none(),
|
||||
),
|
||||
expected_without_state_deltas=(
|
||||
# Since `StateValues.LAZY` was added, we should persist the
|
||||
# changed required state config.
|
||||
{
|
||||
EventTypes.Member: {
|
||||
StateValues.LAZY,
|
||||
"@user2:test",
|
||||
"@user3:test",
|
||||
}
|
||||
},
|
||||
# We don't need to request anything more if they are requesting
|
||||
# less state now
|
||||
StateFilter.none(),
|
||||
),
|
||||
),
|
||||
),
|
||||
(
|
||||
"state_key_retract_lazy_keep_previous_memberships_no_new_memberships",
|
||||
"""
|
||||
Test retracting the `required_state` to no longer lazy-loading room members.
|
||||
""",
|
||||
RequiredStateChangesTestParameters(
|
||||
previous_required_state_map={
|
||||
EventTypes.Member: {
|
||||
StateValues.LAZY,
|
||||
"@user2:test",
|
||||
"@user3:test",
|
||||
}
|
||||
},
|
||||
request_required_state_map={},
|
||||
state_deltas={(EventTypes.Member, "@user2:test"): "$event_id"},
|
||||
expected_with_state_deltas=(
|
||||
# Remove `EventTypes.Member` since there's been a change to that
|
||||
# state, (persist the change to required state). That way next
|
||||
# time, they request `EventTypes.Member`, we see that we haven't
|
||||
# sent it before and send the new state. (if we were tracking
|
||||
# that we sent any other state, we should still keep track
|
||||
# that).
|
||||
#
|
||||
# This acts the same as the `simple_remove_type` test. It's
|
||||
# possible that we could remember the specific `state_keys` that
|
||||
# we have sent down before but this currently just acts the same
|
||||
# as if a whole `type` was removed. Perhaps it's good that we
|
||||
# "garbage collect" and forget what we've sent before for a
|
||||
# given `type` when the client stops caring about a certain
|
||||
# `type`.
|
||||
{},
|
||||
# We don't need to request anything more if they are requesting
|
||||
# less state now
|
||||
StateFilter.none(),
|
||||
),
|
||||
expected_without_state_deltas=(
|
||||
# `EventTypes.Member` is no longer requested but since that
|
||||
# state hasn't changed, nothing should change (we should still
|
||||
# keep track that we've sent `EventTypes.Member` before).
|
||||
None,
|
||||
# We don't need to request anything more if they are requesting
|
||||
# less state now
|
||||
StateFilter.none(),
|
||||
),
|
||||
),
|
||||
),
|
||||
(
|
||||
"state_key_retract_lazy_keep_previous_memberships_with_new_memberships",
|
||||
"""
|
||||
Test retracting the `required_state` to no longer lazy-loading room members.
|
||||
""",
|
||||
RequiredStateChangesTestParameters(
|
||||
previous_required_state_map={
|
||||
EventTypes.Member: {
|
||||
StateValues.LAZY,
|
||||
"@user2:test",
|
||||
"@user3:test",
|
||||
}
|
||||
},
|
||||
request_required_state_map={EventTypes.Member: {"@user4:test"}},
|
||||
state_deltas={(EventTypes.Member, "@user2:test"): "$event_id"},
|
||||
expected_with_state_deltas=(
|
||||
# Since "@user4:test" was added, we should persist the changed
|
||||
# required state config.
|
||||
#
|
||||
# Also remove "@user2:test" since that state has changed and is no
|
||||
# longer being requested anymore. Since something was removed,
|
||||
# we also should persist the changed to required state. That way next
|
||||
# time, they request "@user2:test", we see that we haven't sent
|
||||
# it before and send the new state. (we should still keep track
|
||||
# that we've sent specific `EventTypes.Member` before)
|
||||
{
|
||||
EventTypes.Member: {
|
||||
"@user3:test",
|
||||
"@user4:test",
|
||||
}
|
||||
},
|
||||
# We should see the new state_keys added
|
||||
StateFilter.from_types([(EventTypes.Member, "@user4:test")]),
|
||||
),
|
||||
expected_without_state_deltas=(
|
||||
# Since "@user4:test" was added, we should persist the changed
|
||||
# required state config.
|
||||
{
|
||||
EventTypes.Member: {
|
||||
"@user2:test",
|
||||
"@user3:test",
|
||||
"@user4:test",
|
||||
}
|
||||
},
|
||||
# We should see the new state_keys added
|
||||
StateFilter.from_types([(EventTypes.Member, "@user4:test")]),
|
||||
),
|
||||
),
|
||||
),
|
||||
(
|
||||
"type_wildcard_with_state_key_wildcard_to_explicit_state_keys",
|
||||
"""
|
||||
|
@ -3824,7 +4094,7 @@ class RequiredStateChangesTestCase(unittest.TestCase):
|
|||
),
|
||||
),
|
||||
(
|
||||
"state_key_wildcard_to_explicit_state_keys",
|
||||
"explicit_state_keys_to_wildcard_state_key",
|
||||
"""Test switching from a wildcard to explicit state keys with a concrete type""",
|
||||
RequiredStateChangesTestParameters(
|
||||
previous_required_state_map={
|
||||
|
@ -3837,11 +4107,18 @@ class RequiredStateChangesTestCase(unittest.TestCase):
|
|||
# request. And we need to request all of the state for that type
|
||||
# because we previously, only sent down a few keys.
|
||||
expected_with_state_deltas=(
|
||||
{"type1": {StateValues.WILDCARD}},
|
||||
{"type1": {StateValues.WILDCARD, "state_key2", "state_key3"}},
|
||||
StateFilter.from_types([("type1", None)]),
|
||||
),
|
||||
expected_without_state_deltas=(
|
||||
{"type1": {StateValues.WILDCARD}},
|
||||
{
|
||||
"type1": {
|
||||
StateValues.WILDCARD,
|
||||
"state_key1",
|
||||
"state_key2",
|
||||
"state_key3",
|
||||
}
|
||||
},
|
||||
StateFilter.from_types([("type1", None)]),
|
||||
),
|
||||
),
|
||||
|
@ -3857,14 +4134,8 @@ class RequiredStateChangesTestCase(unittest.TestCase):
|
|||
# Without `state_deltas`
|
||||
changed_required_state_map, added_state_filter = _required_state_changes(
|
||||
user_id="@user:test",
|
||||
previous_room_config=RoomSyncConfig(
|
||||
timeline_limit=0,
|
||||
required_state_map=test_parameters.previous_required_state_map,
|
||||
),
|
||||
room_sync_config=RoomSyncConfig(
|
||||
timeline_limit=0,
|
||||
required_state_map=test_parameters.request_required_state_map,
|
||||
),
|
||||
prev_required_state_map=test_parameters.previous_required_state_map,
|
||||
request_required_state_map=test_parameters.request_required_state_map,
|
||||
state_deltas={},
|
||||
)
|
||||
|
||||
|
@ -3882,14 +4153,8 @@ class RequiredStateChangesTestCase(unittest.TestCase):
|
|||
# With `state_deltas`
|
||||
changed_required_state_map, added_state_filter = _required_state_changes(
|
||||
user_id="@user:test",
|
||||
previous_room_config=RoomSyncConfig(
|
||||
timeline_limit=0,
|
||||
required_state_map=test_parameters.previous_required_state_map,
|
||||
),
|
||||
room_sync_config=RoomSyncConfig(
|
||||
timeline_limit=0,
|
||||
required_state_map=test_parameters.request_required_state_map,
|
||||
),
|
||||
prev_required_state_map=test_parameters.previous_required_state_map,
|
||||
request_required_state_map=test_parameters.request_required_state_map,
|
||||
state_deltas=test_parameters.state_deltas,
|
||||
)
|
||||
|
||||
|
@ -3903,3 +4168,121 @@ class RequiredStateChangesTestCase(unittest.TestCase):
|
|||
test_parameters.expected_with_state_deltas[1],
|
||||
"added_state_filter does not match (with state_deltas)",
|
||||
)
|
||||
|
||||
@parameterized.expand(
|
||||
[
|
||||
# Test with a normal arbitrary type (no special meaning)
|
||||
("arbitrary_type", "type", set()),
|
||||
# Test with membership
|
||||
("membership", EventTypes.Member, set()),
|
||||
# Test with lazy-loading room members
|
||||
("lazy_loading_membership", EventTypes.Member, {StateValues.LAZY}),
|
||||
]
|
||||
)
|
||||
def test_limit_retained_previous_state_keys(
|
||||
self,
|
||||
_test_label: str,
|
||||
event_type: str,
|
||||
extra_state_keys: Set[str],
|
||||
) -> None:
|
||||
"""
|
||||
Test that we limit the number of state_keys that we remember but always include
|
||||
the state_keys that we've just requested.
|
||||
"""
|
||||
previous_required_state_map = {
|
||||
event_type: {
|
||||
# Prefix the state_keys we've "prev_"iously sent so they are easier to
|
||||
# identify in our assertions.
|
||||
f"prev_state_key{i}"
|
||||
for i in range(MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER - 30)
|
||||
}
|
||||
| extra_state_keys
|
||||
}
|
||||
request_required_state_map = {
|
||||
event_type: {f"state_key{i}" for i in range(50)} | extra_state_keys
|
||||
}
|
||||
|
||||
# (function under test)
|
||||
changed_required_state_map, added_state_filter = _required_state_changes(
|
||||
user_id="@user:test",
|
||||
prev_required_state_map=previous_required_state_map,
|
||||
request_required_state_map=request_required_state_map,
|
||||
state_deltas={},
|
||||
)
|
||||
assert changed_required_state_map is not None
|
||||
|
||||
# We should only remember up to the maximum number of state keys
|
||||
self.assertGreaterEqual(
|
||||
len(changed_required_state_map[event_type]),
|
||||
# Most of the time this will be `MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER` but
|
||||
# because we are just naively selecting enough previous state_keys to fill
|
||||
# the limit, there might be some overlap in what's added back which means we
|
||||
# might have slightly less than the limit.
|
||||
#
|
||||
# `extra_state_keys` overlaps in the previous and requested
|
||||
# `required_state_map` so we might see this this scenario.
|
||||
MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER - len(extra_state_keys),
|
||||
)
|
||||
|
||||
# Should include all of the requested state
|
||||
self.assertIncludes(
|
||||
changed_required_state_map[event_type],
|
||||
request_required_state_map[event_type],
|
||||
)
|
||||
# And the rest is filled with the previous state keys
|
||||
#
|
||||
# We can't assert the exact state_keys since we don't know the order so we just
|
||||
# check that they all start with "prev_" and that we have the correct amount.
|
||||
remaining_state_keys = (
|
||||
changed_required_state_map[event_type]
|
||||
- request_required_state_map[event_type]
|
||||
)
|
||||
self.assertGreater(
|
||||
len(remaining_state_keys),
|
||||
0,
|
||||
)
|
||||
assert all(
|
||||
state_key.startswith("prev_") for state_key in remaining_state_keys
|
||||
), "Remaining state_keys should be the previous state_keys"
|
||||
|
||||
def test_request_more_state_keys_than_remember_limit(self) -> None:
|
||||
"""
|
||||
Test requesting more state_keys than fit in our limit to remember from previous
|
||||
requests.
|
||||
"""
|
||||
previous_required_state_map = {
|
||||
"type": {
|
||||
# Prefix the state_keys we've "prev_"iously sent so they are easier to
|
||||
# identify in our assertions.
|
||||
f"prev_state_key{i}"
|
||||
for i in range(MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER - 30)
|
||||
}
|
||||
}
|
||||
request_required_state_map = {
|
||||
"type": {
|
||||
f"state_key{i}"
|
||||
# Requesting more than the MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER
|
||||
for i in range(MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER + 20)
|
||||
}
|
||||
}
|
||||
# Ensure that we are requesting more than the limit
|
||||
self.assertGreater(
|
||||
len(request_required_state_map["type"]),
|
||||
MAX_NUMBER_PREVIOUS_STATE_KEYS_TO_REMEMBER,
|
||||
)
|
||||
|
||||
# (function under test)
|
||||
changed_required_state_map, added_state_filter = _required_state_changes(
|
||||
user_id="@user:test",
|
||||
prev_required_state_map=previous_required_state_map,
|
||||
request_required_state_map=request_required_state_map,
|
||||
state_deltas={},
|
||||
)
|
||||
assert changed_required_state_map is not None
|
||||
|
||||
# Should include all of the requested state
|
||||
self.assertIncludes(
|
||||
changed_required_state_map["type"],
|
||||
request_required_state_map["type"],
|
||||
exact=True,
|
||||
)
|
||||
|
|
|
@ -381,10 +381,10 @@ class SlidingSyncRoomsRequiredStateTestCase(SlidingSyncBase):
|
|||
)
|
||||
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
|
||||
|
||||
def test_rooms_required_state_lazy_loading_room_members(self) -> None:
|
||||
def test_rooms_required_state_lazy_loading_room_members_initial_sync(self) -> None:
|
||||
"""
|
||||
Test `rooms.required_state` returns people relevant to the timeline when
|
||||
lazy-loading room members, `["m.room.member","$LAZY"]`.
|
||||
On initial sync, test `rooms.required_state` returns people relevant to the
|
||||
timeline when lazy-loading room members, `["m.room.member","$LAZY"]`.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
|
@ -432,6 +432,255 @@ class SlidingSyncRoomsRequiredStateTestCase(SlidingSyncBase):
|
|||
)
|
||||
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
|
||||
|
||||
def test_rooms_required_state_lazy_loading_room_members_incremental_sync(
|
||||
self,
|
||||
) -> None:
|
||||
"""
|
||||
On incremental sync, test `rooms.required_state` returns people relevant to the
|
||||
timeline when lazy-loading room members, `["m.room.member","$LAZY"]`.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
user3_id = self.register_user("user3", "pass")
|
||||
user3_tok = self.login(user3_id, "pass")
|
||||
user4_id = self.register_user("user4", "pass")
|
||||
user4_tok = self.login(user4_id, "pass")
|
||||
|
||||
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
|
||||
self.helper.join(room_id1, user1_id, tok=user1_tok)
|
||||
self.helper.join(room_id1, user3_id, tok=user3_tok)
|
||||
self.helper.join(room_id1, user4_id, tok=user4_tok)
|
||||
|
||||
self.helper.send(room_id1, "1", tok=user2_tok)
|
||||
self.helper.send(room_id1, "2", tok=user2_tok)
|
||||
self.helper.send(room_id1, "3", tok=user2_tok)
|
||||
|
||||
# Make the Sliding Sync request with lazy loading for the room members
|
||||
sync_body = {
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
"ranges": [[0, 1]],
|
||||
"required_state": [
|
||||
[EventTypes.Create, ""],
|
||||
[EventTypes.Member, StateValues.LAZY],
|
||||
],
|
||||
"timeline_limit": 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
|
||||
|
||||
# Send more timeline events into the room
|
||||
self.helper.send(room_id1, "4", tok=user2_tok)
|
||||
self.helper.send(room_id1, "5", tok=user4_tok)
|
||||
self.helper.send(room_id1, "6", tok=user4_tok)
|
||||
|
||||
# Make an incremental Sliding Sync request
|
||||
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
|
||||
|
||||
state_map = self.get_success(
|
||||
self.storage_controllers.state.get_current_state(room_id1)
|
||||
)
|
||||
|
||||
# Only user2 and user4 sent events in the last 3 events we see in the `timeline`
|
||||
# but since we've seen user2 in the last sync (and their membership hasn't
|
||||
# changed), we should only see user4 here.
|
||||
self._assertRequiredStateIncludes(
|
||||
response_body["rooms"][room_id1]["required_state"],
|
||||
{
|
||||
state_map[(EventTypes.Member, user4_id)],
|
||||
},
|
||||
exact=True,
|
||||
)
|
||||
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
|
||||
|
||||
def test_rooms_required_state_expand_lazy_loading_room_members_incremental_sync(
|
||||
self,
|
||||
) -> None:
|
||||
"""
|
||||
Test that when we expand the `required_state` to include lazy-loading room
|
||||
members, it returns people relevant to the timeline.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
user3_id = self.register_user("user3", "pass")
|
||||
user3_tok = self.login(user3_id, "pass")
|
||||
user4_id = self.register_user("user4", "pass")
|
||||
user4_tok = self.login(user4_id, "pass")
|
||||
|
||||
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
|
||||
self.helper.join(room_id1, user1_id, tok=user1_tok)
|
||||
self.helper.join(room_id1, user3_id, tok=user3_tok)
|
||||
self.helper.join(room_id1, user4_id, tok=user4_tok)
|
||||
|
||||
self.helper.send(room_id1, "1", tok=user2_tok)
|
||||
self.helper.send(room_id1, "2", tok=user2_tok)
|
||||
self.helper.send(room_id1, "3", tok=user2_tok)
|
||||
|
||||
# Make the Sliding Sync request *without* lazy loading for the room members
|
||||
sync_body = {
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
"ranges": [[0, 1]],
|
||||
"required_state": [
|
||||
[EventTypes.Create, ""],
|
||||
],
|
||||
"timeline_limit": 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
|
||||
|
||||
# Send more timeline events into the room
|
||||
self.helper.send(room_id1, "4", tok=user2_tok)
|
||||
self.helper.send(room_id1, "5", tok=user4_tok)
|
||||
self.helper.send(room_id1, "6", tok=user4_tok)
|
||||
|
||||
# Expand `required_state` and make an incremental Sliding Sync request *with*
|
||||
# lazy-loading room members
|
||||
sync_body["lists"]["foo-list"]["required_state"] = [
|
||||
[EventTypes.Create, ""],
|
||||
[EventTypes.Member, StateValues.LAZY],
|
||||
]
|
||||
response_body, from_token = self.do_sync(
|
||||
sync_body, since=from_token, tok=user1_tok
|
||||
)
|
||||
|
||||
state_map = self.get_success(
|
||||
self.storage_controllers.state.get_current_state(room_id1)
|
||||
)
|
||||
|
||||
# Only user2 and user4 sent events in the last 3 events we see in the `timeline`
|
||||
# and we haven't seen any membership before this sync so we should see both
|
||||
# users.
|
||||
self._assertRequiredStateIncludes(
|
||||
response_body["rooms"][room_id1]["required_state"],
|
||||
{
|
||||
state_map[(EventTypes.Member, user2_id)],
|
||||
state_map[(EventTypes.Member, user4_id)],
|
||||
},
|
||||
exact=True,
|
||||
)
|
||||
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
|
||||
|
||||
# Send a message so the room comes down sync.
|
||||
self.helper.send(room_id1, "7", tok=user2_tok)
|
||||
self.helper.send(room_id1, "8", tok=user4_tok)
|
||||
self.helper.send(room_id1, "9", tok=user4_tok)
|
||||
|
||||
# Make another incremental Sliding Sync request
|
||||
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
|
||||
|
||||
# Only user2 and user4 sent events in the last 3 events we see in the `timeline`
|
||||
# but since we've seen both memberships in the last sync, they shouldn't appear
|
||||
# again.
|
||||
self._assertRequiredStateIncludes(
|
||||
response_body["rooms"][room_id1].get("required_state", []),
|
||||
set(),
|
||||
exact=True,
|
||||
)
|
||||
self.assertIsNone(response_body["rooms"][room_id1].get("invite_state"))
|
||||
|
||||
def test_rooms_required_state_expand_retract_expand_lazy_loading_room_members_incremental_sync(
|
||||
self,
|
||||
) -> None:
|
||||
"""
|
||||
Test that when we expand the `required_state` to include lazy-loading room
|
||||
members, it returns people relevant to the timeline.
|
||||
"""
|
||||
user1_id = self.register_user("user1", "pass")
|
||||
user1_tok = self.login(user1_id, "pass")
|
||||
user2_id = self.register_user("user2", "pass")
|
||||
user2_tok = self.login(user2_id, "pass")
|
||||
user3_id = self.register_user("user3", "pass")
|
||||
user3_tok = self.login(user3_id, "pass")
|
||||
user4_id = self.register_user("user4", "pass")
|
||||
user4_tok = self.login(user4_id, "pass")
|
||||
|
||||
room_id1 = self.helper.create_room_as(user2_id, tok=user2_tok)
|
||||
self.helper.join(room_id1, user1_id, tok=user1_tok)
|
||||
self.helper.join(room_id1, user3_id, tok=user3_tok)
|
||||
self.helper.join(room_id1, user4_id, tok=user4_tok)
|
||||
|
||||
self.helper.send(room_id1, "1", tok=user2_tok)
|
||||
self.helper.send(room_id1, "2", tok=user2_tok)
|
||||
self.helper.send(room_id1, "3", tok=user2_tok)
|
||||
|
||||
# Make the Sliding Sync request *without* lazy loading for the room members
|
||||
sync_body = {
|
||||
"lists": {
|
||||
"foo-list": {
|
||||
"ranges": [[0, 1]],
|
||||
"required_state": [
|
||||
[EventTypes.Create, ""],
|
||||
],
|
||||
"timeline_limit": 3,
|
||||
}
|
||||
}
|
||||
}
|
||||
response_body, from_token = self.do_sync(sync_body, tok=user1_tok)
|
||||
|
||||
# Send more timeline events into the room
|
||||
self.helper.send(room_id1, "4", tok=user2_tok)
|
||||
self.helper.send(room_id1, "5", tok=user4_tok)
|
||||
self.helper.send(room_id1, "6", tok=user4_tok)
|
||||
|
||||
# Expand `required_state` and make an incremental Sliding Sync request *with*
|
||||
# lazy-loading room members
|
||||
sync_body["lists"]["foo-list"]["required_state"] = [
|
||||
[EventTypes.Create, ""],
|
||||
[EventTypes.Member, StateValues.LAZY],
|
||||
]
|
||||
response_body, from_token = self.do_sync(
|
||||
sync_body, since=from_token, tok=user1_tok
|
||||
)
|
||||
|
||||
state_map = self.get_success(
|
||||
self.storage_controllers.state.get_current_state(room_id1)
|
||||
)
|
||||
|
||||
# Only user2 and user4 sent events in the last 3 events we see in the `timeline`
|
||||
# and we haven't seen any membership before this sync so we should see both
|
||||
# users because we're lazy-loading the room members.
|
||||
self._assertRequiredStateIncludes(
|
||||
response_body["rooms"][room_id1]["required_state"],
|
||||
{
|
||||
state_map[(EventTypes.Member, user2_id)],
|
||||
state_map[(EventTypes.Member, user4_id)],
|
||||
},
|
||||
exact=True,
|
||||
)
|
||||
|
||||
# Send a message so the room comes down sync.
|
||||
self.helper.send(room_id1, "msg", tok=user4_tok)
|
||||
|
||||
# Retract `required_state` and make an incremental Sliding Sync request
|
||||
# requesting a few memberships
|
||||
sync_body["lists"]["foo-list"]["required_state"] = [
|
||||
[EventTypes.Create, ""],
|
||||
[EventTypes.Member, StateValues.ME],
|
||||
[EventTypes.Member, user2_id],
|
||||
]
|
||||
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
|
||||
|
||||
state_map = self.get_success(
|
||||
self.storage_controllers.state.get_current_state(room_id1)
|
||||
)
|
||||
|
||||
# We've seen user2's membership in the last sync so we shouldn't see it here
|
||||
# even though it's requested. We should only see user1's membership.
|
||||
self._assertRequiredStateIncludes(
|
||||
response_body["rooms"][room_id1]["required_state"],
|
||||
{
|
||||
state_map[(EventTypes.Member, user1_id)],
|
||||
},
|
||||
exact=True,
|
||||
)
|
||||
|
||||
def test_rooms_required_state_me(self) -> None:
|
||||
"""
|
||||
Test `rooms.required_state` correctly handles $ME.
|
||||
|
@ -561,7 +810,7 @@ class SlidingSyncRoomsRequiredStateTestCase(SlidingSyncBase):
|
|||
)
|
||||
self.helper.leave(room_id1, user3_id, tok=user3_tok)
|
||||
|
||||
# Make the Sliding Sync request with lazy loading for the room members
|
||||
# Make an incremental Sliding Sync request
|
||||
response_body, _ = self.do_sync(sync_body, since=from_token, tok=user1_tok)
|
||||
|
||||
# Only user2 and user3 sent events in the 3 events we see in the `timeline`
|
||||
|
|
Loading…
Reference in a new issue